A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Xunit;
namespace Avalonia.Base.UnitTests
{
public class AvaloniaObjectTests_AddOwner
{
[Fact]
public void AddOwnered_Property_Retains_Default_Value()
{
var target = new Class2();
Assert.Equal("foodefault", target.GetValue(Class2.FooProperty));
}
[Fact]
public void AddOwnered_Property_Does_Not_Retain_Validation()
{
var target = new Class2();
target.SetValue(Class2.FooProperty, "throw");
}
private class Class1 : AvaloniaObject
{
public static readonly StyledProperty<string> FooProperty =
AvaloniaProperty.Register<Class1, string>(
"Foo",
"foodefault",
validate: ValidateFoo);
private static string ValidateFoo(AvaloniaObject arg1, string arg2)
{
if (arg2 == "throw")
{
throw new IndexOutOfRangeException();
}
return arg2;
}
}
private class Class2 : AvaloniaObject
{
public static readonly StyledProperty<string> FooProperty =
Class1.FooProperty.AddOwner<Class2>();
}
}
}