csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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113 lines
3.5 KiB
113 lines
3.5 KiB
// -----------------------------------------------------------------------
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// <copyright file="FocusManager.cs" company="Steven Kirk">
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// Copyright 2014 MIT Licence. See licence.md for more information.
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// </copyright>
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// -----------------------------------------------------------------------
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namespace Perspex.Input
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Perspex.Interactivity;
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using Splat;
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public class FocusManager : IFocusManager
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{
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private Dictionary<IFocusScope, IInputElement> focusScopes =
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new Dictionary<IFocusScope, IInputElement>();
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public static IFocusManager Instance
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{
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get { return Locator.Current.GetService<IFocusManager>(); }
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}
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public IInputElement Current
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{
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get;
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private set;
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}
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public IFocusScope Scope
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{
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get;
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private set;
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}
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/// <summary>
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/// Focuses a control.
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/// </summary>
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/// <param name="control">The control to focus.</param>
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public void Focus(IInputElement control)
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{
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Contract.Requires<ArgumentNullException>(control != null);
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var current = this.Current as IInteractive;
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var next = control as IInteractive;
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var scope = control.GetSelfAndVisualAncestors()
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.OfType<IFocusScope>()
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.FirstOrDefault();
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if (scope != null)
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{
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this.focusScopes[scope] = control;
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if (current != null)
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{
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current.RaiseEvent(new RoutedEventArgs
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{
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RoutedEvent = InputElement.LostFocusEvent,
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Source = current,
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OriginalSource = current,
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});
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}
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this.Current = control;
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IKeyboardDevice keyboard = Locator.Current.GetService<IKeyboardDevice>();
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if (keyboard != null)
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{
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keyboard.FocusedElement = control;
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}
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if (next != null)
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{
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next.RaiseEvent(new RoutedEventArgs
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{
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RoutedEvent = InputElement.GotFocusEvent,
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Source = next,
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OriginalSource = next,
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});
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}
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}
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}
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/// <summary>
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/// Notifies the focus manager of a change in focus scope.
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/// </summary>
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/// <param name="scope">The new focus scope.</param>
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/// <remarks>
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/// This should not be called by client code. It is called by an <see cref="IFocusScope"/>
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/// when it activates, e.g. when a Window is activated.
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/// </remarks>
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public void SetFocusScope(IFocusScope scope)
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{
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Contract.Requires<ArgumentNullException>(scope != null);
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IInputElement e;
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if (!this.focusScopes.TryGetValue(scope, out e))
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{
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// TODO: Make this do something useful, i.e. select the first focusable
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// control, select a control that the user has specified to have default
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// focus etc.
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e = scope as IInputElement;
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this.focusScopes.Add(scope, e);
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}
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this.Scope = scope;
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this.Focus(e);
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}
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}
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}
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