A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Avalonia.Controls.Embedding.Offscreen;
using Avalonia.Controls.Platform.Surfaces;
using Avalonia.Input;
using Avalonia.Layout;
using Avalonia.Platform;
using Avalonia.Remote.Protocol;
using Avalonia.Remote.Protocol.Viewport;
using Avalonia.Threading;
using PixelFormat = Avalonia.Platform.PixelFormat;
using ProtocolPixelFormat = Avalonia.Remote.Protocol.Viewport.PixelFormat;
namespace Avalonia.Controls.Remote.Server
{
public class RemoteServerTopLevelImpl : OffscreenTopLevelImplBase, IFramebufferPlatformSurface
{
private readonly IAvaloniaRemoteTransportConnection _transport;
private LockedFramebuffer _framebuffer;
private object _lock = new object();
private long _lastSentFrame = -1;
private long _lastReceivedFrame = -1;
private long _nextFrameNumber = 1;
private ClientViewportAllocatedMessage _pendingAllocation;
private bool _invalidated;
private Vector _dpi = new Vector(96, 96);
private ProtocolPixelFormat[] _supportedFormats;
public RemoteServerTopLevelImpl(IAvaloniaRemoteTransportConnection transport)
{
_transport = transport;
_transport.OnMessage += OnMessage;
}
protected virtual void OnMessage(IAvaloniaRemoteTransportConnection transport, object obj)
{
lock (_lock)
{
if (obj is FrameReceivedMessage lastFrame)
{
lock (_lock)
{
_lastReceivedFrame = lastFrame.SequenceId;
}
Dispatcher.UIThread.Post(RenderIfNeeded);
}
if (obj is ClientSupportedPixelFormatsMessage supportedFormats)
{
lock (_lock)
_supportedFormats = supportedFormats.Formats;
Dispatcher.UIThread.Post(RenderIfNeeded);
}
if (obj is MeasureViewportMessage measure)
Dispatcher.UIThread.Post(() =>
{
var m = Measure(new Size(measure.Width, measure.Height));
_transport.Send(new MeasureViewportMessage
{
Width = m.Width,
Height = m.Height
});
});
if (obj is ClientViewportAllocatedMessage allocated)
{
lock (_lock)
{
if (_pendingAllocation == null)
Dispatcher.UIThread.Post(() =>
{
ClientViewportAllocatedMessage allocation;
lock (_lock)
{
allocation = _pendingAllocation;
_pendingAllocation = null;
}
_dpi = new Vector(allocation.DpiX, allocation.DpiY);
ClientSize = new Size(allocation.Width, allocation.Height);
RenderIfNeeded();
});
_pendingAllocation = allocated;
}
}
}
}
protected void SetDpi(Vector dpi)
{
_dpi = dpi;
RenderIfNeeded();
}
protected virtual Size Measure(Size constaint)
{
var l = (ILayoutable) InputRoot;
l.Measure(constaint);
return l.DesiredSize;
}
public override IEnumerable<object> Surfaces => new[] { this };
FrameMessage RenderFrame(int width, int height, ProtocolPixelFormat? format)
{
var fmt = format ?? ProtocolPixelFormat.Rgba8888;
var bpp = fmt == ProtocolPixelFormat.Rgb565 ? 2 : 4;
var data = new byte[width * height * bpp];
var handle = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
_framebuffer = new LockedFramebuffer(handle.AddrOfPinnedObject(), width, height, width * bpp, _dpi, (PixelFormat)fmt,
null);
Paint?.Invoke(new Rect(0, 0, width, height));
}
finally
{
_framebuffer = null;
handle.Free();
}
return new FrameMessage
{
Data = data,
Format = (ProtocolPixelFormat) format,
Width = width,
Height = height,
Stride = width * bpp,
};
}
public ILockedFramebuffer Lock()
{
if (_framebuffer == null)
throw new InvalidOperationException("Paint was not requested, wait for Paint event");
return _framebuffer;
}
protected void RenderIfNeeded()
{
lock (_lock)
{
if (_lastReceivedFrame != _lastSentFrame || !_invalidated || _supportedFormats == null)
return;
}
if (ClientSize.Width < 1 || ClientSize.Height < 1)
return;
var format = ProtocolPixelFormat.Rgba8888;
foreach(var fmt in _supportedFormats)
if (fmt <= ProtocolPixelFormat.MaxValue)
{
format = fmt;
break;
}
var frame = RenderFrame((int) ClientSize.Width, (int) ClientSize.Height, format);
lock (_lock)
{
_lastSentFrame = _nextFrameNumber++;
frame.SequenceId = _lastSentFrame;
_invalidated = false;
}
_transport.Send(frame);
}
public override void Invalidate(Rect rect)
{
_invalidated = true;
Dispatcher.UIThread.Post(RenderIfNeeded);
}
public override IMouseDevice MouseDevice { get; } = new MouseDevice();
}
}