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461 lines
16 KiB
461 lines
16 KiB
using System;
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using System.Collections.Generic;
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using Avalonia.Collections;
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using Avalonia.Controls.Presenters;
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using Avalonia.Controls.Templates;
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using Avalonia.Data;
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using Avalonia.Input;
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using Avalonia.Platform;
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using Avalonia.Styling;
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using Avalonia.UnitTests;
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using Moq;
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using Xunit;
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using Avalonia.Input.Raw;
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using Factory = System.Func<int, System.Action<object>, Avalonia.Controls.Window, Avalonia.AvaloniaObject>;
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namespace Avalonia.Controls.UnitTests.Utils
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{
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public class HotKeyManagerTests
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{
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[Fact]
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public void HotKeyManager_Should_Register_And_Unregister_Key_Binding()
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{
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using (AvaloniaLocator.EnterScope())
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{
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var styler = new Mock<Styler>();
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AvaloniaLocator.CurrentMutable
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.Bind<IWindowingPlatform>().ToConstant(new WindowingPlatformMock())
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.Bind<IStyler>().ToConstant(styler.Object);
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var gesture1 = new KeyGesture(Key.A, KeyModifiers.Control);
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var gesture2 = new KeyGesture(Key.B, KeyModifiers.Control);
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var tl = new Window();
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var button = new Button();
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tl.Content = button;
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tl.Template = CreateWindowTemplate();
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tl.ApplyTemplate();
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tl.Presenter.ApplyTemplate();
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HotKeyManager.SetHotKey(button, gesture1);
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Assert.Equal(gesture1, tl.KeyBindings[0].Gesture);
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HotKeyManager.SetHotKey(button, gesture2);
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Assert.Equal(gesture2, tl.KeyBindings[0].Gesture);
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tl.Content = null;
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tl.Presenter.ApplyTemplate();
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Assert.Empty(tl.KeyBindings);
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tl.Content = button;
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tl.Presenter.ApplyTemplate();
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Assert.Equal(gesture2, tl.KeyBindings[0].Gesture);
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HotKeyManager.SetHotKey(button, null);
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Assert.Empty(tl.KeyBindings);
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}
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}
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[Fact]
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public void HotKeyManager_Should_Release_Reference_When_Control_Detached()
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{
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using (AvaloniaLocator.EnterScope())
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{
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var styler = new Mock<Styler>();
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AvaloniaLocator.CurrentMutable
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.Bind<IWindowingPlatform>().ToConstant(new WindowingPlatformMock())
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.Bind<IStyler>().ToConstant(styler.Object);
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var gesture1 = new KeyGesture(Key.A, KeyModifiers.Control);
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WeakReference reference = null;
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var tl = new Window();
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new Action(() =>
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{
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var button = new Button();
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reference = new WeakReference(button, true);
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tl.Content = button;
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tl.Template = CreateWindowTemplate();
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tl.ApplyTemplate();
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tl.Presenter.ApplyTemplate();
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HotKeyManager.SetHotKey(button, gesture1);
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// Detach the button from the logical tree, so there is no reference to it
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tl.Content = null;
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tl.ApplyTemplate();
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})();
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// The button should be collected since it's detached from the listbox
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GC.Collect();
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GC.WaitForPendingFinalizers();
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GC.Collect();
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GC.WaitForPendingFinalizers();
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Assert.Null(reference?.Target);
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}
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}
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[Fact]
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public void HotKeyManager_Should_Release_Reference_When_Control_In_Item_Template_Detached()
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{
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using (UnitTestApplication.Start(TestServices.StyledWindow))
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{
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var styler = new Mock<Styler>();
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AvaloniaLocator.CurrentMutable
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.Bind<IWindowingPlatform>().ToConstant(new WindowingPlatformMock())
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.Bind<IStyler>().ToConstant(styler.Object);
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var gesture1 = new KeyGesture(Key.A, KeyModifiers.Control);
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var weakReferences = new List<WeakReference>();
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var tl = new Window { SizeToContent = SizeToContent.WidthAndHeight, IsVisible = true };
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var lm = tl.LayoutManager;
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var keyGestures = new AvaloniaList<KeyGesture> { gesture1 };
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var listBox = new ListBox
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{
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Width = 100,
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Height = 100,
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VirtualizationMode = ItemVirtualizationMode.None,
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// Create a button with binding to the KeyGesture in the template and add it to references list
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ItemTemplate = new FuncDataTemplate(typeof(KeyGesture), (o, scope) =>
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{
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var keyGesture = o as KeyGesture;
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var button = new Button
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{
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DataContext = keyGesture, [!Button.HotKeyProperty] = new Binding("")
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};
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weakReferences.Add(new WeakReference(button, true));
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return button;
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})
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};
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// Add the listbox and render it
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tl.Content = listBox;
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lm.ExecuteInitialLayoutPass();
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listBox.Items = keyGestures;
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lm.ExecuteLayoutPass();
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// Let the button detach when clearing the source items
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keyGestures.Clear();
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lm.ExecuteLayoutPass();
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// Add it again to double check,and render
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keyGestures.Add(gesture1);
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lm.ExecuteLayoutPass();
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keyGestures.Clear();
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lm.ExecuteLayoutPass();
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// The button should be collected since it's detached from the listbox
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GC.Collect();
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GC.WaitForPendingFinalizers();
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GC.Collect();
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GC.WaitForPendingFinalizers();
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Assert.True(weakReferences.Count > 0);
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foreach (var weakReference in weakReferences)
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{
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Assert.Null(weakReference.Target);
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}
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}
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}
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[Theory]
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[MemberData(nameof(ElementsFactory), parameters: true)]
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public void HotKeyManager_Should_Use_CommandParameter(string factoryName, Factory factory)
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{
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using (AvaloniaLocator.EnterScope())
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{
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var styler = new Mock<Styler>();
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var target = new KeyboardDevice();
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var commandResult = 0;
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var expectedParameter = 1;
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AvaloniaLocator.CurrentMutable
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.Bind<IWindowingPlatform>().ToConstant(new WindowingPlatformMock())
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.Bind<IStyler>().ToConstant(styler.Object);
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var gesture = new KeyGesture(Key.A, KeyModifiers.Control);
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var action = new Action<object>(parameter =>
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{
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if (parameter is int value)
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{
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commandResult = value;
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}
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});
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var root = new Window();
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var element = factory(expectedParameter, action, root);
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root.Template = CreateWindowTemplate();
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root.ApplyTemplate();
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root.Presenter.ApplyTemplate();
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HotKeyManager.SetHotKey(element, gesture);
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target.ProcessRawEvent(new RawKeyEventArgs(target,
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0,
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root,
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RawKeyEventType.KeyDown,
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Key.A,
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RawInputModifiers.Control));
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Assert.True(expectedParameter == commandResult, $"{factoryName} HotKey did not carry the CommandParameter.");
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}
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}
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[Theory]
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[MemberData(nameof(ElementsFactory), parameters: true)]
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public void HotKeyManager_Should_Do_Not_Executed_When_IsEnabled_False(string factoryName, Factory factory)
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{
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using (AvaloniaLocator.EnterScope())
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{
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var styler = new Mock<Styler>();
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var target = new KeyboardDevice();
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var isExecuted = false;
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AvaloniaLocator.CurrentMutable
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.Bind<IWindowingPlatform>().ToConstant(new WindowingPlatformMock())
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.Bind<IStyler>().ToConstant(styler.Object);
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var gesture = new KeyGesture(Key.A, KeyModifiers.Control);
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var action = new Action<object>(parameter =>
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{
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isExecuted = true;
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});
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var root = new Window();
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var element = factory(0, action, root) as InputElement;
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element.IsEnabled = false;
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root.Template = CreateWindowTemplate();
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root.ApplyTemplate();
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root.Presenter.ApplyTemplate();
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HotKeyManager.SetHotKey(element, gesture);
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target.ProcessRawEvent(new RawKeyEventArgs(target,
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0,
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root,
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RawKeyEventType.KeyDown,
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Key.A,
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RawInputModifiers.Control));
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Assert.True(isExecuted == false, $"{factoryName} Execution raised when IsEnabled is false.");
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}
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}
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[Theory]
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[MemberData(nameof(ElementsFactory), parameters:false)]
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public void HotKeyManager_Should_Invoke_Event_Click_When_Command_Is_Null(string factoryName, Factory factory)
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{
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using (AvaloniaLocator.EnterScope())
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{
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var styler = new Mock<Styler>();
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var target = new KeyboardDevice();
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var clickExecutedCount = 0;
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AvaloniaLocator.CurrentMutable
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.Bind<IWindowingPlatform>().ToConstant(new WindowingPlatformMock())
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.Bind<IStyler>().ToConstant(styler.Object);
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var gesture = new KeyGesture(Key.A, KeyModifiers.Control);
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void Clickable_Click(object sender, Interactivity.RoutedEventArgs e)
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{
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clickExecutedCount++;
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}
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var root = new Window();
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var element = factory(0, default, root) as InputElement;
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if (element is IClickableControl clickable)
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{
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clickable.Click += Clickable_Click;
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}
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root.Template = CreateWindowTemplate();
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root.ApplyTemplate();
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root.Presenter.ApplyTemplate();
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HotKeyManager.SetHotKey(element, gesture);
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target.ProcessRawEvent(new RawKeyEventArgs(target,
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0,
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root,
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RawKeyEventType.KeyDown,
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Key.A,
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RawInputModifiers.Control));
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element.IsEnabled = false;
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target.ProcessRawEvent(new RawKeyEventArgs(target,
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0,
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root,
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RawKeyEventType.KeyDown,
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Key.A,
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RawInputModifiers.Control));
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Assert.True(clickExecutedCount == 1, $"{factoryName} Execution raised when IsEnabled is false.");
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}
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}
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[Theory]
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[MemberData(nameof(ElementsFactory), parameters: true)]
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public void HotKeyManager_Should_Not_Invoke_Event_Click_When_Command_Is_Not_Null(string factoryName, Factory factory)
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{
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using (AvaloniaLocator.EnterScope())
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{
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var styler = new Mock<Styler>();
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var target = new KeyboardDevice();
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var clickExecutedCount = 0;
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var commandExecutedCount = 0;
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AvaloniaLocator.CurrentMutable
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.Bind<IWindowingPlatform>().ToConstant(new WindowingPlatformMock())
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.Bind<IStyler>().ToConstant(styler.Object);
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var gesture = new KeyGesture(Key.A, KeyModifiers.Control);
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void DoExecute(object parameter)
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{
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commandExecutedCount++;
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}
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void Clickable_Click(object sender, Interactivity.RoutedEventArgs e)
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{
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clickExecutedCount++;
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}
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var root = new Window();
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var element = factory(0, DoExecute, root) as InputElement;
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if (element is IClickableControl clickable)
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{
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clickable.Click += Clickable_Click;
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}
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root.Template = CreateWindowTemplate();
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root.ApplyTemplate();
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root.Presenter.ApplyTemplate();
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HotKeyManager.SetHotKey(element, gesture);
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target.ProcessRawEvent(new RawKeyEventArgs(target,
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0,
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root,
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RawKeyEventType.KeyDown,
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Key.A,
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RawInputModifiers.Control));
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element.IsEnabled = false;
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target.ProcessRawEvent(new RawKeyEventArgs(target,
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0,
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root,
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RawKeyEventType.KeyDown,
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Key.A,
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RawInputModifiers.Control));
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Assert.True(commandExecutedCount == 1, $"{factoryName} Execution raised when IsEnabled is false.");
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Assert.True(clickExecutedCount == 0, $"{factoryName} Execution raised event Click.");
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}
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}
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public static TheoryData<string, Factory> ElementsFactory(bool withCommand) =>
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new TheoryData<string, Factory>()
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{
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{nameof(Button), withCommand ? MakeButton : MakeButtonWithoutCommand},
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{nameof(MenuItem),withCommand ? MakeMenu : MakeMenuWithoutCommand},
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};
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private static AvaloniaObject MakeMenu(int expectedParameter, Action<object> action, Window root)
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{
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var menuitem = new MenuItem()
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{
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Command = new Command(action),
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CommandParameter = expectedParameter,
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};
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var rootMenu = new Menu();
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rootMenu.Items = new[] { menuitem };
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root.Content = rootMenu;
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return menuitem;
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}
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private static AvaloniaObject MakeButton(int expectedParameter, Action<object> action, Window root)
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{
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var button = new Button()
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{
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Command = new Command(action),
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CommandParameter = expectedParameter,
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};
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root.Content = button;
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return button;
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}
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private static AvaloniaObject MakeMenuWithoutCommand(int expectedParameter, Action<object> action, Window root)
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{
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var menuitem = new MenuItem()
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{
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};
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var rootMenu = new Menu();
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rootMenu.Items = new[] { menuitem };
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root.Content = rootMenu;
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return menuitem;
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}
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private static AvaloniaObject MakeButtonWithoutCommand(int expectedParameter, Action<object> action, Window root)
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{
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var button = new Button()
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{
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};
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root.Content = button;
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return button;
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}
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private FuncControlTemplate CreateWindowTemplate()
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{
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return new FuncControlTemplate<Window>((parent, scope) =>
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{
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return new ContentPresenter
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{
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Name = "PART_ContentPresenter",
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[~ContentPresenter.ContentProperty] = parent[~ContentControl.ContentProperty],
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}.RegisterInNameScope(scope);
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});
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}
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class Command : System.Windows.Input.ICommand
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{
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private readonly Action<object> _execeute;
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#pragma warning disable 67 // Event not used
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public event EventHandler CanExecuteChanged;
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#pragma warning restore 67 // Event not used
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public Command(Action<object> execeute)
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{
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_execeute = execeute;
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}
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public bool CanExecute(object parameter) => true;
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public void Execute(object parameter) => _execeute?.Invoke(parameter);
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}
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}
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}
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