A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using System.Reactive.Linq;
using System.Text;
namespace Avalonia.Data.Core
{
public class AvaloniaPropertyAccessorNode : ExpressionNode, ISettableNode
{
private readonly bool _enableValidation;
private readonly AvaloniaProperty _property;
public AvaloniaPropertyAccessorNode(AvaloniaProperty property, bool enableValidation)
{
_property = property;
_enableValidation = enableValidation;
}
public override string Description => PropertyName;
public string PropertyName { get; }
public Type PropertyType => _property.PropertyType;
public bool SetTargetValue(object value, BindingPriority priority)
{
try
{
if (Target.IsAlive && Target.Target is IAvaloniaObject obj)
{
obj.SetValue(_property, value, priority);
return true;
}
return false;
}
catch
{
return false;
}
}
protected override IObservable<object> StartListeningCore(WeakReference reference)
{
return (reference.Target as IAvaloniaObject)?.GetWeakObservable(_property) ?? Observable.Empty<object>();
}
}
}