csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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504 lines
17 KiB
504 lines
17 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.Remoting.Contexts;
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using Avalonia.Controls;
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using Avalonia.Controls.Templates;
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using Avalonia.Diagnostics;
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using Avalonia.Layout;
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using Avalonia.Media;
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using Avalonia.Platform;
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using Avalonia.Rendering;
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using Avalonia.Styling;
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using Avalonia.UnitTests;
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using Avalonia.VisualTree;
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using JetBrains.dotMemoryUnit;
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using Moq;
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using Xunit;
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using Xunit.Abstractions;
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namespace Avalonia.LeakTests
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{
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[DotMemoryUnit(FailIfRunWithoutSupport = false)]
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public class ControlTests
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{
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public ControlTests(ITestOutputHelper atr)
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{
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DotMemoryUnitTestOutput.SetOutputMethod(atr.WriteLine);
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}
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[Fact]
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public void Canvas_Is_Freed()
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{
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using (Start())
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{
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Func<Window> run = () =>
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{
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var window = new Window
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{
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Content = new Canvas()
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};
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window.Show();
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// Do a layout and make sure that Canvas gets added to visual tree.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.IsType<Canvas>(window.Presenter.Child);
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// Clear the content and ensure the Canvas is removed.
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window.Content = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<Canvas>()).ObjectsCount));
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}
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}
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[Fact]
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public void Named_Canvas_Is_Freed()
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{
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using (Start())
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{
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Func<Window> run = () =>
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{
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var scope = new NameScope();
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var window = new Window
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{
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Content = new Canvas
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{
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Name = "foo"
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}.RegisterInNameScope(scope)
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};
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NameScope.SetNameScope(window, scope);
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window.Show();
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// Do a layout and make sure that Canvas gets added to visual tree.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.IsType<Canvas>(window.Find<Canvas>("foo"));
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Assert.IsType<Canvas>(window.Presenter.Child);
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// Clear the content and ensure the Canvas is removed.
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window.Content = null;
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NameScope.SetNameScope(window, null);
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<Canvas>()).ObjectsCount));
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}
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}
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[Fact]
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public void ScrollViewer_With_Content_Is_Freed()
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{
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using (Start())
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{
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Func<Window> run = () =>
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{
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var window = new Window
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{
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Content = new ScrollViewer
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{
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Content = new Canvas()
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}
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};
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window.Show();
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// Do a layout and make sure that ScrollViewer gets added to visual tree and its
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// template applied.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.IsType<ScrollViewer>(window.Presenter.Child);
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Assert.IsType<Canvas>(((ScrollViewer)window.Presenter.Child).Presenter.Child);
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// Clear the content and ensure the ScrollViewer is removed.
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window.Content = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<TextBox>()).ObjectsCount));
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<Canvas>()).ObjectsCount));
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}
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}
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[Fact]
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public void TextBox_Is_Freed()
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{
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using (Start())
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{
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Func<Window> run = () =>
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{
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var window = new Window
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{
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Content = new TextBox()
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};
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window.Show();
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// Do a layout and make sure that TextBox gets added to visual tree and its
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// template applied.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.IsType<TextBox>(window.Presenter.Child);
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Assert.NotEmpty(window.Presenter.Child.GetVisualChildren());
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// Clear the content and ensure the TextBox is removed.
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window.Content = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<TextBox>()).ObjectsCount));
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}
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}
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[Fact]
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public void TextBox_With_Xaml_Binding_Is_Freed()
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{
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using (Start())
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{
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Func<Window> run = () =>
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{
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var window = new Window
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{
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DataContext = new Node { Name = "foo" },
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Content = new TextBox()
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};
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var binding = new Avalonia.Data.Binding
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{
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Path = "Name"
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};
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var textBox = (TextBox)window.Content;
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textBox.Bind(TextBox.TextProperty, binding);
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window.Show();
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// Do a layout and make sure that TextBox gets added to visual tree and its
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// Text property set.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.IsType<TextBox>(window.Presenter.Child);
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Assert.Equal("foo", ((TextBox)window.Presenter.Child).Text);
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// Clear the content and DataContext and ensure the TextBox is removed.
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window.Content = null;
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window.DataContext = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<TextBox>()).ObjectsCount));
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<Node>()).ObjectsCount));
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}
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}
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[Fact]
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public void TextBox_Class_Listeners_Are_Freed()
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{
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using (Start())
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{
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TextBox textBox;
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var window = new Window
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{
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Content = textBox = new TextBox()
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};
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window.Show();
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// Do a layout and make sure that TextBox gets added to visual tree and its
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// template applied.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.Same(textBox, window.Presenter.Child);
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// Get the border from the TextBox template.
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var border = textBox.GetTemplateChildren().FirstOrDefault(x => x.Name == "border");
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// The TextBox should have subscriptions to its Classes collection from the
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// default theme.
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Assert.NotEmpty(((INotifyCollectionChangedDebug)textBox.Classes).GetCollectionChangedSubscribers());
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// Clear the content and ensure the TextBox is removed.
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window.Content = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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// Check that the TextBox has no subscriptions to its Classes collection.
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Assert.Null(((INotifyCollectionChangedDebug)textBox.Classes).GetCollectionChangedSubscribers());
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}
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}
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[Fact]
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public void TreeView_Is_Freed()
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{
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using (Start())
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{
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Func<Window> run = () =>
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{
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var nodes = new[]
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{
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new Node
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{
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Children = new[] { new Node() },
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}
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};
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TreeView target;
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var window = new Window
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{
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Content = target = new TreeView
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{
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DataTemplates =
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{
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new FuncTreeDataTemplate<Node>(
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(x, _) => new TextBlock { Text = x.Name },
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x => x.Children)
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},
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Items = nodes
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}
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};
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window.Show();
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// Do a layout and make sure that TreeViewItems get realized.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.Single(target.ItemContainerGenerator.Containers);
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// Clear the content and ensure the TreeView is removed.
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window.Content = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<TreeView>()).ObjectsCount));
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}
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}
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[Fact]
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public void Slider_Is_Freed()
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{
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using (Start())
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{
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Func<Window> run = () =>
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{
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var window = new Window
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{
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Content = new Slider()
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};
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window.Show();
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// Do a layout and make sure that Slider gets added to visual tree.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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Assert.IsType<Slider>(window.Presenter.Child);
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// Clear the content and ensure the Slider is removed.
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window.Content = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<Slider>()).ObjectsCount));
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}
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}
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[Fact]
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public void RendererIsDisposed()
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{
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using (Start())
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{
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var renderer = new Mock<IRenderer>();
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renderer.Setup(x => x.Dispose());
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var impl = new Mock<IWindowImpl>();
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impl.SetupGet(x => x.Scaling).Returns(1);
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impl.SetupProperty(x => x.Closed);
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impl.Setup(x => x.CreateRenderer(It.IsAny<IRenderRoot>())).Returns(renderer.Object);
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impl.Setup(x => x.Dispose()).Callback(() => impl.Object.Closed());
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AvaloniaLocator.CurrentMutable.Bind<IWindowingPlatform>()
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.ToConstant(new MockWindowingPlatform(() => impl.Object));
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var window = new Window()
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{
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Content = new Button()
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};
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window.Show();
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window.Close();
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renderer.Verify(r => r.Dispose());
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}
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}
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[Fact]
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public void Control_With_Style_RenderTransform_Is_Freed()
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{
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// # Issue #3545
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using (Start())
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{
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Func<Window> run = () =>
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{
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var window = new Window
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{
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Styles =
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{
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new Style(x => x.OfType<Canvas>())
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{
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Setters =
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{
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new Setter
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{
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Property = Visual.RenderTransformProperty,
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Value = new RotateTransform(45),
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}
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}
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}
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},
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Content = new Canvas()
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};
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window.Show();
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// Do a layout and make sure that Canvas gets added to visual tree with
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// its render transform.
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window.LayoutManager.ExecuteInitialLayoutPass(window);
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var canvas = Assert.IsType<Canvas>(window.Presenter.Child);
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Assert.IsType<RotateTransform>(canvas.RenderTransform);
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// Clear the content and ensure the Canvas is removed.
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window.Content = null;
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window.LayoutManager.ExecuteLayoutPass();
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Assert.Null(window.Presenter.Child);
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return window;
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};
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var result = run();
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<Canvas>()).ObjectsCount));
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}
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}
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[Fact]
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public void Context_MenuItems_Are_Freed()
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{
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using (Start())
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{
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void BuildAndShowContextMenu(Control control)
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{
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var contextMenu = new ContextMenu
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{
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Items = new[]
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{
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new MenuItem { Header = "Foo" },
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new MenuItem { Header = "Foo" },
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}
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};
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contextMenu.Open(control);
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contextMenu.Close();
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}
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var window = new Window();
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BuildAndShowContextMenu(window);
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BuildAndShowContextMenu(window);
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<ContextMenu>()).ObjectsCount));
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dotMemory.Check(memory =>
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Assert.Equal(0, memory.GetObjects(where => where.Type.Is<MenuItem>()).ObjectsCount));
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}
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}
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private IDisposable Start()
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{
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return UnitTestApplication.Start(TestServices.StyledWindow);
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}
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private class Node
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{
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public string Name { get; set; }
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public IEnumerable<Node> Children { get; set; }
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}
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private class NullRenderer : IRenderer
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{
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public bool DrawFps { get; set; }
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public bool DrawDirtyRects { get; set; }
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public event EventHandler<SceneInvalidatedEventArgs> SceneInvalidated;
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public void AddDirty(IVisual visual)
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{
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}
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public void Dispose()
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{
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}
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public IEnumerable<IVisual> HitTest(Point p, IVisual root, Func<IVisual, bool> filter) => null;
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public IVisual HitTestFirst(Point p, IVisual root, Func<IVisual, bool> filter) => null;
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public void Paint(Rect rect)
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{
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}
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public void RecalculateChildren(IVisual visual)
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{
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}
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public void Resized(Size size)
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{
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}
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public void Start()
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{
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}
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public void Stop()
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{
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}
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}
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}
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}
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