csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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113 lines
3.9 KiB
113 lines
3.9 KiB
// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System;
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using System.Collections.Generic;
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using Avalonia.Media;
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using Avalonia.Platform;
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using Avalonia.VisualTree;
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namespace Avalonia.Rendering.SceneGraph
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{
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/// <summary>
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/// A node in the scene graph which represents a rectangle draw.
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/// </summary>
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internal class RectangleNode : BrushDrawOperation
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="RectangleNode"/> class.
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/// </summary>
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/// <param name="transform">The transform.</param>
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/// <param name="brush">The fill brush.</param>
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/// <param name="pen">The stroke pen.</param>
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/// <param name="rect">The rectanle to draw.</param>
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/// <param name="cornerRadius">The rectangle corner radius.</param>
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/// <param name="childScenes">Child scenes for drawing visual brushes.</param>
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public RectangleNode(
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Matrix transform,
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IBrush brush,
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Pen pen,
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Rect rect,
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float cornerRadius,
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IDictionary<IVisual, Scene> childScenes = null)
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: base(rect, transform, pen)
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{
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Transform = transform;
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Brush = brush?.ToImmutable();
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Pen = pen?.ToImmutable();
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Rect = rect;
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CornerRadius = cornerRadius;
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ChildScenes = childScenes;
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}
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/// <summary>
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/// Gets the transform with which the node will be drawn.
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/// </summary>
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public Matrix Transform { get; }
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/// <summary>
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/// Gets the fill brush.
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/// </summary>
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public IBrush Brush { get; }
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/// <summary>
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/// Gets the stroke pen.
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/// </summary>
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public Pen Pen { get; }
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/// <summary>
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/// Gets the rectangle to draw.
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/// </summary>
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public Rect Rect { get; }
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/// <summary>
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/// Gets the rectangle corner radius.
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/// </summary>
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public float CornerRadius { get; }
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/// <inheritdoc/>
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public override IDictionary<IVisual, Scene> ChildScenes { get; }
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/// <summary>
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/// Determines if this draw operation equals another.
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/// </summary>
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/// <param name="transform">The transform of the other draw operation.</param>
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/// <param name="brush">The fill of the other draw operation.</param>
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/// <param name="pen">The stroke of the other draw operation.</param>
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/// <param name="rect">The rectangle of the other draw operation.</param>
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/// <param name="cornerRadius">The rectangle corner radius of the other draw operation.</param>
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/// <returns>True if the draw operations are the same, otherwise false.</returns>
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/// <remarks>
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/// The properties of the other draw operation are passed in as arguments to prevent
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/// allocation of a not-yet-constructed draw operation object.
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/// </remarks>
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public bool Equals(Matrix transform, IBrush brush, Pen pen, Rect rect, float cornerRadius)
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{
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return transform == Transform &&
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Equals(brush, Brush) &&
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pen == Pen &&
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rect == Rect &&
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cornerRadius == CornerRadius;
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}
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/// <inheritdoc/>
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public override void Render(IDrawingContextImpl context)
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{
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context.Transform = Transform;
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if (Brush != null)
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{
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context.FillRectangle(Brush, Rect, CornerRadius);
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}
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if (Pen != null)
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{
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context.DrawRectangle(Pen, Rect, CornerRadius);
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}
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}
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// TODO: This doesn't respect CornerRadius yet.
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/// <inheritdoc/>
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public override bool HitTest(Point p) => Bounds.Contains(p);
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}
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}
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