A cross-platform UI framework for .NET
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using System;
using System.Globalization;
using Avalonia.Utilities;
namespace Avalonia
{
/// <summary>
/// Represents a rectangle in device pixels.
/// </summary>
public readonly struct PixelRect : IEquatable<PixelRect>
{
/// <summary>
/// An empty rectangle.
/// </summary>
[Obsolete("Use the default keyword instead.")]
public static readonly PixelRect Empty = default;
/// <summary>
/// Initializes a new instance of the <see cref="PixelRect"/> structure.
/// </summary>
/// <param name="x">The X position.</param>
/// <param name="y">The Y position.</param>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
public PixelRect(int x, int y, int width, int height)
{
X = x;
Y = y;
Width = width;
Height = height;
}
/// <summary>
/// Initializes a new instance of the <see cref="PixelRect"/> structure.
/// </summary>
/// <param name="size">The size of the rectangle.</param>
public PixelRect(PixelSize size)
{
X = 0;
Y = 0;
Width = size.Width;
Height = size.Height;
}
/// <summary>
/// Initializes a new instance of the <see cref="PixelRect"/> structure.
/// </summary>
/// <param name="position">The position of the rectangle.</param>
/// <param name="size">The size of the rectangle.</param>
public PixelRect(PixelPoint position, PixelSize size)
{
X = position.X;
Y = position.Y;
Width = size.Width;
Height = size.Height;
}
/// <summary>
/// Initializes a new instance of the <see cref="PixelRect"/> structure.
/// </summary>
/// <param name="topLeft">The top left position of the rectangle.</param>
/// <param name="bottomRight">The bottom right position of the rectangle.</param>
public PixelRect(PixelPoint topLeft, PixelPoint bottomRight)
{
X = topLeft.X;
Y = topLeft.Y;
Width = bottomRight.X - topLeft.X;
Height = bottomRight.Y - topLeft.Y;
}
/// <summary>
/// Gets the X position.
/// </summary>
public int X { get; }
/// <summary>
/// Gets the Y position.
/// </summary>
public int Y { get; }
/// <summary>
/// Gets the width.
/// </summary>
public int Width { get; }
/// <summary>
/// Gets the height.
/// </summary>
public int Height { get; }
/// <summary>
/// Gets the position of the rectangle.
/// </summary>
public PixelPoint Position => new PixelPoint(X, Y);
/// <summary>
/// Gets the size of the rectangle.
/// </summary>
public PixelSize Size => new PixelSize(Width, Height);
/// <summary>
/// Gets the right position of the rectangle.
/// </summary>
public int Right => X + Width;
/// <summary>
/// Gets the bottom position of the rectangle.
/// </summary>
public int Bottom => Y + Height;
/// <summary>
/// Gets the top left point of the rectangle.
/// </summary>
public PixelPoint TopLeft => new PixelPoint(X, Y);
/// <summary>
/// Gets the top right point of the rectangle.
/// </summary>
public PixelPoint TopRight => new PixelPoint(Right, Y);
/// <summary>
/// Gets the bottom left point of the rectangle.
/// </summary>
public PixelPoint BottomLeft => new PixelPoint(X, Bottom);
/// <summary>
/// Gets the bottom right point of the rectangle.
/// </summary>
public PixelPoint BottomRight => new PixelPoint(Right, Bottom);
/// <summary>
/// Gets the center point of the rectangle.
/// </summary>
public PixelPoint Center => new PixelPoint(X + (Width / 2), Y + (Height / 2));
/// <summary>
/// Gets a value indicating whether the instance has default values (the rectangle is empty).
/// </summary>
public bool IsDefault => Width == 0 && Height == 0;
/// <inheritdoc cref="IsDefault"/>
[Obsolete("Use IsDefault instead.")]
public bool IsEmpty => IsDefault;
/// <summary>
/// Checks for equality between two <see cref="PixelRect"/>s.
/// </summary>
/// <param name="left">The first rect.</param>
/// <param name="right">The second rect.</param>
/// <returns>True if the rects are equal; otherwise false.</returns>
public static bool operator ==(PixelRect left, PixelRect right)
{
return left.Equals(right);
}
/// <summary>
/// Checks for inequality between two <see cref="PixelRect"/>s.
/// </summary>
/// <param name="left">The first rect.</param>
/// <param name="right">The second rect.</param>
/// <returns>True if the rects are unequal; otherwise false.</returns>
public static bool operator !=(PixelRect left, PixelRect right)
{
return !(left == right);
}
/// <summary>
/// Determines whether a point in in the bounds of the rectangle.
/// </summary>
/// <param name="p">The point.</param>
/// <returns>true if the point is in the bounds of the rectangle; otherwise false.</returns>
public bool Contains(PixelPoint p)
{
return p.X >= X && p.X <= Right && p.Y >= Y && p.Y <= Bottom;
}
/// <summary>
/// Determines whether a point is in the bounds of the rectangle, exclusive of the
/// rectangle's bottom/right edge.
/// </summary>
/// <param name="p">The point.</param>
/// <returns>true if the point is in the bounds of the rectangle; otherwise false.</returns>
public bool ContainsExclusive(PixelPoint p)
{
return p.X >= X && p.X < X + Width &&
p.Y >= Y && p.Y < Y + Height;
}
/// <summary>
/// Determines whether the rectangle fully contains another rectangle.
/// </summary>
/// <param name="r">The rectangle.</param>
/// <returns>true if the rectangle is fully contained; otherwise false.</returns>
public bool Contains(PixelRect r)
{
return Contains(r.TopLeft) && Contains(r.BottomRight);
}
/// <summary>
/// Centers another rectangle in this rectangle.
/// </summary>
/// <param name="rect">The rectangle to center.</param>
/// <returns>The centered rectangle.</returns>
public PixelRect CenterRect(PixelRect rect)
{
return new PixelRect(
X + ((Width - rect.Width) / 2),
Y + ((Height - rect.Height) / 2),
rect.Width,
rect.Height);
}
/// <summary>
/// Returns a boolean indicating whether the rect is equal to the other given rect.
/// </summary>
/// <param name="other">The other rect to test equality against.</param>
/// <returns>True if this rect is equal to other; False otherwise.</returns>
public bool Equals(PixelRect other)
{
return Position == other.Position && Size == other.Size;
}
/// <summary>
/// Returns a boolean indicating whether the given object is equal to this rectangle.
/// </summary>
/// <param name="obj">The object to compare against.</param>
/// <returns>True if the object is equal to this rectangle; false otherwise.</returns>
public override bool Equals(object? obj) => obj is PixelRect other && Equals(other);
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <returns>The hash code.</returns>
public override int GetHashCode()
{
unchecked
{
int hash = 17;
hash = (hash * 23) + X.GetHashCode();
hash = (hash * 23) + Y.GetHashCode();
hash = (hash * 23) + Width.GetHashCode();
hash = (hash * 23) + Height.GetHashCode();
return hash;
}
}
/// <summary>
/// Gets the intersection of two rectangles.
/// </summary>
/// <param name="rect">The other rectangle.</param>
/// <returns>The intersection.</returns>
public PixelRect Intersect(PixelRect rect)
{
var newLeft = (rect.X > X) ? rect.X : X;
var newTop = (rect.Y > Y) ? rect.Y : Y;
var newRight = (rect.Right < Right) ? rect.Right : Right;
var newBottom = (rect.Bottom < Bottom) ? rect.Bottom : Bottom;
if ((newRight > newLeft) && (newBottom > newTop))
{
return new PixelRect(newLeft, newTop, newRight - newLeft, newBottom - newTop);
}
else
{
return default;
}
}
/// <summary>
/// Determines whether a rectangle intersects with this rectangle.
/// </summary>
/// <param name="rect">The other rectangle.</param>
/// <returns>
/// True if the specified rectangle intersects with this one; otherwise false.
/// </returns>
public bool Intersects(PixelRect rect)
{
return (rect.X < Right) && (X < rect.Right) && (rect.Y < Bottom) && (Y < rect.Bottom);
}
/// <summary>
/// Translates the rectangle by an offset.
/// </summary>
/// <param name="offset">The offset.</param>
/// <returns>The translated rectangle.</returns>
public PixelRect Translate(PixelVector offset)
{
return new PixelRect(Position + offset, Size);
}
/// <summary>
/// Gets the union of two rectangles.
/// </summary>
/// <param name="rect">The other rectangle.</param>
/// <returns>The union.</returns>
public PixelRect Union(PixelRect rect)
{
if (IsDefault)
{
return rect;
}
else if (rect.IsDefault)
{
return this;
}
else
{
var x1 = Math.Min(X, rect.X);
var x2 = Math.Max(Right, rect.Right);
var y1 = Math.Min(Y, rect.Y);
var y2 = Math.Max(Bottom, rect.Bottom);
return new PixelRect(new PixelPoint(x1, y1), new PixelPoint(x2, y2));
}
}
/// <summary>
/// Returns a new <see cref="PixelRect"/> with the specified X position.
/// </summary>
/// <param name="x">The x position.</param>
/// <returns>The new <see cref="PixelRect"/>.</returns>
public PixelRect WithX(int x)
{
return new PixelRect(x, Y, Width, Height);
}
/// <summary>
/// Returns a new <see cref="PixelRect"/> with the specified Y position.
/// </summary>
/// <param name="y">The y position.</param>
/// <returns>The new <see cref="PixelRect"/>.</returns>
public PixelRect WithY(int y)
{
return new PixelRect(X, y, Width, Height);
}
/// <summary>
/// Returns a new <see cref="PixelRect"/> with the specified width.
/// </summary>
/// <param name="width">The width.</param>
/// <returns>The new <see cref="PixelRect"/>.</returns>
public PixelRect WithWidth(int width)
{
return new PixelRect(X, Y, width, Height);
}
/// <summary>
/// Returns a new <see cref="PixelRect"/> with the specified height.
/// </summary>
/// <param name="height">The height.</param>
/// <returns>The new <see cref="PixelRect"/>.</returns>
public PixelRect WithHeight(int height)
{
return new PixelRect(X, Y, Width, height);
}
/// <summary>
/// Converts the <see cref="PixelRect"/> to a device-independent <see cref="Rect"/> using the
/// specified scaling factor.
/// </summary>
/// <param name="scale">The scaling factor.</param>
/// <returns>The device-independent rect.</returns>
public Rect ToRect(double scale) => new Rect(Position.ToPoint(scale), Size.ToSize(scale));
/// <summary>
/// Converts the <see cref="PixelRect"/> to a device-independent <see cref="Rect"/> using the
/// specified scaling factor.
/// </summary>
/// <param name="scale">The scaling factor.</param>
/// <returns>The device-independent rect.</returns>
public Rect ToRect(Vector scale) => new Rect(Position.ToPoint(scale), Size.ToSize(scale));
/// <summary>
/// Converts the <see cref="PixelRect"/> to a device-independent <see cref="Rect"/> using the
/// specified dots per inch (DPI).
/// </summary>
/// <param name="dpi">The dots per inch of the device.</param>
/// <returns>The device-independent rect.</returns>
public Rect ToRectWithDpi(double dpi) => new Rect(Position.ToPointWithDpi(dpi), Size.ToSizeWithDpi(dpi));
/// <summary>
/// Converts the <see cref="PixelRect"/> to a device-independent <see cref="Rect"/> using the
/// specified dots per inch (DPI).
/// </summary>
/// <param name="dpi">The dots per inch of the device.</param>
/// <returns>The device-independent rect.</returns>
public Rect ToRectWithDpi(Vector dpi) => new Rect(Position.ToPointWithDpi(dpi), Size.ToSizeWithDpi(dpi));
/// <summary>
/// Converts a <see cref="Rect"/> to device pixels using the specified scaling factor.
/// </summary>
/// <param name="rect">The rect.</param>
/// <param name="scale">The scaling factor.</param>
/// <returns>The device-independent rect.</returns>
public static PixelRect FromRect(Rect rect, double scale) => new PixelRect(
PixelPoint.FromPoint(rect.Position, scale),
FromPointCeiling(rect.BottomRight, new Vector(scale, scale)));
/// <summary>
/// Converts a <see cref="Rect"/> to device pixels using the specified scaling factor.
/// </summary>
/// <param name="rect">The rect.</param>
/// <param name="scale">The scaling factor.</param>
/// <returns>The device-independent point.</returns>
public static PixelRect FromRect(Rect rect, Vector scale) => new PixelRect(
PixelPoint.FromPoint(rect.Position, scale),
FromPointCeiling(rect.BottomRight, scale));
/// <summary>
/// Converts a <see cref="Rect"/> to device pixels using the specified dots per inch (DPI).
/// </summary>
/// <param name="rect">The rect.</param>
/// <param name="dpi">The dots per inch of the device.</param>
/// <returns>The device-independent point.</returns>
public static PixelRect FromRectWithDpi(Rect rect, double dpi) => new PixelRect(
PixelPoint.FromPointWithDpi(rect.Position, dpi),
FromPointCeiling(rect.BottomRight, new Vector(dpi / 96, dpi / 96)));
/// <summary>
/// Converts a <see cref="Rect"/> to device pixels using the specified dots per inch (DPI).
/// </summary>
/// <param name="rect">The rect.</param>
/// <param name="dpi">The dots per inch of the device.</param>
/// <returns>The device-independent point.</returns>
public static PixelRect FromRectWithDpi(Rect rect, Vector dpi) => new PixelRect(
PixelPoint.FromPointWithDpi(rect.Position, dpi),
FromPointCeiling(rect.BottomRight, dpi / 96));
/// <summary>
/// Returns the string representation of the rectangle.
/// </summary>
/// <returns>The string representation of the rectangle.</returns>
public override string ToString()
{
return string.Format(
CultureInfo.InvariantCulture,
"{0}, {1}, {2}, {3}",
X,
Y,
Width,
Height);
}
/// <summary>
/// Parses a <see cref="PixelRect"/> string.
/// </summary>
/// <param name="s">The string.</param>
/// <returns>The parsed <see cref="PixelRect"/>.</returns>
public static PixelRect Parse(string s)
{
using (var tokenizer = new StringTokenizer(s, CultureInfo.InvariantCulture, exceptionMessage: "Invalid PixelRect."))
{
return new PixelRect(
tokenizer.ReadInt32(),
tokenizer.ReadInt32(),
tokenizer.ReadInt32(),
tokenizer.ReadInt32()
);
}
}
private static PixelPoint FromPointCeiling(Point point, Vector scale)
{
return new PixelPoint(
(int)Math.Ceiling(point.X * scale.X),
(int)Math.Ceiling(point.Y * scale.Y));
}
}
}