A cross-platform UI framework for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

150 lines
6.9 KiB

using System;
using System.IO;
using System.Runtime.CompilerServices;
using Avalonia.Platform;
namespace Avalonia.Media.Imaging
{
/// <summary>
/// Holds a writeable bitmap image.
/// </summary>
public class WriteableBitmap : Bitmap
{
// Holds a buffer with pixel format that requires transcoding
private BitmapMemory? _pixelFormatMemory = null;
/// <summary>
/// Initializes a new instance of the <see cref="WriteableBitmap"/> class.
/// </summary>
/// <param name="size">The size of the bitmap in device pixels.</param>
/// <param name="dpi">The DPI of the bitmap.</param>
/// <param name="format">The pixel format (optional).</param>
/// <param name="alphaFormat">The alpha format (optional).</param>
/// <returns>An <see cref="IWriteableBitmapImpl"/>.</returns>
public WriteableBitmap(PixelSize size, Vector dpi, PixelFormat? format = null, AlphaFormat? alphaFormat = null)
: this(CreatePlatformImpl(size, dpi, format, alphaFormat))
{
}
private WriteableBitmap((IBitmapImpl impl, BitmapMemory? mem) bitmapWithMem) : this(bitmapWithMem.impl,
bitmapWithMem.mem)
{
}
private WriteableBitmap(IBitmapImpl impl, BitmapMemory? pixelFormatMemory = null) : base(impl)
{
_pixelFormatMemory = pixelFormatMemory;
}
/// <summary>
/// Initializes a new instance of the <see cref="WriteableBitmap"/> class with existing pixel data
/// The data is copied to the bitmap
/// </summary>
/// <param name="format">The pixel format.</param>
/// <param name="alphaFormat">The alpha format.</param>
/// <param name="data">The pointer to the source bytes.</param>
/// <param name="size">The size of the bitmap in device pixels.</param>
/// <param name="dpi">The DPI of the bitmap.</param>
/// <param name="stride">The number of bytes per row.</param>
public unsafe WriteableBitmap(PixelFormat format, AlphaFormat alphaFormat, IntPtr data, PixelSize size, Vector dpi, int stride)
: this(size, dpi, format, alphaFormat)
{
var minStride = (format.BitsPerPixel * size.Width + 7) / 8;
if (minStride > stride)
throw new ArgumentOutOfRangeException(nameof(stride));
using (var locked = Lock())
{
for (var y = 0; y < size.Height; y++)
Unsafe.CopyBlock((locked.Address + locked.RowBytes * y).ToPointer(),
(data + y * stride).ToPointer(), (uint)minStride);
}
}
public override PixelFormat? Format => _pixelFormatMemory?.Format ?? base.Format;
public ILockedFramebuffer Lock()
{
if (_pixelFormatMemory == null)
return ((IWriteableBitmapImpl)PlatformImpl.Item).Lock();
return new LockedFramebuffer(_pixelFormatMemory.Address, _pixelFormatMemory.Size,
_pixelFormatMemory.RowBytes,
Dpi, _pixelFormatMemory.Format, () =>
{
using var inner = ((IWriteableBitmapImpl)PlatformImpl.Item).Lock();
_pixelFormatMemory.CopyToRgba(inner.Address, inner.RowBytes);
});
}
public override void CopyPixels(PixelRect sourceRect, IntPtr buffer, int bufferSize, int stride)
{
using (var fb = Lock())
CopyPixelsCore(sourceRect, buffer, bufferSize, stride, fb);
}
public static WriteableBitmap Decode(Stream stream)
{
var ri = GetFactory();
return new WriteableBitmap(ri.LoadWriteableBitmap(stream));
}
/// <summary>
/// Loads a WriteableBitmap from a stream and decodes at the desired width. Aspect ratio is maintained.
/// This is more efficient than loading and then resizing.
/// </summary>
/// <param name="stream">The stream to read the bitmap from. This can be any supported image format.</param>
/// <param name="width">The desired width of the resulting bitmap.</param>
/// <param name="interpolationMode">The <see cref="BitmapInterpolationMode"/> to use should any scaling be required.</param>
/// <returns>An instance of the <see cref="WriteableBitmap"/> class.</returns>
public new static WriteableBitmap DecodeToWidth(Stream stream, int width, BitmapInterpolationMode interpolationMode = BitmapInterpolationMode.HighQuality)
{
var ri = GetFactory();
return new WriteableBitmap(ri.LoadWriteableBitmapToWidth(stream, width, interpolationMode));
}
/// <summary>
/// Loads a Bitmap from a stream and decodes at the desired height. Aspect ratio is maintained.
/// This is more efficient than loading and then resizing.
/// </summary>
/// <param name="stream">The stream to read the bitmap from. This can be any supported image format.</param>
/// <param name="height">The desired height of the resulting bitmap.</param>
/// <param name="interpolationMode">The <see cref="BitmapInterpolationMode"/> to use should any scaling be required.</param>
/// <returns>An instance of the <see cref="WriteableBitmap"/> class.</returns>
public new static WriteableBitmap DecodeToHeight(Stream stream, int height, BitmapInterpolationMode interpolationMode = BitmapInterpolationMode.HighQuality)
{
var ri = GetFactory();
return new WriteableBitmap(ri.LoadWriteableBitmapToHeight(stream, height, interpolationMode));
}
private static (IBitmapImpl, BitmapMemory?) CreatePlatformImpl(PixelSize size, in Vector dpi, PixelFormat? format, AlphaFormat? alphaFormat)
{
if (size.Width <= 0 || size.Height <= 0)
throw new ArgumentException("Size should be >= (1,1)", nameof(size));
var ri = GetFactory();
PixelFormat finalFormat = format ?? ri.DefaultPixelFormat;
AlphaFormat finalAlphaFormat = alphaFormat ?? ri.DefaultAlphaFormat;
if (ri.IsSupportedBitmapPixelFormat(finalFormat))
return (ri.CreateWriteableBitmap(size, dpi, finalFormat, finalAlphaFormat), null);
if (!PixelFormatReader.SupportsFormat(finalFormat))
throw new NotSupportedException($"Pixel format {finalFormat} is not supported");
var impl = ri.CreateWriteableBitmap(size, dpi, PixelFormat.Rgba8888,
finalFormat.HasAlpha ? finalAlphaFormat : AlphaFormat.Opaque);
return (impl, new BitmapMemory(finalFormat, size));
}
private static IPlatformRenderInterface GetFactory()
{
return AvaloniaLocator.Current.GetRequiredService<IPlatformRenderInterface>();
}
}
}