A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Visuals.Media.Imaging;
namespace Avalonia.Visuals.Media
{
public class RenderOptions
{
/// <summary>
/// Defines the <see cref="Imaging.BitmapInterpolationMode"/> property.
/// </summary>
public static readonly StyledProperty<BitmapInterpolationMode> BitmapInterpolationMode =
AvaloniaProperty.RegisterAttached<RenderOptions, AvaloniaObject, BitmapInterpolationMode>(
"BitmapInterpolationMode",
inherits: true);
/// <summary>
/// Gets the value of the BitmapInterpolationMode attached property for a control.
/// </summary>
/// <param name="element">The control.</param>
/// <returns>The control's left coordinate.</returns>
public static BitmapInterpolationMode GetBitmapScalingMode(AvaloniaObject element)
{
return element.GetValue(BitmapInterpolationMode);
}
/// <summary>
/// Sets the value of the BitmapInterpolationMode attached property for a control.
/// </summary>
/// <param name="element">The control.</param>
/// <param name="value">The left value.</param>
public static void SetBitmapScalingMode(AvaloniaObject element, BitmapInterpolationMode value)
{
element.SetValue(BitmapInterpolationMode, value);
}
}
}