A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Threading;
using Avalonia.UnitTests;
using Xunit;
namespace Avalonia.Controls.UnitTests
{
public class DesktopStyleApplicationLifetimeTests
{
[Fact]
public void Should_Set_ExitCode_After_Shutdown()
{
using (UnitTestApplication.Start(TestServices.MockThreadingInterface))
{
var lifetime = new ClassicDesktopStyleApplicationLifetime(Application.Current);
Dispatcher.UIThread.InvokeAsync(() => lifetime.Shutdown(1337));
lifetime.Shutdown(1337);
var exitCode = lifetime.Start(Array.Empty<string>());
Assert.Equal(1337, exitCode);
}
}
[Fact]
public void Should_Close_All_Remaining_Open_Windows_After_Explicit_Exit_Call()
{
using (UnitTestApplication.Start(TestServices.StyledWindow))
{
var windows = new List<Window> { new Window(), new Window(), new Window(), new Window() };
foreach (var window in windows)
{
window.Show();
}
new ClassicDesktopStyleApplicationLifetime(Application.Current).Shutdown();
Assert.Empty(Application.Current.Windows);
}
}
[Fact]
public void Should_Only_Exit_On_Explicit_Exit()
{
using (UnitTestApplication.Start(TestServices.StyledWindow))
{
var lifetime = new ClassicDesktopStyleApplicationLifetime(Application.Current);
lifetime.ShutdownMode = ShutdownMode.OnExplicitShutdown;
var hasExit = false;
lifetime.Exit += (s, e) => hasExit = true;
var windowA = new Window();
windowA.Show();
var windowB = new Window();
windowB.Show();
windowA.Close();
Assert.False(hasExit);
windowB.Close();
Assert.False(hasExit);
lifetime.Shutdown();
Assert.True(hasExit);
}
}
[Fact]
public void Should_Exit_After_MainWindow_Closed()
{
using (UnitTestApplication.Start(TestServices.StyledWindow))
{
var lifetime = new ClassicDesktopStyleApplicationLifetime(Application.Current);
lifetime.ShutdownMode = ShutdownMode.OnMainWindowClose;
var hasExit = false;
lifetime.Exit += (s, e) => hasExit = true;
var mainWindow = new Window();
mainWindow.Show();
lifetime.MainWindow = mainWindow;
var window = new Window();
window.Show();
mainWindow.Close();
Assert.True(hasExit);
}
}
[Fact]
public void Should_Exit_After_Last_Window_Closed()
{
using (UnitTestApplication.Start(TestServices.StyledWindow))
{
var lifetime = new ClassicDesktopStyleApplicationLifetime(Application.Current);
lifetime.ShutdownMode = ShutdownMode.OnLastWindowClose;
var hasExit = false;
lifetime.Exit += (s, e) => hasExit = true;
var windowA = new Window();
windowA.Show();
var windowB = new Window();
windowB.Show();
windowA.Close();
Assert.False(hasExit);
windowB.Close();
Assert.True(hasExit);
}
}
}
}