csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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68 lines
2.2 KiB
68 lines
2.2 KiB
using System;
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using Avalonia.Media;
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namespace Avalonia.Rendering.SceneGraph
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{
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internal static class LineBoundsHelper
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{
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private static double CalculateAngle(Point p1, Point p2)
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{
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var xDiff = p2.X - p1.X;
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var yDiff = p2.Y - p1.Y;
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return Math.Atan2(yDiff, xDiff);
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}
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internal static double CalculateOppSide(double angle, double hyp)
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{
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return Math.Sin(angle) * hyp;
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}
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internal static double CalculateAdjSide(double angle, double hyp)
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{
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return Math.Cos(angle) * hyp;
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}
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private static (Point p1, Point p2) TranslatePointsAlongTangent(Point p1, Point p2, double angle, double distance)
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{
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var xDiff = CalculateOppSide(angle, distance);
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var yDiff = CalculateAdjSide(angle, distance);
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var c1 = new Point(p1.X + xDiff, p1.Y - yDiff);
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var c2 = new Point(p1.X - xDiff, p1.Y + yDiff);
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var c3 = new Point(p2.X + xDiff, p2.Y - yDiff);
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var c4 = new Point(p2.X - xDiff, p2.Y + yDiff);
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var minX = Math.Min(c1.X, Math.Min(c2.X, Math.Min(c3.X, c4.X)));
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var minY = Math.Min(c1.Y, Math.Min(c2.Y, Math.Min(c3.Y, c4.Y)));
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var maxX = Math.Max(c1.X, Math.Max(c2.X, Math.Max(c3.X, c4.X)));
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var maxY = Math.Max(c1.Y, Math.Max(c2.Y, Math.Max(c3.Y, c4.Y)));
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return (new Point(minX, minY), new Point(maxX, maxY));
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}
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private static Rect CalculateBounds(Point p1, Point p2, double thickness, double angleToCorner)
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{
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var pts = TranslatePointsAlongTangent(p1, p2, angleToCorner, thickness / 2);
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return new Rect(pts.p1, pts.p2);
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}
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public static Rect CalculateBounds(Point p1, Point p2, IPen p)
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{
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var radians = CalculateAngle(p1, p2);
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if (p.LineCap != PenLineCap.Flat)
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{
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var pts = TranslatePointsAlongTangent(p1, p2, radians - Math.PI / 2, p.Thickness / 2);
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return CalculateBounds(pts.p1, pts.p2, p.Thickness, radians);
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}
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else
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{
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return CalculateBounds(p1, p2, p.Thickness, radians);
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}
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}
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}
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}
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