A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reflection;
using System.Reactive.Linq;
using Avalonia;
using Avalonia.VisualTree;
using Avalonia.Controls;
using ReactiveUI;
namespace Avalonia
{
public class AvaloniaActivationForViewFetcher : IActivationForViewFetcher
{
public int GetAffinityForView(Type view)
{
return typeof(IVisual).GetTypeInfo().IsAssignableFrom(view.GetTypeInfo()) ? 10 : 0;
}
public IObservable<bool> GetActivationForView(IActivatable view)
{
if (!(view is IVisual visual)) return Observable.Return(false);
if (view is WindowBase window) return GetActivationForWindowBase(window);
return GetActivationForVisual(visual);
}
private IObservable<bool> GetActivationForWindowBase(WindowBase window)
{
var windowLoaded = Observable
.FromEventPattern(
x => window.Initialized += x,
x => window.Initialized -= x)
.Select(args => true);
var windowUnloaded = Observable
.FromEventPattern(
x => window.Closed += x,
x => window.Closed -= x)
.Select(args => false);
return windowLoaded
.Merge(windowUnloaded)
.DistinctUntilChanged();
}
private IObservable<bool> GetActivationForVisual(IVisual visual)
{
var visualLoaded = Observable
.FromEventPattern<VisualTreeAttachmentEventArgs>(
x => visual.AttachedToVisualTree += x,
x => visual.AttachedToVisualTree -= x)
.Select(args => true);
var visualUnloaded = Observable
.FromEventPattern<VisualTreeAttachmentEventArgs>(
x => visual.DetachedFromVisualTree += x,
x => visual.DetachedFromVisualTree -= x)
.Select(args => false);
return visualLoaded
.Merge(visualUnloaded)
.DistinctUntilChanged();
}
}
}