A cross-platform UI framework for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

120 lines
4.1 KiB

using System;
using System.Threading;
using System.Threading.Tasks;
using Avalonia.Media;
using Avalonia.Styling;
namespace Avalonia.Animation;
public class Rotate3DTransition: PageSlide
{
/// <summary>
/// Creates a new instance of the <see cref="Rotate3DTransition"/>
/// </summary>
/// <param name="duration">How long the rotation should take place</param>
/// <param name="orientation">The orientation of the rotation</param>
/// <param name="depth">Defines the depth of the 3D Effect. If null, depth will be calculated automatically from the width or height of the common parent of the visual being rotated</param>
public Rotate3DTransition(TimeSpan duration, SlideAxis orientation = SlideAxis.Horizontal, double? depth = null)
: base(duration, orientation)
{
Depth = depth;
}
/// <summary>
/// Defines the depth of the 3D Effect. If null, depth will be calculated automatically from the width or height
/// of the common parent of the visual being rotated.
/// </summary>
public double? Depth { get; set; }
/// <summary>
/// Creates a new instance of the <see cref="Rotate3DTransition"/>
/// </summary>
public Rotate3DTransition() { }
/// <inheritdoc />
public override async Task Start(Visual? @from, Visual? to, bool forward, CancellationToken cancellationToken)
{
if (cancellationToken.IsCancellationRequested)
{
return;
}
var tasks = new Task[from != null && to != null ? 2 : 1];
var parent = GetVisualParent(from, to);
var (rotateProperty, center) = Orientation switch
{
SlideAxis.Vertical => (Rotate3DTransform.AngleXProperty, parent.Bounds.Height),
SlideAxis.Horizontal => (Rotate3DTransform.AngleYProperty, parent.Bounds.Width),
_ => throw new ArgumentOutOfRangeException()
};
var depthSetter = new Setter {Property = Rotate3DTransform.DepthProperty, Value = Depth ?? center};
var centerZSetter = new Setter {Property = Rotate3DTransform.CenterZProperty, Value = -center / 2};
KeyFrame CreateKeyFrame(double cue, double rotation, int zIndex, bool isVisible = true) =>
new() {
Setters =
{
new Setter { Property = rotateProperty, Value = rotation },
new Setter { Property = Visual.ZIndexProperty, Value = zIndex },
new Setter { Property = Visual.IsVisibleProperty, Value = isVisible },
centerZSetter,
depthSetter
},
Cue = new Cue(cue)
};
if (from != null)
{
var animation = new Animation
{
Easing = SlideOutEasing,
Duration = Duration,
Children =
{
CreateKeyFrame(0d, 0d, 2),
CreateKeyFrame(0.5d, 45d * (forward ? -1 : 1), 1),
CreateKeyFrame(1d, 90d * (forward ? -1 : 1), 1, isVisible: false)
}
};
tasks[0] = animation.RunAsync(from, null, cancellationToken);
}
if (to != null)
{
to.IsVisible = true;
var animation = new Animation
{
Easing = SlideInEasing,
Duration = Duration,
FillMode = FillMode.Forward,
Children =
{
CreateKeyFrame(0d, 90d * (forward ? 1 : -1), 1),
CreateKeyFrame(0.5d, 45d * (forward ? 1 : -1), 1),
CreateKeyFrame(1d, 0d, 2)
}
};
tasks[from != null ? 1 : 0] = animation.RunAsync(to, null, cancellationToken);
}
await Task.WhenAll(tasks);
if (!cancellationToken.IsCancellationRequested)
{
if (to != null)
{
to.ZIndex = 2;
}
if (from != null)
{
from.IsVisible = false;
from.ZIndex = 1;
}
}
}
}