A cross-platform UI framework for .NET
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using System.Collections.Generic;
using Avalonia.Media;
using Avalonia.VisualTree;
namespace Avalonia.Rendering.SceneGraph
{
/// <summary>
/// Base class for draw operations that can use a brush.
/// </summary>
internal abstract class BrushDrawOperation : DrawOperation
{
public BrushDrawOperation(Rect bounds, Matrix transform)
: base(bounds, transform)
{
}
/// <summary>
/// Gets a collection of child scenes that are needed to draw visual brushes.
/// </summary>
public abstract IDictionary<IVisual, Scene> ChildScenes { get; }
}
}