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732 lines
25 KiB
732 lines
25 KiB
using System;
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using Avalonia.Animation;
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using Avalonia.Controls;
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using Avalonia.Controls.Shapes;
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using Avalonia.Data;
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using Avalonia.Layout;
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using Avalonia.Media;
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using Avalonia.Styling;
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using Avalonia.UnitTests;
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using Moq;
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using Xunit;
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namespace Avalonia.Base.UnitTests.Animation
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{
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public class AnimatableTests
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{
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[Fact]
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public void Transition_Is_Not_Applied_When_Not_Attached_To_Visual_Tree()
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{
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var target = CreateTarget();
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var control = new Control { Transitions = new Transitions { target.Object }, };
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control.Opacity = 0.5;
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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1.0,
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0.5),
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Times.Never);
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}
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[Fact]
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public void Transition_Is_Not_Applied_To_Initial_Style()
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{
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using (Start())
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{
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var target = CreateTarget();
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var control = new Control { Transitions = new Transitions { target.Object }, };
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var root = new TestRoot
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{
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Styles =
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{
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new Style(x => x.OfType<Control>())
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{
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Setters = { new Setter(Visual.OpacityProperty, 0.8), }
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}
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}
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};
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root.Child = control;
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Assert.Equal(0.8, control.Opacity);
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target.Verify(x => x.Apply(
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It.IsAny<Control>(),
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It.IsAny<IClock>(),
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It.IsAny<object>(),
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It.IsAny<object>()),
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Times.Never);
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}
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}
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[Fact]
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public void Transition_Is_Applied_When_Local_Value_Changes()
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{
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using var app = Start();
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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control.Opacity = 0.5;
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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1.0,
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0.5));
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}
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[Fact]
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public void Transition_Is_Not_Applied_When_Animated_Value_Changes()
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{
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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control.SetValue(Visual.OpacityProperty, 0.5, BindingPriority.Animation);
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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1.0,
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0.5),
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Times.Never);
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}
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[Theory]
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[InlineData(null)] //null value
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[InlineData("stringValue")] //string value
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public void Invalid_Values_In_Animation_Should_Not_Crash_Animations(object? invalidValue)
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{
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var keyframe1 = new KeyFrame()
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{
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Setters = { new Setter(Layoutable.WidthProperty, 1d), }, KeyTime = TimeSpan.FromSeconds(0)
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};
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var keyframe2 = new KeyFrame()
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{
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Setters = { new Setter(Layoutable.WidthProperty, 2d), }, KeyTime = TimeSpan.FromSeconds(2),
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};
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var keyframe3 = new KeyFrame()
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{
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Setters = { new Setter(Layoutable.WidthProperty, invalidValue), },
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KeyTime = TimeSpan.FromSeconds(3),
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};
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var animation = new Avalonia.Animation.Animation()
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{
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Duration = TimeSpan.FromSeconds(3),
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Children = { keyframe1, keyframe2, keyframe3 },
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IterationCount = new IterationCount(5),
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PlaybackDirection = PlaybackDirection.Alternate,
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};
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var rect = new Rectangle() { Width = 11, };
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var clock = new TestClock();
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animation.RunAsync(rect, clock, TestContext.Current.CancellationToken);
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clock.Step(TimeSpan.Zero);
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Assert.Equal(1, rect.Width);
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clock.Step(TimeSpan.FromSeconds(2));
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Assert.Equal(2, rect.Width);
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clock.Step(TimeSpan.FromSeconds(3));
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//here we have invalid value so value should be expected and set to initial original value
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Assert.Equal(11, rect.Width);
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}
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[Fact]
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public void Transition_Is_Not_Applied_When_StyleTrigger_Changes_With_LocalValue_Present()
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{
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using var app = Start();
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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control.SetValue(Visual.OpacityProperty, 0.5);
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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1.0,
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0.5));
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target.Invocations.Clear();
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control.SetValue(Visual.OpacityProperty, 0.8, BindingPriority.StyleTrigger);
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target.Verify(x => x.Apply(
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It.IsAny<Control>(),
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It.IsAny<IClock>(),
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It.IsAny<object>(),
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It.IsAny<object>()),
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Times.Never);
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}
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[Fact]
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public void Transition_Is_Disposed_When_Local_Value_Changes()
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{
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using var app = Start();
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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var sub = new Mock<IDisposable>();
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target.Setup(x => x.Apply(control, It.IsAny<IClock>(), 1.0, 0.5)).Returns(sub.Object);
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control.Opacity = 0.5;
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sub.Invocations.Clear();
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control.Opacity = 0.4;
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sub.Verify(x => x.Dispose());
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}
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[Fact]
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public void New_Transition_Is_Applied_When_Local_Value_Changes()
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{
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using var app = Start();
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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target.Setup(x => x.Property).Returns(Visual.OpacityProperty);
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target.Setup(x => x.Apply(control, It.IsAny<IClock>(), 1.0, 0.5))
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.Callback(() =>
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{
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control.SetValue(Visual.OpacityProperty, 0.9, BindingPriority.Animation);
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})
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.Returns(Mock.Of<IDisposable>());
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control.Opacity = 0.5;
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Assert.Equal(0.9, control.Opacity);
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target.Invocations.Clear();
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control.Opacity = 0.4;
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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0.9,
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0.4));
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}
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[Fact]
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public void Transition_Is_Not_Applied_When_Removed_From_Visual_Tree()
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{
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using var app = Start();
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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control.Opacity = 0.5;
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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1.0,
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0.5));
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target.Invocations.Clear();
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var root = (TestRoot?)control.Parent;
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Assert.NotNull(root);
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root.Child = null;
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control.Opacity = 0.8;
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target.Verify(x => x.Apply(
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It.IsAny<Control>(),
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It.IsAny<IClock>(),
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It.IsAny<object>(),
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It.IsAny<object>()),
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Times.Never);
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}
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[Fact]
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public void Animation_Is_Cancelled_When_Transition_Removed()
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{
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using var app = Start();
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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var sub = new Mock<IDisposable>();
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target.Setup(x => x.Apply(
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It.IsAny<Animatable>(),
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It.IsAny<IClock>(),
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It.IsAny<object>(),
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It.IsAny<object>())).Returns(sub.Object);
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control.Opacity = 0.5;
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Assert.NotNull(control.Transitions);
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control.Transitions.RemoveAt(0);
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sub.Verify(x => x.Dispose());
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}
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[Fact]
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public void Animation_Is_Cancelled_When_New_Style_Activates()
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{
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using (Start())
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{
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var target = CreateTarget();
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var control = CreateStyledControl(target.Object);
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var sub = new Mock<IDisposable>();
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target.Setup(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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1.0,
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0.5)).Returns(sub.Object);
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control.Opacity = 0.5;
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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1.0,
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0.5),
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Times.Once);
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control.Classes.Add("foo");
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sub.Verify(x => x.Dispose());
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}
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}
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[Fact]
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public void Transition_From_Style_Trigger_Is_Applied()
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{
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using (Start())
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{
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var target = CreateTransition(Layoutable.WidthProperty);
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var control = CreateStyledControl(transition2: target.Object);
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control.Classes.Add("foo");
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control.Width = 100;
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target.Verify(x => x.Apply(
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control,
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It.IsAny<IClock>(),
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double.NaN,
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100.0),
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Times.Once);
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}
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}
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[Fact]
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public void Replacing_Transitions_During_Animation_Does_Not_Throw_KeyNotFound()
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{
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// Issue #4059
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using (Start())
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{
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Border target;
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var clock = new TestClock();
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var root = new TestRoot
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{
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Clock = clock,
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Styles =
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{
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new Style(x => x.OfType<Border>())
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{
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Setters =
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{
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new Setter(Animatable.TransitionsProperty,
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new Transitions
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{
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new DoubleTransition
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{
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Property = Visual.OpacityProperty,
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Duration = TimeSpan.FromSeconds(1),
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},
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}),
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},
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},
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new Style(x => x.OfType<Border>().Class("foo"))
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{
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Setters =
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{
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new Setter(Animatable.TransitionsProperty,
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new Transitions
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{
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new DoubleTransition
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{
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Property = Visual.OpacityProperty,
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Duration = TimeSpan.FromSeconds(1),
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},
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}),
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new Setter(Visual.OpacityProperty, 0.0),
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},
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},
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},
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Child = target = new Border { Background = Brushes.Red, }
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};
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root.Measure(Size.Infinity);
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root.Arrange(new Rect(root.DesiredSize));
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target.Classes.Add("foo");
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clock.Step(TimeSpan.FromSeconds(0));
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clock.Step(TimeSpan.FromSeconds(0.5));
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Assert.Equal(0.5, target.Opacity);
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target.Classes.Remove("foo");
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}
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}
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[Fact]
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public void Transitions_Can_Be_Changed_To_Collection_That_Contains_The_Same_Transitions()
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{
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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control.Transitions = new Transitions { target.Object };
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}
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[Fact]
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public void Transitions_Can_Re_Set_During_Styling()
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{
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var target = CreateTarget();
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var control = CreateControl(target.Object);
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// Assigning and then clearing Transitions ensures we have a transition state
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// collection created.
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control.ClearValue(Animatable.TransitionsProperty);
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control.GetValueStore().BeginStyling();
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// Setting opacity then Transitions means that we receive the Transitions change
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// after the Opacity change when EndStyling is called.
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var style = new Style
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{
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Setters =
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{
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new Setter(Visual.OpacityProperty, 0.5),
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new Setter(Animatable.TransitionsProperty, new Transitions { target.Object }),
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}
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};
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StyleHelpers.TryAttach(style, control);
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// Which means that the transition state hasn't been initialized with the new
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// Transitions when the Opacity change notification gets raised here.
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control.GetValueStore().EndStyling();
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}
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[Fact]
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public void Transitions_Can_Be_Removed_While_Transition_In_Progress()
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{
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using var app = Start();
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var opacityTransition = new DoubleTransition
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{
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Property = Visual.OpacityProperty, Duration = TimeSpan.FromSeconds(1),
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};
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var transitions = new Transitions { opacityTransition };
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var borderTheme = new ControlTheme(typeof(Border))
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{
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Setters = { new Setter(Animatable.TransitionsProperty, transitions), }
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};
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var clock = new TestClock();
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var root = new TestRoot { Clock = clock, Resources = { { typeof(Border), borderTheme }, } };
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var border = new Border();
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root.Child = border;
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root.LayoutManager.ExecuteInitialLayoutPass();
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Assert.Same(transitions, border.Transitions);
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// First set property with a transition to a new value, and step the clock until
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// transition is complete.
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border.Opacity = 0;
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clock.Step(TimeSpan.FromSeconds(0));
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clock.Step(TimeSpan.FromSeconds(1));
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Assert.Equal(0, border.Opacity);
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// Now clear the property; a transition is now in progress but no local value is
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// set.
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border.ClearValue(Visual.OpacityProperty);
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// Remove the transition by removing the control from the logical tree. This was
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// causing an exception.
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root.Child = null;
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}
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[Fact]
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public void Run_Normal_Use_Case_Animation()
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{
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using (Start())
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{
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var keyframe1 = new KeyFrame()
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{
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Setters = { new Setter(Visual.OpacityProperty, 1d), }, KeyTime = TimeSpan.FromSeconds(0)
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};
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var keyframe2 = new KeyFrame()
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{
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Setters = { new Setter(Visual.OpacityProperty, 0.5d), }, KeyTime = TimeSpan.FromSeconds(1)
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};
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var animation = new Avalonia.Animation.Animation()
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{
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Duration = TimeSpan.FromSeconds(10), Children = { keyframe1, keyframe2 },
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};
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Border target;
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var clock = new TestClock();
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var root = new TestRoot
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{
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Clock = clock,
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Styles = { new Style(x => x.OfType<Border>()) { Animations = { animation }, } },
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Child = target = new Border { Background = Brushes.Red, }
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};
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root.Measure(Size.Infinity);
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root.Arrange(new Rect(root.DesiredSize));
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clock.Step(TimeSpan.FromSeconds(0));
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clock.Step(TimeSpan.FromSeconds(0.99));
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Assert.InRange(target.Opacity, 0.5d, 0.51d);
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}
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}
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[Fact]
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public void Run_Normal_Use_Case_Animation_With_Infinite_Iteration()
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{
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using (Start())
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{
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var keyframe1 = new KeyFrame()
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{
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Setters = { new Setter(Visual.OpacityProperty, 0d), }, KeyTime = TimeSpan.FromSeconds(0)
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};
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var keyframe2 = new KeyFrame()
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{
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Setters = { new Setter(Visual.OpacityProperty, 1d), }, KeyTime = TimeSpan.FromSeconds(1)
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};
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var animation = new Avalonia.Animation.Animation()
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{
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Duration = TimeSpan.FromSeconds(1),
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IterationCount = IterationCount.Infinite,
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Children = { keyframe1, keyframe2 },
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};
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Border target;
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var clock = new TestClock();
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var root = new TestRoot
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{
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Clock = clock,
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Styles = { new Style(x => x.OfType<Border>()) { Animations = { animation }, } },
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Child = target = new Border { Background = Brushes.Red, }
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};
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root.Measure(Size.Infinity);
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root.Arrange(new Rect(root.DesiredSize));
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clock.Step(TimeSpan.FromSeconds(0));
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clock.Step(TimeSpan.FromSeconds(0.5));
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Assert.Equal(0.5, target.Opacity);
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clock.Step(TimeSpan.FromSeconds(1));
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Assert.Equal(0, target.Opacity);
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clock.Step(TimeSpan.FromSeconds(1.5));
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Assert.Equal(0.5, target.Opacity);
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clock.Step(TimeSpan.FromSeconds(2));
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Assert.Equal(0, target.Opacity);
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}
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}
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[Fact]
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public void Zero_Duration_Should_Finish_Animation()
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{
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using (Start())
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{
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var keyframe1 = new KeyFrame()
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{
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Setters = { new Setter(Visual.OpacityProperty, 1d), }, KeyTime = TimeSpan.FromSeconds(0)
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};
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var keyframe2 = new KeyFrame()
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{
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Setters = { new Setter(Visual.OpacityProperty, 0.5d), }, KeyTime = TimeSpan.FromSeconds(2)
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};
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var animation = new Avalonia.Animation.Animation()
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{
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Duration = TimeSpan.FromSeconds(2),
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Children = { keyframe1, keyframe2 },
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FillMode = FillMode.Both
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};
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Border target;
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var clock = new TestClock();
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var root = new TestRoot
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{
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Clock = clock,
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Styles = { new Style(x => x.OfType<Border>()) { Animations = { animation }, } },
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Child = target = new Border { Background = Brushes.Red, }
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};
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root.Measure(Size.Infinity);
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root.Arrange(new Rect(root.DesiredSize));
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clock.Step(TimeSpan.FromSeconds(0));
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clock.Step(TimeSpan.FromSeconds(1));
|
|
|
|
Assert.True(target.IsAnimating(Visual.OpacityProperty));
|
|
|
|
Assert.Equal(0.75, target.Opacity);
|
|
|
|
// This is not the normal way to access and set the animations
|
|
// object's Duration property to zero that is defined in styles
|
|
// but this is still valid for the RunAsync version.
|
|
animation.Duration = TimeSpan.Zero;
|
|
|
|
clock.Step(TimeSpan.FromSeconds(1.2));
|
|
|
|
Assert.Equal(0.5, target.Opacity);
|
|
Assert.False(target.IsAnimating(Visual.OpacityProperty));
|
|
}
|
|
}
|
|
|
|
[Fact]
|
|
public void Zero_Duration_Should_Finish_Animation_With_Infinite_Iteration()
|
|
{
|
|
using (Start())
|
|
{
|
|
var keyframe1 = new KeyFrame()
|
|
{
|
|
Setters = { new Setter(Visual.OpacityProperty, 0d), }, KeyTime = TimeSpan.FromSeconds(0)
|
|
};
|
|
|
|
var keyframe2 = new KeyFrame()
|
|
{
|
|
Setters = { new Setter(Visual.OpacityProperty, 1d), }, KeyTime = TimeSpan.FromSeconds(1)
|
|
};
|
|
|
|
var animation = new Avalonia.Animation.Animation()
|
|
{
|
|
Duration = TimeSpan.FromSeconds(1),
|
|
IterationCount = IterationCount.Infinite,
|
|
Children = { keyframe1, keyframe2 },
|
|
};
|
|
|
|
Border target;
|
|
var clock = new TestClock();
|
|
var root = new TestRoot
|
|
{
|
|
Clock = clock,
|
|
Styles = { new Style(x => x.OfType<Border>()) { Animations = { animation }, } },
|
|
Child = target = new Border { Background = Brushes.Red, }
|
|
};
|
|
|
|
root.Measure(Size.Infinity);
|
|
root.Arrange(new Rect(root.DesiredSize));
|
|
|
|
clock.Step(TimeSpan.FromSeconds(0));
|
|
Assert.True(target.IsAnimating(Visual.OpacityProperty));
|
|
|
|
clock.Step(TimeSpan.FromSeconds(0.5));
|
|
Assert.Equal(0.5, target.Opacity);
|
|
|
|
clock.Step(TimeSpan.FromSeconds(1));
|
|
Assert.Equal(0, target.Opacity);
|
|
|
|
clock.Step(TimeSpan.FromSeconds(1.5));
|
|
Assert.Equal(0.5, target.Opacity);
|
|
|
|
clock.Step(TimeSpan.FromSeconds(2));
|
|
Assert.Equal(0, target.Opacity);
|
|
|
|
// This is not the normal way to access and set the animations
|
|
// object's Duration property to zero that is defined in styles
|
|
// but this is still valid for the RunAsync version.
|
|
animation.Duration = TimeSpan.Zero;
|
|
clock.Step(TimeSpan.FromSeconds(1.2));
|
|
Assert.Equal(1, target.Opacity);
|
|
Assert.False(target.IsAnimating(Visual.OpacityProperty));
|
|
}
|
|
}
|
|
|
|
private static IDisposable Start()
|
|
{
|
|
var clock = new MockGlobalClock();
|
|
var services = new TestServices(globalClock: clock);
|
|
return UnitTestApplication.Start(services);
|
|
}
|
|
|
|
private static Mock<ITransition> CreateTarget()
|
|
{
|
|
return CreateTransition(Visual.OpacityProperty);
|
|
}
|
|
|
|
private static Control CreateControl(ITransition transition)
|
|
{
|
|
var control = new Control { Transitions = new Transitions { transition }, };
|
|
|
|
var _ = new TestRoot(control);
|
|
return control;
|
|
}
|
|
|
|
private static Control CreateStyledControl(
|
|
ITransition? transition1 = null,
|
|
ITransition? transition2 = null)
|
|
{
|
|
transition1 = transition1 ?? CreateTarget().Object;
|
|
transition2 = transition2 ?? CreateTransition(Layoutable.WidthProperty).Object;
|
|
|
|
var control = new Control
|
|
{
|
|
Styles =
|
|
{
|
|
new Style(x => x.OfType<Control>())
|
|
{
|
|
Setters =
|
|
{
|
|
new Setter
|
|
{
|
|
Property = Animatable.TransitionsProperty,
|
|
Value = new Transitions { transition1 },
|
|
}
|
|
}
|
|
},
|
|
new Style(x => x.OfType<Control>().Class("foo"))
|
|
{
|
|
Setters =
|
|
{
|
|
new Setter
|
|
{
|
|
Property = Animatable.TransitionsProperty,
|
|
Value = new Transitions { transition2 },
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
var _ = new TestRoot(control);
|
|
return control;
|
|
}
|
|
|
|
private static Mock<ITransition> CreateTransition(AvaloniaProperty property)
|
|
{
|
|
var target = new Mock<ITransition>();
|
|
var sub = new Mock<IDisposable>();
|
|
|
|
target.Setup(x => x.Property).Returns(property);
|
|
target.Setup(x => x.Apply(
|
|
It.IsAny<Animatable>(),
|
|
It.IsAny<IClock>(),
|
|
It.IsAny<object>(),
|
|
It.IsAny<object>())).Returns(sub.Object);
|
|
|
|
return target;
|
|
}
|
|
}
|
|
}
|
|
|