A cross-platform UI framework for .NET
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using System;
using Avalonia.Animation;
using Avalonia.Animation.Easings;
using Avalonia.Controls.Shapes;
using Avalonia.Media;
using Avalonia.Styling;
using Xunit;
namespace Avalonia.Base.UnitTests.Animation
{
public class KeySplineTests
{
[Theory]
[InlineData("1,2 3,4")]
[InlineData("1 2 3 4")]
[InlineData("1 2,3 4")]
[InlineData("1,2,3,4")]
public void Can_Parse_KeySpline_Via_TypeConverter(string input)
{
var conv = new KeySplineTypeConverter();
var keySpline = Assert.IsAssignableFrom<KeySpline>(conv.ConvertFrom(input));
Assert.Equal(1, keySpline.ControlPointX1);
Assert.Equal(2, keySpline.ControlPointY1);
Assert.Equal(3, keySpline.ControlPointX2);
Assert.Equal(4, keySpline.ControlPointY2);
}
[Theory]
[InlineData("1,2F,3,4")]
[InlineData("Foo,Bar,Fee,Buzz")]
public void Can_Handle_Invalid_String_KeySpline_Via_TypeConverter(string input)
{
var conv = new KeySplineTypeConverter();
Assert.ThrowsAny<Exception>(() => (KeySpline?)conv.ConvertFrom(input));
}
[Theory]
[InlineData(0.00)]
[InlineData(0.50)]
[InlineData(1.00)]
public void KeySpline_X_Values_In_Range_Do_Not_Throw(double input)
{
var keySpline = new KeySpline();
keySpline.ControlPointX1 = input; // no exception will be thrown -- test will fail if exception thrown
keySpline.ControlPointX2 = input; // no exception will be thrown -- test will fail if exception thrown
}
[Theory]
[InlineData(-0.01)]
[InlineData(1.01)]
public void KeySpline_X_Values_Cannot_Be_Out_Of_Range(double input)
{
var keySpline = new KeySpline();
Assert.Throws<ArgumentException>(() => keySpline.ControlPointX1 = input);
Assert.Throws<ArgumentException>(() => keySpline.ControlPointX2 = input);
}
[Fact]
public void SplineEasing_Can_Be_Mutated()
{
var easing = new SplineEasing();
Assert.Equal(0, easing.Ease(0));
Assert.Equal(1, easing.Ease(1));
easing.X1 = 0.25;
easing.Y1 = 0.5;
easing.X2 = 0.75;
easing.Y2 = 1.0;
Assert.NotEqual(0.5, easing.Ease(0.5));
}
/*
To get the test values for the KeySpline test, you can:
1) Grab the WPF sample for KeySpline animations from https://github.com/microsoft/WPF-Samples/tree/master/Animation/KeySplineAnimations
2) Add the following xaml somewhere:
<Button Content="Capture"
Click="Button_Click"/>
<ScrollViewer VerticalScrollBarVisibility="Visible">
<TextBlock Name="CaptureData"
Text="---"
TextWrapping="Wrap" />
</ScrollViewer>
3) Add the following code to the code behind:
private void Button_Click(object sender, RoutedEventArgs e)
{
CaptureData.Text += string.Format("\n{0} | {1}", myTranslateTransform3D.OffsetX, (TimeSpan)ExampleStoryboard.GetCurrentTime(this));
CaptureData.Text +=
"\nKeySpline=\"" + mySplineKeyFrame.KeySpline.ControlPoint1.X.ToString() + "," +
mySplineKeyFrame.KeySpline.ControlPoint1.Y.ToString() + " " +
mySplineKeyFrame.KeySpline.ControlPoint2.X.ToString() + "," +
mySplineKeyFrame.KeySpline.ControlPoint2.Y.ToString() + "\"";
CaptureData.Text += "\n-----";
}
4) Run the app, mess with the slider values, then click the button to capture output values
**/
[Fact]
public void Check_KeySpline_Handled_properly()
{
var keyframe1 = new KeyFrame()
{
Setters = { new Setter(RotateTransform.AngleProperty, -2.5d), }, KeyTime = TimeSpan.FromSeconds(0)
};
var keyframe2 = new KeyFrame()
{
Setters = { new Setter(RotateTransform.AngleProperty, 2.5d), },
KeyTime = TimeSpan.FromSeconds(5),
KeySpline = new KeySpline(0.1123555056179775,
0.657303370786517,
0.8370786516853934,
0.499999999999999999)
};
var animation = new Avalonia.Animation.Animation()
{
Duration = TimeSpan.FromSeconds(5),
Children = { keyframe1, keyframe2 },
IterationCount = new IterationCount(5),
PlaybackDirection = PlaybackDirection.Alternate
};
var rotateTransform = new RotateTransform(-2.5);
var rect = new Rectangle() { RenderTransform = rotateTransform };
var clock = new TestClock();
animation.RunAsync(rect, clock, TestContext.Current.CancellationToken);
// position is what you'd expect at end and beginning
clock.Step(TimeSpan.Zero);
Assert.Equal(rotateTransform.Angle, -2.5);
clock.Step(TimeSpan.FromSeconds(5));
Assert.Equal(rotateTransform.Angle, 2.5);
// test some points in between end and beginning
var tolerance = 0.01;
clock.Step(TimeSpan.Parse("00:00:10.0153932"));
var expected = -2.4122350198982545;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
clock.Step(TimeSpan.Parse("00:00:11.2655407"));
expected = -0.37153223002125113;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
clock.Step(TimeSpan.Parse("00:00:12.6158773"));
expected = 0.3967885416786294;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
clock.Step(TimeSpan.Parse("00:00:14.6495256"));
expected = 1.8016358493761722;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
}
[Fact]
public void Check_KeySpline_Parsing_Is_Correct()
{
var keyframe1 = new KeyFrame()
{
Setters = { new Setter(RotateTransform.AngleProperty, -2.5d), }, KeyTime = TimeSpan.FromSeconds(0)
};
var keyframe2 = new KeyFrame()
{
Setters = { new Setter(RotateTransform.AngleProperty, 2.5d), }, KeyTime = TimeSpan.FromSeconds(5),
};
var animation = new Avalonia.Animation.Animation()
{
Duration = TimeSpan.FromSeconds(5),
Children = { keyframe1, keyframe2 },
IterationCount = new IterationCount(5),
PlaybackDirection = PlaybackDirection.Alternate,
Easing = Easing.Parse(
"0.1123555056179775,0.657303370786517,0.8370786516853934,0.499999999999999999")
};
var rotateTransform = new RotateTransform(-2.5);
var rect = new Rectangle() { RenderTransform = rotateTransform };
var clock = new TestClock();
animation.RunAsync(rect, clock, TestContext.Current.CancellationToken);
// position is what you'd expect at end and beginning
clock.Step(TimeSpan.Zero);
Assert.Equal(rotateTransform.Angle, -2.5);
clock.Step(TimeSpan.FromSeconds(5));
Assert.Equal(rotateTransform.Angle, 2.5);
// test some points in between end and beginning
var tolerance = 0.01;
clock.Step(TimeSpan.Parse("00:00:10.0153932"));
var expected = -2.4122350198982545;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
clock.Step(TimeSpan.Parse("00:00:11.2655407"));
expected = -0.37153223002125113;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
clock.Step(TimeSpan.Parse("00:00:12.6158773"));
expected = 0.3967885416786294;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
clock.Step(TimeSpan.Parse("00:00:14.6495256"));
expected = 1.8016358493761722;
Assert.True(Math.Abs(rotateTransform.Angle - expected) <= tolerance);
}
// https://github.com/AvaloniaUI/Avalonia/issues/15704
[Theory]
[InlineData(nameof(BackEaseIn))]
[InlineData(nameof(BackEaseOut))]
[InlineData(nameof(BackEaseInOut))]
[InlineData(nameof(ElasticEaseIn))]
[InlineData(nameof(ElasticEaseOut))]
[InlineData(nameof(ElasticEaseInOut))]
public void KeySpline_Progress_Less_Than_Zero_Or_Greater_Than_One_Works(string easingType)
{
var easing = Easing.Parse(easingType);
var animation = new Avalonia.Animation.Animation
{
Duration = TimeSpan.FromSeconds(1.0),
Children =
{
new KeyFrame
{
Cue = new Cue(0.0),
Setters = { new Setter(TranslateTransform.YProperty, 10.0) }
},
new KeyFrame
{
Cue = new Cue(1.0),
Setters = { new Setter(TranslateTransform.YProperty, 20.0) }
}
},
IterationCount = new IterationCount(5),
PlaybackDirection = PlaybackDirection.Alternate,
Easing = easing
};
var transform = new TranslateTransform(0.0, 50.0);
var rect = new Rectangle { RenderTransform = transform };
var clock = new TestClock();
animation.RunAsync(rect, clock, TestContext.Current.CancellationToken);
clock.Step(TimeSpan.Zero);
Assert.Equal(10.0, transform.Y, 0.0001);
for (var time = TimeSpan.FromSeconds(0.1); time < animation.Duration; time += TimeSpan.FromSeconds(0.1))
{
clock.Step(time);
Assert.True(double.IsFinite(transform.Y));
Assert.NotEqual(10.0, transform.Y);
Assert.NotEqual(20.0, transform.Y);
}
clock.Step(animation.Duration);
Assert.Equal(20.0, transform.Y, 0.0001);
}
[Theory]
[InlineData(nameof(BackEaseIn))]
[InlineData(nameof(BackEaseOut))]
[InlineData(nameof(BackEaseInOut))]
[InlineData(nameof(ElasticEaseIn))]
[InlineData(nameof(ElasticEaseOut))]
[InlineData(nameof(ElasticEaseInOut))]
public void KeySpline_Progress_Less_Than_Zero_Or_Greater_Than_One_Works_With_Single_KeyFrame(string easingType)
{
var easing = Easing.Parse(easingType);
var animation = new Avalonia.Animation.Animation
{
Duration = TimeSpan.FromSeconds(1.0),
Children =
{
new KeyFrame
{
Cue = new Cue(1.0),
Setters = { new Setter(TranslateTransform.YProperty, 10.0) }
}
},
IterationCount = new IterationCount(5),
PlaybackDirection = PlaybackDirection.Alternate,
Easing = easing
};
var transform = new TranslateTransform(0.0, 50.0);
var rect = new Rectangle { RenderTransform = transform };
var clock = new TestClock();
animation.RunAsync(rect, clock, TestContext.Current.CancellationToken);
clock.Step(TimeSpan.Zero);
Assert.Equal(50.0, transform.Y, 0.0001);
for (var time = TimeSpan.FromSeconds(0.1); time < animation.Duration; time += TimeSpan.FromSeconds(0.1))
{
clock.Step(time);
Assert.True(double.IsFinite(transform.Y));
Assert.NotEqual(50.0, transform.Y);
Assert.NotEqual(10.0, transform.Y);
}
clock.Step(animation.Duration);
Assert.Equal(10.0, transform.Y, 0.0001);
}
}
}