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359 lines
14 KiB
359 lines
14 KiB
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using JetBrains.Annotations;
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namespace Avalonia.Controls.Utils
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{
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// We have three kind of unit:
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// - * means Star unit. It can be affected by min and max pixel length.
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// - A means Auto unit. It can be affected by min/max pixel length and desired pixel length.
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// - P means Pixel unit. It is fixed and can't be affected by any other values.
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// Notice that some child stands not only one column/row and this affects desired length.
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// Desired length behaviors like the min pixel length but:
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// - This can only be determined after the Measure.
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//
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// This is an example indicates how this class stores data.
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// +-----------------------------------------------------------+
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// | * | A | * | P | A | * | P | * | * |
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// +-----------------------------------------------------------+
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// | min | min | | | min | | min max |
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// |<- desired ->|
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//
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// During the measuring procedure:
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// - * wants as much as possible space in range of min and max.
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// - A wants as less as possible space in range of min/desired and max.
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// - P wants a fix-size space.
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// But during the arranging procedure:
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// - * behaviors the same.
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// - A wants as much as possible space in range of min/desired and max.
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// - P behaviors the same.
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//
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/// <summary>
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/// Contains algorithms that can help to measure and arrange a Grid.
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/// </summary>
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internal class GridLayout
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{
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internal GridLayout(ColumnDefinitions columns)
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{
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_conventions = columns.Select(x => new LengthConvention(x.Width, x.MinWidth, x.MaxWidth)).ToList();
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}
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internal GridLayout(RowDefinitions rows)
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{
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_conventions = rows.Select(x => new LengthConvention(x.Height, x.MinHeight, x.MaxHeight)).ToList();
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}
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private const double LayoutTolerance = 1.0 / 256.0;
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private readonly List<LengthConvention> _conventions;
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private readonly List<AdditionalLengthConvention> _additionalConventions = new List<AdditionalLengthConvention>();
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/// <summary>
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/// Some elements are not in a single grid cell, they have multiple column/row spans,
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/// and these elements may affects the grid layout especially the measure procedure.<para/>
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/// Append these elements into the convention list can help to layout them correctly through their desired size.
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/// Only a small subset of grid children need to be measured before layout starts and they are called via the <paramref name="getDesiredLength"/> callback.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="source"></param>
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/// <param name="getDesiredLength"></param>
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internal void AppendMeasureConventions<T>(IDictionary<T, (int index, int span)> source,
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Func<T, double> getDesiredLength)
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{
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// M1/6. Find all the Auto length columns/rows.
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// Only these columns/rows' layout can be affected by the children desired size.
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var found = new Dictionary<T, (int index, int span)>();
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for (var i = 0; i < _conventions.Count; i++)
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{
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var index = i;
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var convention = _conventions[index];
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if (convention.Length.IsAuto)
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{
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foreach (var pair in source.Where(x =>
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x.Value.index <= index && index < x.Value.index + x.Value.span))
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{
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found[pair.Key] = pair.Value;
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}
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}
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}
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// Append these layout into the additional convention list.
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foreach (var pair in found)
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{
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var t = pair.Key;
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var (index, span) = pair.Value;
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var desiredLength = getDesiredLength(t);
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if (Math.Abs(desiredLength) > LayoutTolerance)
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{
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_additionalConventions.Add(new AdditionalLengthConvention(index, span, desiredLength));
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}
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}
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}
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internal MeasureResult Measure(double containerLength)
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{
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// Initial.
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var conventions = _conventions.Select(x => x.Clone()).ToList();
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var starCount = conventions.Where(x => x.Length.IsStar).Sum(x => x.Length.Value);
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var aggregatedLength = 0.0;
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double starUnitLength;
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// M2/6. Exclude all the pixel lengths, so that we can calculate the star lengths.
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aggregatedLength += conventions.Where(x => x.Length.IsAbsolute).Sum(x => x.Length.Value);
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// M3/6. Exclude all the * lengths that have reached min value.
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var shouldTestStarMin = true;
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while (shouldTestStarMin)
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{
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var @fixed = false;
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starUnitLength = (containerLength - aggregatedLength) / starCount;
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foreach (var convention in conventions.Where(x => x.Length.IsStar))
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{
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var (star, min) = (convention.Length.Value, convention.MinLength);
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var starLength = star * starUnitLength;
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if (starLength < min)
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{
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convention.Fix(min);
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starLength = min;
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aggregatedLength += starLength;
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starCount -= star;
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@fixed = true;
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break;
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}
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}
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shouldTestStarMin = @fixed;
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}
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// M4/6. Exclude all the Auto lengths that have not-zero desired size.
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var shouldTestAuto = true;
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while (shouldTestAuto)
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{
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var @fixed = false;
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starUnitLength = (containerLength - aggregatedLength) / starCount;
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for (var i = 0; i < conventions.Count; i++)
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{
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var convention = conventions[i];
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if (!convention.Length.IsAuto)
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{
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continue;
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}
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var index = i;
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var more = 0.0;
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foreach (var additional in _additionalConventions)
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{
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// If the additional conventions contains the Auto column/row, try to determine the Auto column/row length.
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if (additional.Index <= index && index < additional.Index + additional.Span)
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{
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var starUnit = starUnitLength;
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var min = Enumerable.Range(additional.Index, additional.Span)
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.Select(x =>
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{
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var c = conventions[x];
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if (c.Length.IsAbsolute) return c.Length.Value;
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if (c.Length.IsStar) return c.Length.Value * starUnit;
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return 0.0;
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}).Sum();
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more = Math.Max(additional.Min - min, more);
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}
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}
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convention.Fix(more);
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aggregatedLength += more;
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@fixed = true;
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break;
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}
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shouldTestAuto = @fixed;
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}
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// M5/6. Determine the desired length of the grid for current contaienr length. Its value stores in desiredLength.
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// But if the container has infinite length, the grid desired length is stored in greedyDesiredLength.
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var desiredLength = containerLength - aggregatedLength >= 0.0 ? aggregatedLength : containerLength;
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var greedyDesiredLength = aggregatedLength;
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// M6/6. Expand all the left stars. These stars have no conventions or only have max value so they can be expanded from zero to constrant.
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var dynamicConvention = ExpandStars(conventions, containerLength);
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Clip(dynamicConvention, containerLength);
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// Stores the measuring result.
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return new MeasureResult(containerLength, desiredLength, greedyDesiredLength,
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conventions, dynamicConvention);
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}
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public ArrangeResult Arrange(double finalLength, MeasureResult measure)
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{
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// If the arrange final length does not equal to the measure length, we should measure again.
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if (finalLength - measure.ContainerLength > LayoutTolerance)
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{
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// If the final length is larger, we will rerun the whole measure.
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measure = Measure(finalLength);
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}
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else if (finalLength - measure.ContainerLength < -LayoutTolerance)
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{
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// If the final length is smaller, we measure the M6/6 procedure only.
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var dynamicConvention = ExpandStars(measure.LeanLengthList, finalLength);
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measure = new MeasureResult(finalLength, measure.DesiredLength, measure.GreedyDesiredLength,
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measure.LeanLengthList, dynamicConvention);
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}
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return new ArrangeResult(measure.LengthList);
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}
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[Pure]
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private static List<double> ExpandStars(IEnumerable<LengthConvention> conventions, double constraint)
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{
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// Initial.
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var dynamicConvention = conventions.Select(x => x.Clone()).ToList();
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constraint -= dynamicConvention.Where(x => x.Length.IsAbsolute).Sum(x => x.Length.Value);
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var starUnitLength = 0.0;
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// M6/6.
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if (constraint >= 0)
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{
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var starCount = dynamicConvention.Where(x => x.Length.IsStar).Sum(x => x.Length.Value);
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var shouldTestStarMax = true;
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while (shouldTestStarMax)
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{
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var @fixed = false;
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starUnitLength = constraint / starCount;
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foreach (var convention in dynamicConvention.Where(x =>
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x.Length.IsStar && !double.IsPositiveInfinity(x.MaxLength)))
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{
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var (star, max) = (convention.Length.Value, convention.MaxLength);
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var starLength = star * starUnitLength;
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if (starLength > max)
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{
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convention.Fix(max);
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starLength = max;
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constraint -= starLength;
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starCount -= star;
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@fixed = true;
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break;
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}
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}
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shouldTestStarMax = @fixed;
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}
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}
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Debug.Assert(dynamicConvention.All(x => !x.Length.IsAuto));
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var starUnit = starUnitLength;
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var result = dynamicConvention.Select(x =>
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{
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if (x.Length.IsStar)
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{
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return double.IsInfinity(starUnit) ? double.PositiveInfinity : starUnit * x.Length.Value;
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}
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return x.Length.Value;
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}).ToList();
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return result;
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}
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private static void Clip(IList<double> lengthList, double constraint)
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{
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if (double.IsInfinity(constraint))
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{
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return;
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}
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var measureLength = 0.0;
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for (var i = 0; i < lengthList.Count; i++)
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{
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var length = lengthList[i];
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if (constraint - measureLength > length)
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{
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measureLength += length;
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}
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else
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{
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lengthList[i] = constraint - measureLength;
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measureLength = constraint;
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}
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}
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}
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internal class LengthConvention : ICloneable
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{
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public LengthConvention(GridLength length, double minLength, double maxLength)
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{
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Length = length;
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MinLength = minLength;
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MaxLength = maxLength;
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if (length.IsAbsolute)
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{
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_isFixed = true;
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}
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}
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internal GridLength Length { get; private set; }
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internal double MinLength { get; }
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internal double MaxLength { get; }
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public void Fix(double pixel)
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{
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if (_isFixed)
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{
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throw new InvalidOperationException("Cannot fix the length convention if it is fixed.");
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}
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Length = new GridLength(pixel);
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_isFixed = true;
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}
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private bool _isFixed;
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object ICloneable.Clone() => Clone();
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internal LengthConvention Clone() => new LengthConvention(Length, MinLength, MaxLength);
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}
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internal struct AdditionalLengthConvention
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{
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public int Index { get; }
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public int Span { get; }
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public double Min { get; }
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public AdditionalLengthConvention(int index, int span, double min)
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{
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Index = index;
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Span = span;
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Min = min;
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}
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}
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internal class MeasureResult
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{
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internal MeasureResult(double containerLength, double desiredLength, double greedyDesiredLength,
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IReadOnlyList<LengthConvention> leanConventions, IReadOnlyList<double> expandedConventions)
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{
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ContainerLength = containerLength;
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DesiredLength = desiredLength;
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GreedyDesiredLength = greedyDesiredLength;
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LeanLengthList = leanConventions;
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LengthList = expandedConventions;
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}
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public double ContainerLength { get; }
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public double DesiredLength { get; }
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public double GreedyDesiredLength { get; }
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public IReadOnlyList<LengthConvention> LeanLengthList { get; }
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public IReadOnlyList<double> LengthList { get; }
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}
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internal class ArrangeResult
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{
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public ArrangeResult(IReadOnlyList<double> lengthList)
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{
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LengthList = lengthList;
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}
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public IReadOnlyList<double> LengthList { get; }
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}
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}
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}
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