A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MiniMvvm;
namespace Direct3DInteropSample
{
public class MainWindowViewModel : ViewModelBase
{
private double _rotationX;
public double RotationX
{
get { return _rotationX; }
set { this.RaiseAndSetIfChanged(ref _rotationX, value); }
}
private double _rotationY = 1;
public double RotationY
{
get { return _rotationY; }
set { this.RaiseAndSetIfChanged(ref _rotationY, value); }
}
private double _rotationZ = 2;
public double RotationZ
{
get { return _rotationZ; }
set { this.RaiseAndSetIfChanged(ref _rotationZ, value); }
}
private double _zoom = 1;
public double Zoom
{
get { return _zoom; }
set { this.RaiseAndSetIfChanged(ref _zoom, value); }
}
}
}