A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive.Linq;
namespace Avalonia.Animation
{
/// <summary>
/// Transition class that handles <see cref="AvaloniaProperty"/> with <see cref="Point"/> type.
/// </summary>
public class PointTransition : Transition<Point>
{
/// <inheritdocs/>
public override IObservable<Point> DoTransition(IObservable<double> progress, Point oldValue, Point newValue)
{
return progress
.Select(p =>
{
var f = Easing.Ease(p);
return ((newValue - oldValue) * f) + oldValue;
});
}
}
}