A cross-platform UI framework for .NET
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using Avalonia.Media.Immutable;
using Avalonia.Metadata;
namespace Avalonia.Media
{
/// <summary>
/// Represents a drawing operation that combines
/// a geometry with and brush and/or pen to produce rendered content.
/// </summary>
public class GeometryDrawing : Drawing
{
// Adding the Pen's stroke thickness here could yield wrong results due to transforms.
private static readonly IPen s_boundsPen = new ImmutablePen(Colors.Black.ToUint32(), 0);
/// <summary>
/// Defines the <see cref="Geometry"/> property.
/// </summary>
public static readonly StyledProperty<Geometry?> GeometryProperty =
AvaloniaProperty.Register<GeometryDrawing, Geometry?>(nameof(Geometry));
/// <summary>
/// Defines the <see cref="Brush"/> property.
/// </summary>
public static readonly StyledProperty<IBrush?> BrushProperty =
AvaloniaProperty.Register<GeometryDrawing, IBrush?>(nameof(Brush), Brushes.Transparent);
/// <summary>
/// Defines the <see cref="Pen"/> property.
/// </summary>
public static readonly StyledProperty<IPen?> PenProperty =
AvaloniaProperty.Register<GeometryDrawing, IPen?>(nameof(Pen));
/// <summary>
/// Gets or sets the <see cref="Avalonia.Media.Geometry"/> that describes the shape of this <see cref="GeometryDrawing"/>.
/// </summary>
[Content]
public Geometry? Geometry
{
get => GetValue(GeometryProperty);
set => SetValue(GeometryProperty, value);
}
/// <summary>
/// Gets or sets the <see cref="Avalonia.Media.IBrush"/> used to fill the interior of the shape described by this <see cref="GeometryDrawing"/>.
/// </summary>
public IBrush? Brush
{
get => GetValue(BrushProperty);
set => SetValue(BrushProperty, value);
}
/// <summary>
/// Gets or sets the <see cref="Avalonia.Media.IPen"/> used to stroke this <see cref="GeometryDrawing"/>.
/// </summary>
public IPen? Pen
{
get => GetValue(PenProperty);
set => SetValue(PenProperty, value);
}
public override void Draw(DrawingContext context)
{
if (Geometry != null)
{
context.DrawGeometry(Brush, Pen, Geometry);
}
}
public override Rect GetBounds()
{
IPen pen = Pen ?? s_boundsPen;
return Geometry?.GetRenderBounds(pen) ?? default;
}
}
}