A cross-platform UI framework for .NET
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Emmanuel Hansen 9395904b93 Add isStroked overload for IGeometryContext (#15430) 2 years ago
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Assets Ensure GlyphRunImpl has consistent bounds (#12765) 2 years ago
Composition Don't create a layer if the previous frame is retained by the render target (#14924) 2 years ago
Controls Fix PushOpacity when ClipToBounds is false 3 years ago
CrossTests Add isStroked overload for IGeometryContext (#15430) 2 years ago
CrossUI Add isStroked overload for IGeometryContext (#15430) 2 years ago
Media Correctly handle x,y offset for Bitmap.CopyPixels (#15510) 2 years ago
Properties Remove copyright headers. 6 years ago
Shapes Implemented Geometry.GetWidenedGeometry. 2 years ago
GeometryClippingTests.cs Make Collection Properties get-only 8 years ago
ManualRenderTimer.cs [WIP] Run render tests for compositing renderer 4 years ago
OpacityMaskTests.cs fix more typos 3 years ago
SVGPathTests.cs Make Collection Properties get-only 8 years ago
TestBase.cs SkiaSharp updates, SkiaSharp 3.0 render tests enabled (#15255) 2 years ago
TestRenderHelper.cs Initial support for cross-testing against WPF (#15150) 2 years ago
TestRenderRoot.cs Media system refactoring 3 years ago
TestSkip.cs Updated SkiaSharp to 1.68.0 7 years ago
WpfCompareTestBase.cs Initial support for cross-testing against WPF (#15150) 2 years ago