A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="TextService.cs" company="Steven Kirk">
// Copyright 2014 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Direct2D1
{
using System;
using Perspex.Media;
using Perspex.Platform;
using SharpDX.DirectWrite;
public class TextService : ITextService
{
private Factory factory;
public TextService(Factory factory)
{
this.factory = factory;
}
public static TextFormat GetTextFormat(Factory factory, FormattedText text)
{
return new TextFormat(
factory,
text.FontFamilyName,
(float)text.FontSize);
}
public TextLayout GetTextLayout(Factory factory, FormattedText text)
{
return new TextLayout(
factory,
text.Text,
GetTextFormat(factory, text),
float.MaxValue,
float.MaxValue);
}
public int GetCaretIndex(FormattedText text, Point point)
{
TextLayout layout = GetTextLayout(this.factory, text);
SharpDX.Bool isTrailingHit;
SharpDX.Bool isInside;
HitTestMetrics result = layout.HitTestPoint(
(float)point.X,
(float)point.Y,
out isTrailingHit,
out isInside);
return result.TextPosition + (isTrailingHit ? 1 : 0);
}
public Point GetCaretPosition(FormattedText text, int caretIndex)
{
TextLayout layout = GetTextLayout(this.factory, text);
float x;
float y;
layout.HitTestTextPosition(caretIndex, false, out x, out y);
return new Point(x, y);
}
public Size Measure(FormattedText text)
{
TextLayout layout = GetTextLayout(this.factory, text);
return new Size(
layout.Metrics.WidthIncludingTrailingWhitespace,
layout.Metrics.Height);
}
}
}