A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using System.Linq;
using Avalonia.Utilities;
namespace Avalonia.Media.TextFormatting
{
/// <summary>
/// Represents a multi line text layout.
/// </summary>
public class TextLayout
{
private static readonly char[] s_empty = { ' ' };
private readonly ReadOnlySlice<char> _text;
private readonly TextParagraphProperties _paragraphProperties;
private readonly IReadOnlyList<ValueSpan<TextRunProperties>>? _textStyleOverrides;
private readonly TextTrimming _textTrimming;
/// <summary>
/// Initializes a new instance of the <see cref="TextLayout" /> class.
/// </summary>
/// <param name="text">The text.</param>
/// <param name="typeface">The typeface.</param>
/// <param name="fontSize">Size of the font.</param>
/// <param name="foreground">The foreground.</param>
/// <param name="textAlignment">The text alignment.</param>
/// <param name="textWrapping">The text wrapping.</param>
/// <param name="textTrimming">The text trimming.</param>
/// <param name="textDecorations">The text decorations.</param>
/// <param name="flowDirection">The text flow direction.</param>
/// <param name="maxWidth">The maximum width.</param>
/// <param name="maxHeight">The maximum height.</param>
/// <param name="lineHeight">The height of each line of text.</param>
/// <param name="maxLines">The maximum number of text lines.</param>
/// <param name="textStyleOverrides">The text style overrides.</param>
public TextLayout(
string? text,
Typeface typeface,
double fontSize,
IBrush? foreground,
TextAlignment textAlignment = TextAlignment.Left,
TextWrapping textWrapping = TextWrapping.NoWrap,
TextTrimming textTrimming = TextTrimming.None,
TextDecorationCollection? textDecorations = null,
FlowDirection flowDirection = FlowDirection.LeftToRight,
double maxWidth = double.PositiveInfinity,
double maxHeight = double.PositiveInfinity,
double lineHeight = double.NaN,
int maxLines = 0,
IReadOnlyList<ValueSpan<TextRunProperties>>? textStyleOverrides = null)
{
_text = string.IsNullOrEmpty(text) ?
new ReadOnlySlice<char>() :
new ReadOnlySlice<char>(text.AsMemory());
_paragraphProperties =
CreateTextParagraphProperties(typeface, fontSize, foreground, textAlignment, textWrapping,
textDecorations, flowDirection, lineHeight);
_textTrimming = textTrimming;
_textStyleOverrides = textStyleOverrides;
LineHeight = lineHeight;
MaxWidth = maxWidth;
MaxHeight = maxHeight;
MaxLines = maxLines;
TextLines = CreateTextLines();
}
/// <summary>
/// Gets or sets the height of each line of text.
/// </summary>
/// <remarks>
/// A value of NaN (equivalent to an attribute value of "Auto") indicates that the line height
/// is determined automatically from the current font characteristics. The default is NaN.
/// </remarks>
public double LineHeight { get; }
/// <summary>
/// Gets the maximum width.
/// </summary>
public double MaxWidth { get; }
/// <summary>
/// Gets the maximum height.
/// </summary>
public double MaxHeight { get; }
/// <summary>
/// Gets the maximum number of text lines.
/// </summary>
public int MaxLines { get; }
/// <summary>
/// Gets the text lines.
/// </summary>
/// <value>
/// The text lines.
/// </value>
public IReadOnlyList<TextLine> TextLines { get; private set; }
/// <summary>
/// Gets the bounds of the layout.
/// </summary>
/// <value>
/// The bounds.
/// </value>
public Rect Bounds { get; private set; }
/// <summary>
/// Draws the text layout.
/// </summary>
/// <param name="context">The drawing context.</param>
/// <param name="origin">The origin.</param>
public void Draw(DrawingContext context, Point origin)
{
if (!TextLines.Any())
{
return;
}
var (currentX, currentY) = origin;
foreach (var textLine in TextLines)
{
textLine.Draw(context, new Point(currentX + textLine.Start, currentY));
currentY += textLine.Height;
}
}
/// <summary>
/// Get the pixel location relative to the top-left of the layout box given the text position.
/// </summary>
/// <param name="textPosition">The text position.</param>
/// <returns></returns>
public Rect HitTestTextPosition(int textPosition)
{
if (TextLines.Count == 0)
{
return new Rect();
}
if (textPosition < 0 || textPosition >= _text.Length)
{
var lastLine = TextLines[TextLines.Count - 1];
var lineX = lastLine.Width;
var lineY = Bounds.Bottom - lastLine.Height;
return new Rect(lineX, lineY, 0, lastLine.Height);
}
var currentY = 0.0;
foreach (var textLine in TextLines)
{
if (textLine.TextRange.End < textPosition)
{
currentY += textLine.Height;
continue;
}
var characterHit = new CharacterHit(textPosition);
var startX = textLine.GetDistanceFromCharacterHit(characterHit);
var nextCharacterHit = textLine.GetNextCaretCharacterHit(characterHit);
var endX = textLine.GetDistanceFromCharacterHit(nextCharacterHit);
return new Rect(startX, currentY, endX - startX, textLine.Height);
}
return new Rect();
}
public IEnumerable<Rect> HitTestTextRange(int start, int length)
{
if (start + length <= 0)
{
return Array.Empty<Rect>();
}
var result = new List<Rect>(TextLines.Count);
var currentY = 0d;
var currentPosition = 0;
var currentRect = Rect.Empty;
foreach (var textLine in TextLines)
{
//Current line isn't covered.
if (currentPosition + textLine.TextRange.Length <= start)
{
currentY += textLine.Height;
currentPosition += textLine.TextRange.Length;
continue;
}
//The whole line is covered.
if (currentPosition >= start && start + length > currentPosition + textLine.TextRange.Length)
{
currentRect = new Rect(textLine.Start, currentY, textLine.WidthIncludingTrailingWhitespace,
textLine.Height);
result.Add(currentRect);
currentY += textLine.Height;
currentPosition += textLine.TextRange.Length;
continue;
}
var startX = textLine.Start;
//A portion of the line is covered.
for (var index = 0; index < textLine.TextRuns.Count; index++)
{
var currentRun = (ShapedTextCharacters)textLine.TextRuns[index];
ShapedTextCharacters? nextRun = null;
if (index + 1 < textLine.TextRuns.Count)
{
nextRun = (ShapedTextCharacters)textLine.TextRuns[index + 1];
}
if (nextRun != null)
{
if (nextRun.Text.Start < currentRun.Text.Start && start + length < currentRun.Text.End)
{
goto skip;
}
if (currentRun.Text.Start >= start + length)
{
goto skip;
}
if (currentRun.Text.Start > nextRun.Text.Start && currentRun.Text.Start < start)
{
goto skip;
}
if (currentRun.Text.End < start)
{
goto skip;
}
goto noop;
skip:
{
startX += currentRun.Size.Width;
currentPosition = currentRun.Text.Start;
}
continue;
noop:{ }
}
var endOffset = currentRun.GlyphRun.GetDistanceFromCharacterHit(
currentRun.ShapedBuffer.IsLeftToRight ?
new CharacterHit(start + length) :
new CharacterHit(start));
var endX = startX + endOffset;
var startOffset = currentRun.GlyphRun.GetDistanceFromCharacterHit(
currentRun.ShapedBuffer.IsLeftToRight ?
new CharacterHit(start) :
new CharacterHit(start + length));
startX += startOffset;
var characterHit = currentRun.GlyphRun.IsLeftToRight ?
currentRun.GlyphRun.GetCharacterHitFromDistance(endOffset, out _) :
currentRun.GlyphRun.GetCharacterHitFromDistance(startOffset, out _);
currentPosition = characterHit.FirstCharacterIndex + characterHit.TrailingLength;
if(nextRun != null)
{
if (currentRun.ShapedBuffer.IsLeftToRight == nextRun.ShapedBuffer.IsLeftToRight)
{
endOffset = nextRun.GlyphRun.GetDistanceFromCharacterHit(
nextRun.ShapedBuffer.IsLeftToRight ?
new CharacterHit(start + length) :
new CharacterHit(start));
index++;
endX += endOffset;
currentRun = nextRun;
if (currentRun.ShapedBuffer.IsLeftToRight)
{
characterHit = nextRun.GlyphRun.GetCharacterHitFromDistance(endOffset, out _);
currentPosition = characterHit.FirstCharacterIndex + characterHit.TrailingLength;
}
}
}
if (endX < startX)
{
(endX, startX) = (startX, endX);
}
var width = endX - startX;
if (result.Count > 0 && MathUtilities.AreClose(currentRect.Top, currentY) &&
MathUtilities.AreClose(currentRect.Right, startX))
{
result[result.Count - 1] = currentRect.WithWidth(currentRect.Width + width);
}
else
{
currentRect = new Rect(startX, currentY, width, textLine.Height);
result.Add(currentRect);
}
if (currentRun.ShapedBuffer.IsLeftToRight)
{
if (nextRun != null)
{
if (nextRun.Text.Start > currentRun.Text.Start && nextRun.Text.Start >= start + length)
{
break;
}
currentPosition = nextRun.Text.End;
}
else
{
if (currentPosition >= start + length)
{
break;
}
}
}
else
{
if (currentPosition <= start)
{
break;
}
}
if (!currentRun.ShapedBuffer.IsLeftToRight && currentPosition != currentRun.Text.Start)
{
endX += currentRun.GlyphRun.Size.Width - endOffset;
}
startX = endX;
}
if (currentPosition == start || currentPosition == start + length)
{
break;
}
if (textLine.TextRange.Start + textLine.TextRange.Length >= start + length)
{
break;
}
currentY += textLine.Height;
}
return result;
}
public TextHitTestResult HitTestPoint(in Point point)
{
var currentY = 0d;
var lineIndex = 0;
TextLine? currentLine = null;
CharacterHit characterHit;
for (; lineIndex < TextLines.Count; lineIndex++)
{
currentLine = TextLines[lineIndex];
if (currentY + currentLine.Height > point.Y)
{
characterHit = currentLine.GetCharacterHitFromDistance(point.X);
return GetHitTestResult(currentLine, characterHit, point);
}
currentY += currentLine.Height;
}
if (currentLine is null)
{
return new TextHitTestResult();
}
characterHit = currentLine.GetCharacterHitFromDistance(point.X);
return GetHitTestResult(currentLine, characterHit, point);
}
public int GetLineIndexFromCharacterIndex(int charIndex, bool trailingEdge)
{
if (charIndex < 0)
{
return 0;
}
if (charIndex > _text.Length)
{
return TextLines.Count - 1;
}
for (var index = 0; index < TextLines.Count; index++)
{
var textLine = TextLines[index];
if (textLine.TextRange.Start + textLine.TextRange.Length < charIndex)
{
continue;
}
if (charIndex >= textLine.TextRange.Start && charIndex <= textLine.TextRange.End + (trailingEdge ? 1 : 0))
{
return index;
}
}
return TextLines.Count - 1;
}
private TextHitTestResult GetHitTestResult(TextLine textLine, CharacterHit characterHit, Point point)
{
var (x, y) = point;
var lastTrailingIndex = textLine.TextRange.Start + textLine.TextRange.Length;
var isInside = x >= 0 && x <= textLine.Width && y >= 0 && y <= textLine.Height;
if (x >= textLine.Width && textLine.TextRange.Length > 0 && textLine.NewLineLength > 0)
{
lastTrailingIndex -= textLine.NewLineLength;
}
var textPosition = characterHit.FirstCharacterIndex + characterHit.TrailingLength;
var isTrailing = lastTrailingIndex == textPosition && characterHit.TrailingLength > 0 ||
y > Bounds.Bottom;
if (textPosition == textLine.TextRange.Start + textLine.TextRange.Length)
{
textPosition -= textLine.NewLineLength;
}
if (textLine.NewLineLength > 0 && textPosition + textLine.NewLineLength ==
characterHit.FirstCharacterIndex + characterHit.TrailingLength)
{
characterHit = new CharacterHit(characterHit.FirstCharacterIndex);
}
return new TextHitTestResult(characterHit, textPosition, isInside, isTrailing);
}
/// <summary>
/// Creates the default <see cref="TextParagraphProperties"/> that are used by the <see cref="TextFormatter"/>.
/// </summary>
/// <param name="typeface">The typeface.</param>
/// <param name="fontSize">The font size.</param>
/// <param name="foreground">The foreground.</param>
/// <param name="textAlignment">The text alignment.</param>
/// <param name="textWrapping">The text wrapping.</param>
/// <param name="textDecorations">The text decorations.</param>
/// <param name="flowDirection">The text flow direction.</param>
/// <param name="lineHeight">The height of each line of text.</param>
/// <returns></returns>
private static TextParagraphProperties CreateTextParagraphProperties(Typeface typeface, double fontSize,
IBrush? foreground, TextAlignment textAlignment, TextWrapping textWrapping,
TextDecorationCollection? textDecorations, FlowDirection flowDirection, double lineHeight)
{
var textRunStyle = new GenericTextRunProperties(typeface, fontSize, textDecorations, foreground);
return new GenericTextParagraphProperties(flowDirection, textAlignment, true, false,
textRunStyle, textWrapping, lineHeight, 0);
}
/// <summary>
/// Updates the current bounds.
/// </summary>
/// <param name="textLine">The text line.</param>
/// <param name="left">The current left.</param>
/// <param name="width">The current width.</param>
/// <param name="height">The current height.</param>
private static void UpdateBounds(TextLine textLine,ref double left, ref double width, ref double height)
{
var lineWidth = textLine.WidthIncludingTrailingWhitespace;
if (width < lineWidth)
{
width = lineWidth;
}
if (left > textLine.Start)
{
left = textLine.Start;
}
height += textLine.Height;
}
/// <summary>
/// Creates an empty text line.
/// </summary>
/// <returns>The empty text line.</returns>
private TextLine CreateEmptyTextLine(int startingIndex)
{
var flowDirection = _paragraphProperties.FlowDirection;
var properties = _paragraphProperties.DefaultTextRunProperties;
var glyphTypeface = properties.Typeface.GlyphTypeface;
var text = new ReadOnlySlice<char>(s_empty, startingIndex, 1);
var glyph = glyphTypeface.GetGlyph(s_empty[0]);
var glyphInfos = new[] { new GlyphInfo(glyph, startingIndex) };
var shapedBuffer = new ShapedBuffer(text, glyphInfos, glyphTypeface, properties.FontRenderingEmSize,
(sbyte)flowDirection);
var textRuns = new List<ShapedTextCharacters> { new ShapedTextCharacters(shapedBuffer, properties) };
var textRange = new TextRange(startingIndex, 1);
return new TextLineImpl(textRuns, textRange, MaxWidth, _paragraphProperties, flowDirection).FinalizeLine();
}
private IReadOnlyList<TextLine> CreateTextLines()
{
if (_text.IsEmpty || MathUtilities.IsZero(MaxWidth) || MathUtilities.IsZero(MaxHeight))
{
var textLine = CreateEmptyTextLine(0);
Bounds = new Rect(0,0,0, textLine.Height);
return new List<TextLine> { textLine };
}
var textLines = new List<TextLine>();
double left = double.PositiveInfinity, width = 0.0, height = 0.0;
var currentPosition = 0;
var textSource = new FormattedTextSource(_text,
_paragraphProperties.DefaultTextRunProperties, _textStyleOverrides);
TextLine? previousLine = null;
while (currentPosition < _text.Length)
{
var textLine = TextFormatter.Current.FormatLine(textSource, currentPosition, MaxWidth,
_paragraphProperties, previousLine?.TextLineBreak);
#if DEBUG
if (textLine.TextRange.Length == 0)
{
throw new InvalidOperationException($"{nameof(textLine)} should not be empty.");
}
#endif
currentPosition += textLine.TextRange.Length;
//Fulfill max height constraint
if (textLines.Count > 0 && !double.IsPositiveInfinity(MaxHeight) && height + textLine.Height > MaxHeight)
{
if (previousLine?.TextLineBreak != null && _textTrimming != TextTrimming.None)
{
var collapsedLine =
previousLine.Collapse(GetCollapsingProperties(MaxWidth));
textLines[textLines.Count - 1] = collapsedLine;
}
break;
}
var hasOverflowed = textLine.HasOverflowed;
if (hasOverflowed && _textTrimming != TextTrimming.None)
{
textLine = textLine.Collapse(GetCollapsingProperties(MaxWidth));
}
textLines.Add(textLine);
UpdateBounds(textLine, ref left, ref width, ref height);
previousLine = textLine;
//Fulfill max lines constraint
if (MaxLines > 0 && textLines.Count >= MaxLines)
{
break;
}
if (currentPosition != _text.Length || textLine.NewLineLength <= 0)
{
continue;
}
var emptyTextLine = CreateEmptyTextLine(currentPosition);
textLines.Add(emptyTextLine);
UpdateBounds(emptyTextLine,ref left, ref width, ref height);
}
Bounds = new Rect(left, 0, width, height);
return textLines;
}
/// <summary>
/// Gets the <see cref="TextCollapsingProperties"/> for current text trimming mode.
/// </summary>
/// <param name="width">The collapsing width.</param>
/// <returns>The <see cref="TextCollapsingProperties"/>.</returns>
private TextCollapsingProperties GetCollapsingProperties(double width)
{
return _textTrimming switch
{
TextTrimming.CharacterEllipsis => new TextTrailingCharacterEllipsis(width,
_paragraphProperties.DefaultTextRunProperties),
TextTrimming.WordEllipsis => new TextTrailingWordEllipsis(width,
_paragraphProperties.DefaultTextRunProperties),
_ => throw new ArgumentOutOfRangeException(),
};
}
}
}