A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using Avalonia.Input.Raw;
using Avalonia.Interactivity;
using Avalonia.VisualTree;
namespace Avalonia.Input
{
public class PointerEventArgs : RoutedEventArgs
{
private readonly IVisual? _rootVisual;
private readonly Point _rootVisualPosition;
private readonly PointerPointProperties _properties;
private Lazy<IReadOnlyList<RawPointerPoint>?>? _previousPoints;
public PointerEventArgs(RoutedEvent routedEvent,
IInteractive? source,
IPointer pointer,
IVisual? rootVisual, Point rootVisualPosition,
ulong timestamp,
PointerPointProperties properties,
KeyModifiers modifiers)
: base(routedEvent)
{
Source = source;
_rootVisual = rootVisual;
_rootVisualPosition = rootVisualPosition;
_properties = properties;
Pointer = pointer;
Timestamp = timestamp;
KeyModifiers = modifiers;
}
public PointerEventArgs(RoutedEvent routedEvent,
IInteractive? source,
IPointer pointer,
IVisual? rootVisual, Point rootVisualPosition,
ulong timestamp,
PointerPointProperties properties,
KeyModifiers modifiers,
Lazy<IReadOnlyList<RawPointerPoint>?>? previousPoints)
: this(routedEvent, source, pointer, rootVisual, rootVisualPosition, timestamp, properties, modifiers)
{
_previousPoints = previousPoints;
}
class EmulatedDevice : IPointerDevice
{
private readonly PointerEventArgs _ev;
public EmulatedDevice(PointerEventArgs ev)
{
_ev = ev;
}
public void ProcessRawEvent(RawInputEventArgs ev) => throw new NotSupportedException();
public IInputElement? Captured => _ev.Pointer.Captured;
public void Capture(IInputElement? control)
{
_ev.Pointer.Capture(control);
}
public Point GetPosition(IVisual relativeTo) => _ev.GetPosition(relativeTo);
}
public IPointer Pointer { get; }
public ulong Timestamp { get; }
private IPointerDevice? _device;
[Obsolete("Use Pointer to get pointer-specific information")]
public IPointerDevice Device => _device ?? (_device = new EmulatedDevice(this));
[Obsolete("Use KeyModifiers and PointerPointProperties")]
public InputModifiers InputModifiers
{
get
{
var mods = (InputModifiers)KeyModifiers;
if (_properties.IsLeftButtonPressed)
mods |= InputModifiers.LeftMouseButton;
if (_properties.IsMiddleButtonPressed)
mods |= InputModifiers.MiddleMouseButton;
if (_properties.IsRightButtonPressed)
mods |= InputModifiers.RightMouseButton;
return mods;
}
}
public KeyModifiers KeyModifiers { get; }
private Point GetPosition(Point pt, IVisual? relativeTo)
{
if (_rootVisual == null)
return default;
if (relativeTo == null)
return pt;
return pt * _rootVisual.TransformToVisual(relativeTo) ?? default;
}
public Point GetPosition(IVisual? relativeTo) => GetPosition(_rootVisualPosition, relativeTo);
[Obsolete("Use GetCurrentPoint")]
public PointerPoint GetPointerPoint(IVisual? relativeTo) => GetCurrentPoint(relativeTo);
/// <summary>
/// Returns the PointerPoint associated with the current event
/// </summary>
/// <param name="relativeTo">The visual which coordinate system to use. Pass null for toplevel coordinate system</param>
/// <returns></returns>
public PointerPoint GetCurrentPoint(IVisual? relativeTo)
=> new PointerPoint(Pointer, GetPosition(relativeTo), _properties);
/// <summary>
/// Returns the PointerPoint associated with the current event
/// </summary>
/// <param name="relativeTo">The visual which coordinate system to use. Pass null for toplevel coordinate system</param>
/// <returns></returns>
public IReadOnlyList<PointerPoint> GetIntermediatePoints(IVisual? relativeTo)
{
var previousPoints = _previousPoints?.Value;
if (previousPoints == null || previousPoints.Count == 0)
return new[] { GetCurrentPoint(relativeTo) };
var points = new PointerPoint[previousPoints.Count + 1];
for (var c = 0; c < previousPoints.Count; c++)
{
var pt = previousPoints[c];
points[c] = new PointerPoint(Pointer, GetPosition(pt.Position, relativeTo), _properties);
}
points[points.Length - 1] = GetCurrentPoint(relativeTo);
return points;
}
/// <summary>
/// Returns the current pointer point properties
/// </summary>
protected PointerPointProperties Properties => _properties;
}
public enum MouseButton
{
None,
Left,
Right,
Middle,
XButton1,
XButton2
}
public class PointerPressedEventArgs : PointerEventArgs
{
private readonly int _clickCount;
public PointerPressedEventArgs(
IInteractive source,
IPointer pointer,
IVisual rootVisual, Point rootVisualPosition,
ulong timestamp,
PointerPointProperties properties,
KeyModifiers modifiers,
int clickCount = 1)
: base(InputElement.PointerPressedEvent, source, pointer, rootVisual, rootVisualPosition,
timestamp, properties, modifiers)
{
_clickCount = clickCount;
}
public int ClickCount => _clickCount;
[Obsolete("Use PointerPressedEventArgs.GetCurrentPoint(this).Properties")]
public MouseButton MouseButton => Properties.PointerUpdateKind.GetMouseButton();
}
public class PointerReleasedEventArgs : PointerEventArgs
{
public PointerReleasedEventArgs(
IInteractive source, IPointer pointer,
IVisual rootVisual, Point rootVisualPosition, ulong timestamp,
PointerPointProperties properties, KeyModifiers modifiers,
MouseButton initialPressMouseButton)
: base(InputElement.PointerReleasedEvent, source, pointer, rootVisual, rootVisualPosition,
timestamp, properties, modifiers)
{
InitialPressMouseButton = initialPressMouseButton;
}
/// <summary>
/// Gets the mouse button that triggered the corresponding PointerPressed event
/// </summary>
public MouseButton InitialPressMouseButton { get; }
[Obsolete("Use InitialPressMouseButton")]
public MouseButton MouseButton => InitialPressMouseButton;
}
public class PointerCaptureLostEventArgs : RoutedEventArgs
{
public IPointer Pointer { get; }
public PointerCaptureLostEventArgs(IInteractive source, IPointer pointer) : base(InputElement.PointerCaptureLostEvent)
{
Pointer = pointer;
Source = source;
}
}
}