A cross-platform UI framework for .NET
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using System;
using System.Reactive.Linq;
using Avalonia.VisualTree;
using Avalonia.Controls;
using ReactiveUI;
namespace Avalonia.ReactiveUI
{
/// <summary>
/// Determines when Avalonia IVisuals get activated.
/// </summary>
public class AvaloniaActivationForViewFetcher : IActivationForViewFetcher
{
/// <summary>
/// Returns affinity for view.
/// </summary>
public int GetAffinityForView(Type view)
{
return typeof(IVisual).IsAssignableFrom(view) ? 10 : 0;
}
/// <summary>
/// Returns activation observable for activatable Avalonia view.
/// </summary>
public IObservable<bool> GetActivationForView(IActivatableView view)
{
if (!(view is IVisual visual)) return Observable.Return(false);
if (view is WindowBase window) return GetActivationForWindowBase(window);
return GetActivationForVisual(visual);
}
/// <summary>
/// Listens to Opened and Closed events for Avalonia windows.
/// </summary>
private IObservable<bool> GetActivationForWindowBase(WindowBase window)
{
var windowLoaded = Observable
.FromEventPattern(
x => window.Opened += x,
x => window.Opened -= x)
.Select(args => true);
var windowUnloaded = Observable
.FromEventPattern(
x => window.Closed += x,
x => window.Closed -= x)
.Select(args => false);
return windowLoaded
.Merge(windowUnloaded)
.DistinctUntilChanged();
}
/// <summary>
/// Listens to AttachedToVisualTree and DetachedFromVisualTree
/// events for Avalonia IVisuals.
/// </summary>
private IObservable<bool> GetActivationForVisual(IVisual visual)
{
var visualLoaded = Observable
.FromEventPattern<VisualTreeAttachmentEventArgs>(
x => visual.AttachedToVisualTree += x,
x => visual.AttachedToVisualTree -= x)
.Select(args => true);
var visualUnloaded = Observable
.FromEventPattern<VisualTreeAttachmentEventArgs>(
x => visual.DetachedFromVisualTree += x,
x => visual.DetachedFromVisualTree -= x)
.Select(args => false);
return visualLoaded
.Merge(visualUnloaded)
.DistinctUntilChanged();
}
}
}