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1075 lines
43 KiB
1075 lines
43 KiB
#nullable enable
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using System;
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using System.Collections.Generic;
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using Avalonia.Controls;
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using Avalonia.Controls.Metadata;
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using Avalonia.Input.GestureRecognizers;
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using Avalonia.Input.TextInput;
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using Avalonia.Interactivity;
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using Avalonia.Reactive;
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using Avalonia.VisualTree;
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namespace Avalonia.Input
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{
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/// <summary>
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/// Implements input-related functionality for a control.
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/// </summary>
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[PseudoClasses(":disabled", ":focus", ":focus-visible", ":focus-within", ":pointerover")]
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public partial class InputElement : Interactive, IInputElement
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{
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/// <summary>
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/// Defines the <see cref="Focusable"/> property.
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/// </summary>
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public static readonly StyledProperty<bool> FocusableProperty =
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AvaloniaProperty.Register<InputElement, bool>(nameof(Focusable));
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/// <summary>
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/// Defines the <see cref="IsEnabled"/> property.
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/// </summary>
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public static readonly StyledProperty<bool> IsEnabledProperty =
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AvaloniaProperty.Register<InputElement, bool>(nameof(IsEnabled), true);
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/// <summary>
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/// Defines the <see cref="IsEffectivelyEnabled"/> property.
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/// </summary>
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public static readonly DirectProperty<InputElement, bool> IsEffectivelyEnabledProperty =
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AvaloniaProperty.RegisterDirect<InputElement, bool>(
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nameof(IsEffectivelyEnabled),
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o => o.IsEffectivelyEnabled);
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/// <summary>
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/// Gets or sets associated mouse cursor.
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/// </summary>
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public static readonly StyledProperty<Cursor?> CursorProperty =
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AvaloniaProperty.Register<InputElement, Cursor?>(nameof(Cursor), null, true);
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/// <summary>
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/// Defines the <see cref="IsKeyboardFocusWithin"/> property.
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/// </summary>
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public static readonly DirectProperty<InputElement, bool> IsKeyboardFocusWithinProperty =
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AvaloniaProperty.RegisterDirect<InputElement, bool>(
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nameof(IsKeyboardFocusWithin),
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o => o.IsKeyboardFocusWithin);
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/// <summary>
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/// Defines the <see cref="IsFocused"/> property.
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/// </summary>
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public static readonly DirectProperty<InputElement, bool> IsFocusedProperty =
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AvaloniaProperty.RegisterDirect<InputElement, bool>(nameof(IsFocused), o => o.IsFocused);
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/// <summary>
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/// Defines the <see cref="IsHitTestVisible"/> property.
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/// </summary>
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public static readonly StyledProperty<bool> IsHitTestVisibleProperty =
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AvaloniaProperty.Register<InputElement, bool>(nameof(IsHitTestVisible), true);
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/// <summary>
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/// Defines the <see cref="IsPointerOver"/> property.
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/// </summary>
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public static readonly DirectProperty<InputElement, bool> IsPointerOverProperty =
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AvaloniaProperty.RegisterDirect<InputElement, bool>(nameof(IsPointerOver), o => o.IsPointerOver);
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/// <summary>
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/// Defines the <see cref="IsTabStop"/> property.
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/// </summary>
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public static readonly StyledProperty<bool> IsTabStopProperty =
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KeyboardNavigation.IsTabStopProperty.AddOwner<InputElement>();
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/// <summary>
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/// Defines the <see cref="GotFocus"/> event.
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/// </summary>
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public static readonly RoutedEvent<GotFocusEventArgs> GotFocusEvent =
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RoutedEvent.Register<InputElement, GotFocusEventArgs>(nameof(GotFocus), RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="GettingFocus"/> event.
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/// </summary>
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public static readonly RoutedEvent<FocusChangingEventArgs> GettingFocusEvent =
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RoutedEvent.Register<InputElement, FocusChangingEventArgs>(nameof(GettingFocus), RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="LostFocus"/> event.
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/// </summary>
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public static readonly RoutedEvent<RoutedEventArgs> LostFocusEvent =
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RoutedEvent.Register<InputElement, RoutedEventArgs>(nameof(LostFocus), RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="LosingFocus"/> event.
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/// </summary>
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public static readonly RoutedEvent<FocusChangingEventArgs> LosingFocusEvent =
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RoutedEvent.Register<InputElement, FocusChangingEventArgs>(nameof(LosingFocus), RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="KeyDown"/> event.
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/// </summary>
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public static readonly RoutedEvent<KeyEventArgs> KeyDownEvent =
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RoutedEvent.Register<InputElement, KeyEventArgs>(
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nameof(KeyDown),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="KeyUp"/> event.
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/// </summary>
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public static readonly RoutedEvent<KeyEventArgs> KeyUpEvent =
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RoutedEvent.Register<InputElement, KeyEventArgs>(
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nameof(KeyUp),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="TabIndex"/> property.
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/// </summary>
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public static readonly StyledProperty<int> TabIndexProperty =
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KeyboardNavigation.TabIndexProperty.AddOwner<InputElement>();
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/// <summary>
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/// Defines the <see cref="TextInput"/> event.
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/// </summary>
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public static readonly RoutedEvent<TextInputEventArgs> TextInputEvent =
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RoutedEvent.Register<InputElement, TextInputEventArgs>(
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nameof(TextInput),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="TextInputMethodClientRequested"/> event.
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/// </summary>
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public static readonly RoutedEvent<TextInputMethodClientRequestedEventArgs> TextInputMethodClientRequestedEvent =
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RoutedEvent.Register<InputElement, TextInputMethodClientRequestedEventArgs>(
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nameof(TextInputMethodClientRequested),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="PointerEntered"/> event.
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/// </summary>
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public static readonly RoutedEvent<PointerEventArgs> PointerEnteredEvent =
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RoutedEvent.Register<InputElement, PointerEventArgs>(
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nameof(PointerEntered),
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RoutingStrategies.Direct);
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/// <summary>
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/// Defines the <see cref="PointerExited"/> event.
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/// </summary>
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public static readonly RoutedEvent<PointerEventArgs> PointerExitedEvent =
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RoutedEvent.Register<InputElement, PointerEventArgs>(
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nameof(PointerExited),
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RoutingStrategies.Direct);
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/// <summary>
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/// Defines the <see cref="PointerMoved"/> event.
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/// </summary>
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public static readonly RoutedEvent<PointerEventArgs> PointerMovedEvent =
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RoutedEvent.Register<InputElement, PointerEventArgs>(
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nameof(PointerMoved),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="PointerPressed"/> event.
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/// </summary>
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public static readonly RoutedEvent<PointerPressedEventArgs> PointerPressedEvent =
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RoutedEvent.Register<InputElement, PointerPressedEventArgs>(
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nameof(PointerPressed),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="PointerReleased"/> event.
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/// </summary>
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public static readonly RoutedEvent<PointerReleasedEventArgs> PointerReleasedEvent =
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RoutedEvent.Register<InputElement, PointerReleasedEventArgs>(
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nameof(PointerReleased),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="PointerCaptureChanging"/> routed event.
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/// </summary>
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internal static readonly RoutedEvent<PointerCaptureChangingEventArgs> PointerCaptureChangingEvent =
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RoutedEvent.Register<InputElement, PointerCaptureChangingEventArgs>(
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nameof(PointerCaptureChanging),
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RoutingStrategies.Direct);
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/// <summary>
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/// Defines the <see cref="PointerCaptureLost"/> routed event.
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/// </summary>
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public static readonly RoutedEvent<PointerCaptureLostEventArgs> PointerCaptureLostEvent =
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RoutedEvent.Register<InputElement, PointerCaptureLostEventArgs>(
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nameof(PointerCaptureLost),
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RoutingStrategies.Direct);
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/// <summary>
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/// Defines the <see cref="PointerWheelChanged"/> event.
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/// </summary>
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public static readonly RoutedEvent<PointerWheelEventArgs> PointerWheelChangedEvent =
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RoutedEvent.Register<InputElement, PointerWheelEventArgs>(
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nameof(PointerWheelChanged),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Provides event data for the <see cref="ContextRequested"/> event.
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/// </summary>
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public static readonly RoutedEvent<ContextRequestedEventArgs> ContextRequestedEvent =
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RoutedEvent.Register<InputElement, ContextRequestedEventArgs>(
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nameof(ContextRequested),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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/// <summary>
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/// Provides event data for the <see cref="ContextCanceled"/> event.
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/// </summary>
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public static readonly RoutedEvent<RoutedEventArgs> ContextCanceledEvent =
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RoutedEvent.Register<InputElement, RoutedEventArgs>(
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nameof(ContextCanceled),
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RoutingStrategies.Tunnel | RoutingStrategies.Bubble);
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private bool _isEffectivelyEnabled = true;
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private bool _isFocused;
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private bool _isKeyboardFocusWithin;
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private bool _isFocusVisible;
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private bool _isPointerOver;
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private GestureRecognizerCollection? _gestureRecognizers;
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/// <summary>
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/// Initializes static members of the <see cref="InputElement"/> class.
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/// </summary>
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static InputElement()
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{
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IsEnabledProperty.Changed.Subscribe(IsEnabledChanged);
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GotFocusEvent.AddClassHandler<InputElement>((x, e) => x.OnGotFocusCore(e));
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LostFocusEvent.AddClassHandler<InputElement>((x, e) => x.OnLostFocusCore(e));
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GettingFocusEvent.AddClassHandler<InputElement>((x, e) => x.OnGettingFocus(e));
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LosingFocusEvent.AddClassHandler<InputElement>((x, e) => x.OnLosingFocus(e));
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KeyDownEvent.AddClassHandler<InputElement>((x, e) => x.OnKeyDown(e));
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KeyUpEvent.AddClassHandler<InputElement>((x, e) => x.OnKeyUp(e));
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TextInputEvent.AddClassHandler<InputElement>((x, e) => x.OnTextInput(e));
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PointerEnteredEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerEnteredCore(e));
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PointerExitedEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerExitedCore(e));
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PointerMovedEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerMoved(e));
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PointerPressedEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerPressed(e));
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PointerReleasedEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerReleased(e));
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PointerCaptureChangingEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerCaptureChanging(e));
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PointerCaptureLostEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerCaptureLost(e));
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PointerWheelChangedEvent.AddClassHandler<InputElement>((x, e) => x.OnPointerWheelChanged(e));
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TappedEvent.AddClassHandler<InputElement>((x, e) => x.OnTapped(e));
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RightTappedEvent.AddClassHandler<InputElement>((x, e) => x.OnRightTapped(e));
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DoubleTappedEvent.AddClassHandler<InputElement>((x, e) => x.OnDoubleTapped(e));
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HoldingEvent.AddClassHandler<InputElement>((x, e) => x.OnHolding(e));
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Gestures.Tapped += (s, e) => (s as InputElement)?.RaiseEvent(e);
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Gestures.RightTapped += (s, e) => (s as InputElement)?.RaiseEvent(e);
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Gestures.DoubleTapped += (s, e) => (s as InputElement)?.RaiseEvent(e);
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Gestures.Holding += OnPreviewHolding;
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// Gesture only handlers
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PointerMovedEvent.AddClassHandler<InputElement>((x, e) => x.OnGesturePointerMoved(e), handledEventsToo: true);
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PointerPressedEvent.AddClassHandler<InputElement>((x, e) => x.OnGesturePointerPressed(e), handledEventsToo: true);
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PointerReleasedEvent.AddClassHandler<InputElement>((x, e) => x.OnGesturePointerReleased(e), handledEventsToo: true);
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PointerCaptureLostEvent.AddClassHandler<InputElement>((x, e) => x.OnGesturePointerCaptureLost(e), handledEventsToo: true);
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// Access Key Handling
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AccessKeyHandler.AccessKeyEvent.AddClassHandler<InputElement>((x, e) => x.OnAccessKey(e));
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}
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public InputElement()
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{
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UpdatePseudoClasses(IsFocused, IsPointerOver);
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}
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/// <summary>
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/// Occurs when the control receives focus.
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/// </summary>
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public event EventHandler<GotFocusEventArgs>? GotFocus
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{
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add { AddHandler(GotFocusEvent, value); }
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remove { RemoveHandler(GotFocusEvent, value); }
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}
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/// <summary>
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/// Occurs before the control receives focus.
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/// </summary>
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public event EventHandler<FocusChangingEventArgs>? GettingFocus
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{
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add { AddHandler(GettingFocusEvent, value); }
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remove { RemoveHandler(GettingFocusEvent, value); }
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}
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/// <summary>
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/// Occurs when the control loses focus.
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/// </summary>
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public event EventHandler<RoutedEventArgs>? LostFocus
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{
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add { AddHandler(LostFocusEvent, value); }
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remove { RemoveHandler(LostFocusEvent, value); }
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}
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/// <summary>
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/// Occurs before the control loses focus.
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/// </summary>
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public event EventHandler<FocusChangingEventArgs>? LosingFocus
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{
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add { AddHandler(LosingFocusEvent, value); }
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remove { RemoveHandler(LosingFocusEvent, value); }
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}
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/// <summary>
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/// Occurs when a key is pressed while the control has focus.
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/// </summary>
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public event EventHandler<KeyEventArgs>? KeyDown
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{
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add { AddHandler(KeyDownEvent, value); }
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remove { RemoveHandler(KeyDownEvent, value); }
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}
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/// <summary>
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/// Occurs when a key is released while the control has focus.
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/// </summary>
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public event EventHandler<KeyEventArgs>? KeyUp
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{
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add { AddHandler(KeyUpEvent, value); }
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remove { RemoveHandler(KeyUpEvent, value); }
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}
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/// <summary>
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/// Occurs when a user typed some text while the control has focus.
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/// </summary>
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public event EventHandler<TextInputEventArgs>? TextInput
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{
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add { AddHandler(TextInputEvent, value); }
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remove { RemoveHandler(TextInputEvent, value); }
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}
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/// <summary>
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/// Occurs when an input element gains input focus and input method is looking for the corresponding client
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/// </summary>
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public event EventHandler<TextInputMethodClientRequestedEventArgs>? TextInputMethodClientRequested
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{
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add { AddHandler(TextInputMethodClientRequestedEvent, value); }
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remove { RemoveHandler(TextInputMethodClientRequestedEvent, value); }
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}
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/// <summary>
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/// Occurs when the pointer enters the control.
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/// </summary>
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public event EventHandler<PointerEventArgs>? PointerEntered
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{
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add { AddHandler(PointerEnteredEvent, value); }
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remove { RemoveHandler(PointerEnteredEvent, value); }
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}
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/// <summary>
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/// Occurs when the pointer leaves the control.
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/// </summary>
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public event EventHandler<PointerEventArgs>? PointerExited
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{
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add { AddHandler(PointerExitedEvent, value); }
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remove { RemoveHandler(PointerExitedEvent, value); }
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}
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/// <summary>
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/// Occurs when the pointer moves over the control.
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/// </summary>
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public event EventHandler<PointerEventArgs>? PointerMoved
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{
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add { AddHandler(PointerMovedEvent, value); }
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remove { RemoveHandler(PointerMovedEvent, value); }
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}
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/// <summary>
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/// Occurs when the pointer is pressed over the control.
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/// </summary>
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public event EventHandler<PointerPressedEventArgs>? PointerPressed
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{
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add { AddHandler(PointerPressedEvent, value); }
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remove { RemoveHandler(PointerPressedEvent, value); }
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}
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/// <summary>
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/// Occurs when the pointer is released over the control.
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/// </summary>
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public event EventHandler<PointerReleasedEventArgs>? PointerReleased
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{
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add { AddHandler(PointerReleasedEvent, value); }
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remove { RemoveHandler(PointerReleasedEvent, value); }
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}
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/// <summary>
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/// Occurs when the control or its child control is about to lose capture,
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/// event will not be triggered for a parent control if capture was transferred to another child of that parent control.
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/// </summary>
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internal event EventHandler<PointerCaptureChangingEventArgs>? PointerCaptureChanging
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{
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add => AddHandler(PointerCaptureChangingEvent, value);
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remove => RemoveHandler(PointerCaptureChangingEvent, value);
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}
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/// <summary>
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/// Occurs when the control or its child control loses the pointer capture for any reason,
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/// event will not be triggered for a parent control if capture was transferred to another child of that parent control.
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/// </summary>
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public event EventHandler<PointerCaptureLostEventArgs>? PointerCaptureLost
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{
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add => AddHandler(PointerCaptureLostEvent, value);
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remove => RemoveHandler(PointerCaptureLostEvent, value);
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}
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/// <summary>
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/// Occurs when the mouse is scrolled over the control.
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/// </summary>
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public event EventHandler<PointerWheelEventArgs>? PointerWheelChanged
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{
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add { AddHandler(PointerWheelChangedEvent, value); }
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remove { RemoveHandler(PointerWheelChangedEvent, value); }
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}
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/// <summary>
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/// Gets or sets a value indicating whether the control can receive focus.
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/// </summary>
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public bool Focusable
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{
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get { return GetValue(FocusableProperty); }
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set { SetValue(FocusableProperty, value); }
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}
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/// <summary>
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/// Gets or sets a value indicating whether the control is enabled for user interaction.
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/// </summary>
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public bool IsEnabled
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{
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get { return GetValue(IsEnabledProperty); }
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set { SetValue(IsEnabledProperty, value); }
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}
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/// <summary>
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/// Gets or sets associated mouse cursor.
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/// </summary>
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public Cursor? Cursor
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{
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get { return GetValue(CursorProperty); }
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set { SetValue(CursorProperty, value); }
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}
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/// <summary>
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/// Gets a value indicating whether keyboard focus is anywhere within the element or its visual tree child elements.
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/// </summary>
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public bool IsKeyboardFocusWithin
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{
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get => _isKeyboardFocusWithin;
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internal set => SetAndRaise(IsKeyboardFocusWithinProperty, ref _isKeyboardFocusWithin, value);
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}
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/// <summary>
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/// Gets a value indicating whether the control is focused.
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/// </summary>
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public bool IsFocused
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{
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get { return _isFocused; }
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private set { SetAndRaise(IsFocusedProperty, ref _isFocused, value); }
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}
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/// <summary>
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/// Gets or sets a value indicating whether the control is considered for hit testing.
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/// </summary>
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public bool IsHitTestVisible
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{
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get { return GetValue(IsHitTestVisibleProperty); }
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set { SetValue(IsHitTestVisibleProperty, value); }
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}
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/// <summary>
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/// Gets a value indicating whether the pointer is currently over the control.
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/// </summary>
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public bool IsPointerOver
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{
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get { return _isPointerOver; }
|
|
internal set { SetAndRaise(IsPointerOverProperty, ref _isPointerOver, value); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs when the user has completed a context input gesture, such as a right-click.
|
|
/// </summary>
|
|
public event EventHandler<ContextRequestedEventArgs>? ContextRequested
|
|
{
|
|
add => AddHandler(ContextRequestedEvent, value);
|
|
remove => RemoveHandler(ContextRequestedEvent, value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs when the context input gesture continues into another gesture, to notify the element that the context flyout should not be opened.
|
|
/// </summary>
|
|
public event EventHandler<RoutedEventArgs>? ContextCanceled
|
|
{
|
|
add => AddHandler(ContextCanceledEvent, value);
|
|
remove => RemoveHandler(ContextCanceledEvent, value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets a value that indicates whether the control is included in tab navigation.
|
|
/// </summary>
|
|
public bool IsTabStop
|
|
{
|
|
get => GetValue(IsTabStopProperty);
|
|
set => SetValue(IsTabStopProperty, value);
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public bool IsEffectivelyEnabled
|
|
{
|
|
get => _isEffectivelyEnabled;
|
|
private set
|
|
{
|
|
SetAndRaise(IsEffectivelyEnabledProperty, ref _isEffectivelyEnabled, value);
|
|
PseudoClasses.Set(":disabled", !value);
|
|
|
|
if (!IsEffectivelyEnabled && FocusManager.GetFocusManager(this) is { } focusManager
|
|
&& Equals(focusManager.GetFocusedElement(), this))
|
|
{
|
|
focusManager.ClearFocus();
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets a value that determines the order in which elements receive focus when the
|
|
/// user navigates through controls by pressing the Tab key.
|
|
/// </summary>
|
|
public int TabIndex
|
|
{
|
|
get => GetValue(TabIndexProperty);
|
|
set => SetValue(TabIndexProperty, value);
|
|
}
|
|
|
|
public List<KeyBinding> KeyBindings { get; } = new List<KeyBinding>();
|
|
|
|
/// <summary>
|
|
/// Allows a derived class to override the enabled state of the control.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Derived controls may wish to disable the enabled state of the control without overwriting the
|
|
/// user-supplied <see cref="IsEnabled"/> setting. This can be done by overriding this property
|
|
/// to return the overridden enabled state. If the value returned from <see cref="IsEnabledCore"/>
|
|
/// should change, then the derived control should call <see cref="UpdateIsEffectivelyEnabled()"/>.
|
|
/// </remarks>
|
|
protected virtual bool IsEnabledCore => IsEnabled;
|
|
|
|
public GestureRecognizerCollection GestureRecognizers
|
|
=> _gestureRecognizers ?? (_gestureRecognizers = new GestureRecognizerCollection(this));
|
|
|
|
/// <inheritdoc />
|
|
public bool Focus(NavigationMethod method = NavigationMethod.Unspecified, KeyModifiers keyModifiers = KeyModifiers.None)
|
|
{
|
|
return FocusManager.GetFocusManager(this)?.Focus(this, method, keyModifiers) ?? false;
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
protected override void OnDetachedFromVisualTreeCore(VisualTreeAttachmentEventArgs e)
|
|
{
|
|
base.OnDetachedFromVisualTreeCore(e);
|
|
|
|
if (IsFocused)
|
|
{
|
|
var root = e.AttachmentPoint ?? e.RootVisual;
|
|
((FocusManager?)e.PresentationSource.InputRoot.FocusManager)
|
|
?.ClearFocusOnElementRemoved(this, root);
|
|
}
|
|
|
|
IsKeyboardFocusWithin = false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// This method is used to execute the action on an effective IInputElement when a corresponding access key has been invoked.
|
|
/// By default, the Focus() method is invoked with the NavigationMethod.Tab to indicate a visual focus adorner.
|
|
/// Overwrite this method if other methods or additional functionality is needed when an item should receive the focus.
|
|
/// </summary>
|
|
/// <param name="e">AccessKeyEventArgs are passed on to indicate if there are multiple matches or not.</param>
|
|
protected virtual void OnAccessKey(RoutedEventArgs e)
|
|
{
|
|
Focus(NavigationMethod.Tab);
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
protected override void OnAttachedToVisualTreeCore(VisualTreeAttachmentEventArgs e)
|
|
{
|
|
base.OnAttachedToVisualTreeCore(e);
|
|
UpdateIsEffectivelyEnabled();
|
|
}
|
|
|
|
private void OnGotFocusCore(GotFocusEventArgs e)
|
|
{
|
|
var isFocused = e.Source == this;
|
|
_isFocusVisible = isFocused && (e.NavigationMethod == NavigationMethod.Directional || e.NavigationMethod == NavigationMethod.Tab);
|
|
IsFocused = isFocused;
|
|
OnGotFocus(e);
|
|
}
|
|
|
|
protected virtual void OnGettingFocus(FocusChangingEventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
protected virtual void OnLosingFocus(FocusChangingEventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="GotFocusEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnGotFocus(GotFocusEventArgs e)
|
|
{
|
|
}
|
|
|
|
private void OnLostFocusCore(RoutedEventArgs e)
|
|
{
|
|
_isFocusVisible = false;
|
|
IsFocused = false;
|
|
OnLostFocus(e);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="LostFocusEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnLostFocus(RoutedEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="KeyDownEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnKeyDown(KeyEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="KeyUpEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnKeyUp(KeyEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="TextInputEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnTextInput(TextInputEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerEnteredEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnPointerEntered(PointerEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerExitedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnPointerExited(PointerEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerMovedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnPointerMoved(PointerEventArgs e)
|
|
{
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerPressedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnPointerPressed(PointerPressedEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerReleasedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnPointerReleased(PointerReleasedEventArgs e)
|
|
{
|
|
}
|
|
|
|
private void OnGesturePointerReleased(PointerReleasedEventArgs e)
|
|
{
|
|
if (!e.IsGestureRecognitionSkipped)
|
|
if (_gestureRecognizers?.HandlePointerReleased(e) == true)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
|
|
private void OnGesturePointerCaptureLost(PointerCaptureLostEventArgs e)
|
|
{
|
|
_gestureRecognizers?.HandleCaptureLost(e.Pointer);
|
|
}
|
|
|
|
private void OnGesturePointerPressed(PointerPressedEventArgs e)
|
|
{
|
|
if (!e.IsGestureRecognitionSkipped)
|
|
if (_gestureRecognizers?.HandlePointerPressed(e) == true)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
|
|
private void OnGesturePointerMoved(PointerEventArgs e)
|
|
{
|
|
if (!e.IsGestureRecognitionSkipped)
|
|
if (_gestureRecognizers?.HandlePointerMoved(e) == true)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when FocusManager get the next TabStop to interact with the focused control.
|
|
/// </summary>
|
|
/// <returns>Next tab stop.</returns>
|
|
protected internal virtual InputElement? GetNextTabStopOverride() => null;
|
|
|
|
/// <summary>
|
|
/// Called when FocusManager get the previous TabStop to interact with the focused control.
|
|
/// </summary>
|
|
/// <returns>Previous tab stop.</returns>
|
|
protected internal virtual InputElement? GetPreviousTabStopOverride() => null;
|
|
|
|
/// <summary>
|
|
/// Called when FocusManager is looking for the first focusable element from the specified search scope.
|
|
/// </summary>
|
|
/// <returns>First focusable element if available.</returns>
|
|
protected internal virtual InputElement? GetFirstFocusableElementOverride() => null;
|
|
|
|
/// <summary>
|
|
/// Called when FocusManager is looking for the last focusable element from the specified search scope.
|
|
/// </summary>
|
|
/// <returns>Last focusable element if available/>.</returns>
|
|
protected internal virtual InputElement? GetLastFocusableElementOverride() => null;
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerCaptureChangingEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
internal virtual void OnPointerCaptureChanging(PointerCaptureChangingEventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerCaptureLostEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnPointerCaptureLost(PointerCaptureLostEventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
internal static bool ProcessTabStop(IInputElement? contentRoot,
|
|
IInputElement? focusedElement,
|
|
IInputElement? candidateTabStopElement,
|
|
bool isReverse,
|
|
bool didCycleFocusAtRootVisual,
|
|
out IInputElement? newTabStop)
|
|
{
|
|
newTabStop = null;
|
|
bool isTabStopOverridden = false;
|
|
bool isCandidateTabStopOverridden = false;
|
|
IInputElement? currentFocusedTarget = focusedElement;
|
|
InputElement? focusedTargetAsIE = focusedElement as InputElement;
|
|
InputElement? candidateTargetAsIE = candidateTabStopElement as InputElement;
|
|
InputElement? newCandidateTargetAsIE = null;
|
|
IInputElement? newCandidateTabStop = null;
|
|
IInputElement? spNewTabStop = null;
|
|
|
|
if (focusedTargetAsIE != null)
|
|
{
|
|
isTabStopOverridden = focusedTargetAsIE.ProcessTabStopInternal(candidateTabStopElement, isReverse, didCycleFocusAtRootVisual, out spNewTabStop);
|
|
}
|
|
|
|
if (!isTabStopOverridden && candidateTargetAsIE != null)
|
|
{
|
|
isTabStopOverridden = candidateTargetAsIE.ProcessCandidateTabStopInternal(focusedElement, null, isReverse, out spNewTabStop);
|
|
}
|
|
else if (isTabStopOverridden && newTabStop != null)
|
|
{
|
|
newCandidateTargetAsIE = spNewTabStop as InputElement;
|
|
if (newCandidateTargetAsIE != null)
|
|
{
|
|
isCandidateTabStopOverridden = newCandidateTargetAsIE.ProcessCandidateTabStopInternal(focusedElement, spNewTabStop, isReverse, out newCandidateTabStop);
|
|
}
|
|
}
|
|
|
|
if (isCandidateTabStopOverridden)
|
|
{
|
|
if (newCandidateTabStop != null)
|
|
{
|
|
newTabStop = newCandidateTabStop;
|
|
}
|
|
|
|
isTabStopOverridden = true;
|
|
}
|
|
else if (isTabStopOverridden)
|
|
{
|
|
if (newTabStop != null)
|
|
{
|
|
newTabStop = spNewTabStop;
|
|
}
|
|
|
|
isTabStopOverridden = true;
|
|
}
|
|
|
|
return isTabStopOverridden;
|
|
}
|
|
|
|
private bool ProcessTabStopInternal(IInputElement? candidateTabStopElement,
|
|
bool isReverse,
|
|
bool didCycleFocusAtRootVisual,
|
|
out IInputElement? newTabStop)
|
|
{
|
|
InputElement? current = this;
|
|
|
|
newTabStop = null;
|
|
var candidateTabStopOverridden = false;
|
|
|
|
while (current != null && !candidateTabStopOverridden)
|
|
{
|
|
candidateTabStopOverridden = current.ProcessTabStopOverride(this,
|
|
candidateTabStopElement,
|
|
isReverse,
|
|
didCycleFocusAtRootVisual,
|
|
ref newTabStop);
|
|
|
|
current = (current as Visual)?.Parent as InputElement;
|
|
}
|
|
return candidateTabStopOverridden;
|
|
}
|
|
|
|
private bool ProcessCandidateTabStopInternal(IInputElement? currentTabStop,
|
|
IInputElement? overridenCandidateTabStopElement,
|
|
bool isReverse,
|
|
out IInputElement? newTabStop)
|
|
{
|
|
InputElement? current = this;
|
|
|
|
newTabStop = null;
|
|
var candidateTabStopOverridden = false;
|
|
|
|
while (current != null && !candidateTabStopOverridden)
|
|
{
|
|
candidateTabStopOverridden = current.ProcessCandidateTabStopOverride(currentTabStop,
|
|
this,
|
|
overridenCandidateTabStopElement,
|
|
isReverse,
|
|
ref newTabStop);
|
|
|
|
current = (current as Visual)?.Parent as InputElement;
|
|
}
|
|
return candidateTabStopOverridden;
|
|
}
|
|
|
|
protected internal virtual bool ProcessTabStopOverride(IInputElement? focusedElement,
|
|
IInputElement? candidateTabStopElement,
|
|
bool isReverse,
|
|
bool didCycleFocusAtRootVisual,
|
|
ref IInputElement? newTabStop)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
protected internal virtual bool ProcessCandidateTabStopOverride(IInputElement? focusedElement,
|
|
IInputElement? candidateTabStopElement,
|
|
IInputElement? overridenCandidateTabStopElement,
|
|
bool isReverse,
|
|
ref IInputElement? newTabStop)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="PointerWheelChangedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnPointerWheelChanged(PointerWheelEventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="TappedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnTapped(TappedEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="RightTappedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnRightTapped(TappedEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="DoubleTappedEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnDoubleTapped(TappedEventArgs e)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when an unhandled <see cref="HoldingEvent"/> reaches an element in its
|
|
/// route that is derived from this class. Implement this method to add class handling
|
|
/// for this event.
|
|
/// </summary>
|
|
/// <param name="e">Data about the event.</param>
|
|
protected virtual void OnHolding(HoldingRoutedEventArgs e)
|
|
{
|
|
}
|
|
|
|
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
|
|
{
|
|
base.OnPropertyChanged(change);
|
|
|
|
if (change.Property == IsFocusedProperty)
|
|
{
|
|
UpdatePseudoClasses(change.GetNewValue<bool>(), null);
|
|
}
|
|
else if (change.Property == IsPointerOverProperty)
|
|
{
|
|
UpdatePseudoClasses(null, change.GetNewValue<bool>());
|
|
}
|
|
else if (change.Property == IsKeyboardFocusWithinProperty)
|
|
{
|
|
PseudoClasses.Set(":focus-within", change.GetNewValue<bool>());
|
|
}
|
|
else if (change.Property == IsVisibleProperty)
|
|
{
|
|
if (!change.GetNewValue<bool>() && IsKeyboardFocusWithin && FocusManager.GetFocusManager(this) is { } focusManager)
|
|
{
|
|
if (focusManager.GetFocusedElement() is { } focusedElement && VisualParent != null)
|
|
{
|
|
focusManager.ClearFocusOnElementRemoved(focusedElement, VisualParent);
|
|
}
|
|
else
|
|
{
|
|
focusManager.ClearFocus();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the <see cref="IsEffectivelyEnabled"/> property value according to the parent
|
|
/// control's enabled state and <see cref="IsEnabledCore"/>.
|
|
/// </summary>
|
|
protected void UpdateIsEffectivelyEnabled()
|
|
{
|
|
UpdateIsEffectivelyEnabled(this.GetVisualParent<InputElement>());
|
|
}
|
|
|
|
private static void IsEnabledChanged(AvaloniaPropertyChangedEventArgs e)
|
|
{
|
|
((InputElement)e.Sender).UpdateIsEffectivelyEnabled();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called before the <see cref="PointerEntered"/> event occurs.
|
|
/// </summary>
|
|
/// <param name="e">The event args.</param>
|
|
private void OnPointerEnteredCore(PointerEventArgs e)
|
|
{
|
|
IsPointerOver = true;
|
|
OnPointerEntered(e);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called before the <see cref="PointerExited"/> event occurs.
|
|
/// </summary>
|
|
/// <param name="e">The event args.</param>
|
|
private void OnPointerExitedCore(PointerEventArgs e)
|
|
{
|
|
IsPointerOver = false;
|
|
OnPointerExited(e);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the <see cref="IsEffectivelyEnabled"/> property based on the parent's
|
|
/// <see cref="IsEffectivelyEnabled"/>.
|
|
/// </summary>
|
|
/// <param name="parent">The parent control.</param>
|
|
private void UpdateIsEffectivelyEnabled(InputElement? parent)
|
|
{
|
|
IsEffectivelyEnabled = IsEnabledCore && (parent?.IsEffectivelyEnabled ?? true);
|
|
|
|
// PERF-SENSITIVE: This is called on entire hierarchy and using foreach or LINQ
|
|
// will cause extra allocations and overhead.
|
|
|
|
var children = VisualChildren;
|
|
|
|
// ReSharper disable once ForCanBeConvertedToForeach
|
|
for (int i = 0; i < children.Count; ++i)
|
|
{
|
|
var child = children[i] as InputElement;
|
|
|
|
child?.UpdateIsEffectivelyEnabled(this);
|
|
}
|
|
}
|
|
|
|
private void UpdatePseudoClasses(bool? isFocused, bool? isPointerOver)
|
|
{
|
|
if (isFocused.HasValue)
|
|
{
|
|
PseudoClasses.Set(":focus", isFocused.Value);
|
|
PseudoClasses.Set(":focus-visible", _isFocusVisible);
|
|
}
|
|
|
|
if (isPointerOver.HasValue)
|
|
{
|
|
PseudoClasses.Set(":pointerover", isPointerOver.Value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|