A cross-platform UI framework for .NET
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using Avalonia.Media;
using Xunit;
#if AVALONIA_SKIA
namespace Avalonia.Skia.RenderTests
#else
using Avalonia.Direct2D1.RenderTests;
namespace Avalonia.Direct2D1.RenderTests.Media
#endif
{
public class GeometryDrawingTests : TestBase
{
public GeometryDrawingTests()
: base(@"Media\GeometryDrawing")
{
}
private static GeometryDrawing CreateGeometryDrawing()
{
GeometryDrawing geometryDrawing = new GeometryDrawing();
EllipseGeometry ellipse = new EllipseGeometry();
ellipse.RadiusX = 100;
ellipse.RadiusY = 100;
geometryDrawing.Geometry = ellipse;
return geometryDrawing;
}
[Fact]
public void DrawingGeometry_WithPen()
{
GeometryDrawing geometryDrawing = CreateGeometryDrawing();
geometryDrawing.Pen = new Pen(new SolidColorBrush(Color.FromArgb(255, 0, 0, 0)), 10);
Assert.Equal(210, geometryDrawing.GetBounds().Height);
Assert.Equal(210, geometryDrawing.GetBounds().Width);
}
[Fact]
public void DrawingGeometry_WithoutPen()
{
GeometryDrawing geometryDrawing = CreateGeometryDrawing();
Assert.Equal(200, geometryDrawing.GetBounds().Height);
Assert.Equal(200, geometryDrawing.GetBounds().Width);
}
}
}