A cross-platform UI framework for .NET
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// Copyright (c) The Perspex Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Linq;
using System.IO;
using System.Reactive.Linq;
using Perspex;
using Perspex.Animation;
using Perspex.Collections;
using Perspex.Controls;
using Perspex.Controls.Html;
using Perspex.Controls.Primitives;
using Perspex.Controls.Shapes;
using Perspex.Controls.Templates;
using Perspex.Diagnostics;
using Perspex.Layout;
using Perspex.Media;
using Perspex.Media.Imaging;
#if PERSPEX_GTK
using Perspex.Gtk;
#endif
using ReactiveUI;
namespace TestApplication
{
internal class Program
{
private static void Main(string[] args)
{
// The version of ReactiveUI currently included is for WPF and so expects a WPF
// dispatcher. This makes sure it's initialized.
System.Windows.Threading.Dispatcher foo = System.Windows.Threading.Dispatcher.CurrentDispatcher;
new App();
MainWindow.RootNamespace = "TestApplication";
var wnd = MainWindow.Create();
DevTools.Attach(wnd);
Application.Current.Run(wnd);
}
}
}