A cross-platform UI framework for .NET
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using Avalonia.Interactivity;
namespace Avalonia.Controls.Primitives
{
/// <summary>
/// Allows to customize text searching in <see cref="SelectingItemsControl"/>.
/// </summary>
public static class TextSearch
{
/// <summary>
/// Defines the Text attached property.
/// This text will be considered during text search in <see cref="SelectingItemsControl"/> (such as <see cref="ComboBox"/>)
/// </summary>
public static readonly AttachedProperty<string?> TextProperty
= AvaloniaProperty.RegisterAttached<Interactive, string?>("Text", typeof(TextSearch));
/// <summary>
/// Sets the <see cref="TextProperty"/> for a control.
/// </summary>
/// <param name="control">The control</param>
/// <param name="text">The search text to set</param>
public static void SetText(Control control, string? text)
{
control.SetValue(TextProperty, text);
}
/// <summary>
/// Gets the <see cref="TextProperty"/> of a control.
/// </summary>
/// <param name="control">The control</param>
/// <returns>The property value</returns>
public static string? GetText(Control control)
{
return control.GetValue(TextProperty);
}
}
}