A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="Button.cs" company="Steven Kirk">
// Copyright 2013 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Controls
{
using System;
using Perspex.Input;
using Perspex.Interactivity;
public enum ClickMode
{
Release,
Press,
}
public class Button : ContentControl
{
public static readonly PerspexProperty<ClickMode> ClickModeProperty =
PerspexProperty.Register<Button, ClickMode>("ClickMode");
public static readonly RoutedEvent<RoutedEventArgs> ClickEvent =
RoutedEvent.Register<Button, RoutedEventArgs>("Click", RoutingStrategy.Bubble);
static Button()
{
FocusableProperty.OverrideDefaultValue(typeof(Button), true);
}
public event EventHandler<RoutedEventArgs> Click
{
add { this.AddHandler(ClickEvent, value); }
remove { this.RemoveHandler(ClickEvent, value); }
}
public ClickMode ClickMode
{
get { return this.GetValue(ClickModeProperty); }
set { this.SetValue(ClickModeProperty, value); }
}
protected override Size MeasureOverride(Size availableSize)
{
return base.MeasureOverride(availableSize);
}
protected override Size ArrangeOverride(Size finalSize)
{
return base.ArrangeOverride(finalSize);
}
protected virtual void OnClick()
{
}
protected override void OnPointerPressed(PointerPressEventArgs e)
{
base.OnPointerPressed(e);
this.Classes.Add(":pressed");
e.Device.Capture(this);
e.Handled = true;
if (this.ClickMode == ClickMode.Press)
{
this.RaiseClickEvent();
}
}
protected override void OnPointerReleased(PointerEventArgs e)
{
base.OnPointerReleased(e);
e.Device.Capture(null);
this.Classes.Remove(":pressed");
e.Handled = true;
if (this.ClickMode == ClickMode.Release && this.Classes.Contains(":pointerover"))
{
this.RaiseClickEvent();
}
}
private void RaiseClickEvent()
{
this.OnClick();
RoutedEventArgs click = new RoutedEventArgs
{
RoutedEvent = ClickEvent,
};
this.RaiseEvent(click);
}
}
}