A cross-platform UI framework for .NET
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using System;
using System.Globalization;
namespace Avalonia.Data.Core
{
public class LogicalNotNode : ExpressionNode, ITransformNode
{
public override string Description => "!";
protected override void NextValueChanged(object? value)
{
base.NextValueChanged(Negate(value));
}
private static object Negate(object? value)
{
var notification = value as BindingNotification;
var v = BindingNotification.ExtractValue(value);
BindingNotification GenerateError(Exception e)
{
notification ??= new BindingNotification(AvaloniaProperty.UnsetValue);
notification.AddError(e, BindingErrorType.Error);
notification.ClearValue();
return notification;
}
if (v != AvaloniaProperty.UnsetValue)
{
var s = v as string;
if (s != null)
{
bool result;
if (bool.TryParse(s, out result))
{
return !result;
}
else
{
return GenerateError(new InvalidCastException($"Unable to convert '{s}' to bool."));
}
}
else
{
try
{
var boolean = Convert.ToBoolean(v, CultureInfo.InvariantCulture);
if (notification is object)
{
notification.SetValue(!boolean);
return notification;
}
else
{
return !boolean;
}
}
catch (InvalidCastException)
{
// The error message here is "Unable to cast object of type 'System.Object'
// to type 'System.IConvertible'" which is kinda useless so provide our own.
return GenerateError(new InvalidCastException($"Unable to convert '{v}' to bool."));
}
catch (Exception e)
{
return GenerateError(e);
}
}
}
return notification ?? AvaloniaProperty.UnsetValue;
}
public object? Transform(object? value)
{
if (value is null)
return null;
var originalType = value.GetType();
var negated = Negate(value);
if (negated is BindingNotification)
{
return negated;
}
return Convert.ChangeType(negated, originalType);
}
}
}