A cross-platform UI framework for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

60 lines
2.2 KiB

using System;
using Avalonia.VisualTree;
namespace Avalonia.Input.TextInput
{
public interface ITextInputMethodClient
{
/// <summary>
/// The cursor rectangle relative to the TextViewVisual
/// </summary>
Rect CursorRectangle { get; }
/// <summary>
/// Should be fired when cursor rectangle is changed inside the TextViewVisual
/// </summary>
event EventHandler CursorRectangleChanged;
/// <summary>
/// The visual that's showing the text
/// </summary>
IVisual TextViewVisual { get; }
/// <summary>
/// Should be fired when text-hosting visual is changed
/// </summary>
event EventHandler TextViewVisualChanged;
/// <summary>
/// Indicates if TextViewVisual is capable of displaying non-commited input on the cursor position
/// </summary>
bool SupportsPreedit { get; }
/// <summary>
/// Sets the non-commited input string
/// </summary>
void SetPreeditText(string text);
/// <summary>
/// Indicates if text input client is capable of providing the text around the cursor
/// </summary>
bool SupportsSurroundingText { get; }
/// <summary>
/// Returns the text around the cursor, usually the current paragraph, the cursor position inside that text and selection start position
/// </summary>
TextInputMethodSurroundingText SurroundingText { get; }
/// <summary>
/// Should be fired when surrounding text changed
/// </summary>
event EventHandler SurroundingTextChanged;
/// <summary>
/// Returns the text before the cursor. Must return a non-empty string if cursor is not at the beginning of the text entry
/// </summary>
string TextBeforeCursor { get; }
/// <summary>
/// Returns the text before the cursor. Must return a non-empty string if cursor is not at the end of the text entry
/// </summary>
string TextAfterCursor { get; }
}
public struct TextInputMethodSurroundingText
{
public string Text { get; set; }
public int CursorOffset { get; set; }
public int AnchorOffset { get; set; }
}
}