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1430 lines
58 KiB
1430 lines
58 KiB
using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Linq;
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using Avalonia.Controls.Primitives;
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using Avalonia.Controls.Utils;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.Layout;
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using Avalonia.Logging;
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using Avalonia.Utilities;
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using Avalonia.VisualTree;
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namespace Avalonia.Controls
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{
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/// <summary>
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/// Arranges and virtualizes content on a single line that is oriented either horizontally or vertically.
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/// </summary>
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public class VirtualizingStackPanel : VirtualizingPanel, IScrollSnapPointsInfo
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{
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/// <summary>
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/// Defines the <see cref="Orientation"/> property.
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/// </summary>
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public static readonly StyledProperty<Orientation> OrientationProperty =
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StackPanel.OrientationProperty.AddOwner<VirtualizingStackPanel>();
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/// <summary>
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/// Defines the <see cref="AreHorizontalSnapPointsRegular"/> property.
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/// </summary>
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public static readonly StyledProperty<bool> AreHorizontalSnapPointsRegularProperty =
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AvaloniaProperty.Register<VirtualizingStackPanel, bool>(nameof(AreHorizontalSnapPointsRegular));
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/// <summary>
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/// Defines the <see cref="AreVerticalSnapPointsRegular"/> property.
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/// </summary>
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public static readonly StyledProperty<bool> AreVerticalSnapPointsRegularProperty =
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AvaloniaProperty.Register<VirtualizingStackPanel, bool>(nameof(AreVerticalSnapPointsRegular));
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/// <summary>
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/// Defines the <see cref="HorizontalSnapPointsChanged"/> event.
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/// </summary>
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public static readonly RoutedEvent<RoutedEventArgs> HorizontalSnapPointsChangedEvent =
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RoutedEvent.Register<VirtualizingStackPanel, RoutedEventArgs>(
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nameof(HorizontalSnapPointsChanged),
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RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="VerticalSnapPointsChanged"/> event.
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/// </summary>
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public static readonly RoutedEvent<RoutedEventArgs> VerticalSnapPointsChangedEvent =
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RoutedEvent.Register<VirtualizingStackPanel, RoutedEventArgs>(
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nameof(VerticalSnapPointsChanged),
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RoutingStrategies.Bubble);
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/// <summary>
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/// Defines the <see cref="CacheLength"/> property.
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/// </summary>
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public static readonly StyledProperty<double> CacheLengthProperty =
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AvaloniaProperty.Register<VirtualizingStackPanel, double>(nameof(CacheLength), 0.0,
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validate: v => v is >= 0 and <= 2);
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private static readonly AttachedProperty<object?> RecycleKeyProperty =
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AvaloniaProperty.RegisterAttached<VirtualizingStackPanel, Control, object?>("RecycleKey");
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private static readonly object s_itemIsItsOwnContainer = new object();
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private readonly Action<Control, int> _recycleElement;
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private readonly Action<Control> _recycleElementOnItemRemoved;
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private readonly Action<Control, int, int> _updateElementIndex;
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private int _scrollToIndex = -1;
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private Control? _scrollToElement;
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private bool _isInLayout;
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private bool _isWaitingForViewportUpdate;
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private double _lastEstimatedElementSizeU = 25;
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private RealizedStackElements? _measureElements;
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private RealizedStackElements? _realizedElements;
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private IScrollAnchorProvider? _scrollAnchorProvider;
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private Rect _viewport;
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private Dictionary<object, Stack<Control>>? _recyclePool;
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private Control? _focusedElement;
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private int _focusedIndex = -1;
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private Control? _realizingElement;
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private int _realizingIndex = -1;
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private double _bufferFactor;
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private bool _hasReachedStart = false;
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private bool _hasReachedEnd = false;
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private Rect _lastMeasuredExtendedViewport;
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private Rect _lastKnownExtendedViewport;
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static VirtualizingStackPanel()
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{
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CacheLengthProperty.Changed.AddClassHandler<VirtualizingStackPanel>((x, e) => x.OnCacheLengthChanged(e));
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}
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public VirtualizingStackPanel()
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{
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_recycleElement = RecycleElement;
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_recycleElementOnItemRemoved = RecycleElementOnItemRemoved;
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_updateElementIndex = UpdateElementIndex;
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_bufferFactor = Math.Max(0, CacheLength);
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EffectiveViewportChanged += OnEffectiveViewportChanged;
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}
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/// <summary>
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/// Gets or sets the axis along which items are laid out.
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/// </summary>
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/// <value>
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/// One of the enumeration values that specifies the axis along which items are laid out.
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/// The default is Vertical.
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/// </value>
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public Orientation Orientation
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{
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get => GetValue(OrientationProperty);
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set => SetValue(OrientationProperty, value);
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}
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/// <summary>
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/// Occurs when the measurements for horizontal snap points change.
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/// </summary>
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public event EventHandler<RoutedEventArgs>? HorizontalSnapPointsChanged
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{
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add => AddHandler(HorizontalSnapPointsChangedEvent, value);
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remove => RemoveHandler(HorizontalSnapPointsChangedEvent, value);
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}
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/// <summary>
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/// Occurs when the measurements for vertical snap points change.
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/// </summary>
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public event EventHandler<RoutedEventArgs>? VerticalSnapPointsChanged
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{
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add => AddHandler(VerticalSnapPointsChangedEvent, value);
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remove => RemoveHandler(VerticalSnapPointsChangedEvent, value);
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}
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/// <summary>
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/// Gets or sets whether the horizontal snap points for the <see cref="VirtualizingStackPanel"/> are equidistant from each other.
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/// </summary>
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public bool AreHorizontalSnapPointsRegular
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{
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get => GetValue(AreHorizontalSnapPointsRegularProperty);
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set => SetValue(AreHorizontalSnapPointsRegularProperty, value);
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}
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/// <summary>
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/// Gets or sets whether the vertical snap points for the <see cref="VirtualizingStackPanel"/> are equidistant from each other.
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/// </summary>
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public bool AreVerticalSnapPointsRegular
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{
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get => GetValue(AreVerticalSnapPointsRegularProperty);
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set => SetValue(AreVerticalSnapPointsRegularProperty, value);
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}
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/// <summary>
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/// Gets or sets the CacheLength.
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/// </summary>
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/// <remarks>The factor determines how much additional space to maintain above and below the viewport.
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/// A value of 0.5 means half the viewport size will be buffered on each side (up-down or left-right)
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/// This uses more memory as more UI elements are realized, but greatly reduces the number of Measure-Arrange
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/// cycles which can cause heavy GC pressure depending on the complexity of the item layouts.
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/// </remarks>
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public double CacheLength
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{
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get => GetValue(CacheLengthProperty);
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set => SetValue(CacheLengthProperty, value);
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}
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/// <summary>
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/// Gets the index of the first realized element, or -1 if no elements are realized.
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/// </summary>
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public int FirstRealizedIndex => _realizedElements?.FirstIndex ?? -1;
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/// <summary>
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/// Gets the index of the last realized element, or -1 if no elements are realized.
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/// </summary>
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public int LastRealizedIndex => _realizedElements?.LastIndex ?? -1;
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/// <summary>
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/// Returns the viewport that contains any visible elements
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/// </summary>
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internal Rect ViewPort => _viewport;
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/// <summary>
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/// Returns the extended viewport that contains any visible elements and the additional elements for fast scrolling (viewport * CacheLength * 2)
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/// </summary>
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internal Rect LastMeasuredExtendedViewPort => _lastMeasuredExtendedViewport;
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protected override Size MeasureOverride(Size availableSize)
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{
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var items = Items;
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if (items.Count == 0)
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return default;
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var orientation = Orientation;
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// If we're bringing an item into view, ignore any layout passes until we receive a new
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// effective viewport.
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if (_isWaitingForViewportUpdate)
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return EstimateDesiredSize(orientation, items.Count);
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_isInLayout = true;
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try
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{
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_realizedElements?.ValidateStartU(Orientation);
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_realizedElements ??= new();
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_measureElements ??= new();
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// We need to set the lastEstimatedElementSizeU before calling CalculateDesiredSize()
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_ = EstimateElementSizeU();
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// We handle horizontal and vertical layouts here so X and Y are abstracted to:
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// - Horizontal layouts: U = horizontal, V = vertical
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// - Vertical layouts: U = vertical, V = horizontal
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var viewport = CalculateMeasureViewport(orientation, items);
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// If the viewport is disjunct then we can recycle everything.
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if (viewport.viewportIsDisjunct)
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_realizedElements.RecycleAllElements(_recycleElement);
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// Do the measure, creating/recycling elements as necessary to fill the viewport. Don't
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// write to _realizedElements yet, only _measureElements.
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RealizeElements(items, availableSize, ref viewport);
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// Now swap the measureElements and realizedElements collection.
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(_measureElements, _realizedElements) = (_realizedElements, _measureElements);
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_measureElements.ResetForReuse();
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// If there is a focused element is outside the visible viewport (i.e.
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// _focusedElement is non-null), ensure it's measured.
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_focusedElement?.Measure(availableSize);
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return CalculateDesiredSize(orientation, items.Count, viewport);
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}
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finally
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{
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_isInLayout = false;
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}
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}
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protected override Size ArrangeOverride(Size finalSize)
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{
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if (_realizedElements is null)
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return default;
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_isInLayout = true;
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try
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{
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var orientation = Orientation;
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var u = _realizedElements!.StartU;
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for (var i = 0; i < _realizedElements.Count; ++i)
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{
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var e = _realizedElements.Elements[i];
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if (e is not null)
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{
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var sizeU = _realizedElements.SizeU[i];
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var rect = orientation == Orientation.Horizontal ?
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new Rect(u, 0, sizeU, finalSize.Height) :
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new Rect(0, u, finalSize.Width, sizeU);
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e.Arrange(rect);
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if (e.IsVisible && _viewport.Intersects(rect))
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{
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try
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{
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_scrollAnchorProvider?.RegisterAnchorCandidate(e);
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}
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catch (InvalidOperationException ex)
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{
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// Element might have been removed/reparented during virtualization; ignore but log for diagnostics.
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Logger.TryGet(LogEventLevel.Verbose, LogArea.Layout)?.Log(this,
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"RegisterAnchorCandidate ignored for {Element}: not a descendant of ScrollAnchorProvider. {Message}",
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e, ex.Message);
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}
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}
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u += orientation == Orientation.Horizontal ? rect.Width : rect.Height;
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}
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}
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// Ensure that the focused element is in the correct position.
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if (_focusedElement is not null && _focusedIndex >= 0)
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{
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u = GetOrEstimateElementU(_focusedIndex);
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var rect = orientation == Orientation.Horizontal ?
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new Rect(u, 0, _focusedElement.DesiredSize.Width, finalSize.Height) :
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new Rect(0, u, finalSize.Width, _focusedElement.DesiredSize.Height);
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_focusedElement.Arrange(rect);
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}
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return finalSize;
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}
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finally
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{
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_isInLayout = false;
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RaiseEvent(new RoutedEventArgs(Orientation == Orientation.Horizontal ? HorizontalSnapPointsChangedEvent : VerticalSnapPointsChangedEvent));
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}
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}
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protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
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{
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base.OnAttachedToVisualTree(e);
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_scrollAnchorProvider = this.FindAncestorOfType<IScrollAnchorProvider>();
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}
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protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
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{
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base.OnDetachedFromVisualTree(e);
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_scrollAnchorProvider = null;
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}
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protected override void OnItemsChanged(IReadOnlyList<object?> items, NotifyCollectionChangedEventArgs e)
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{
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InvalidateMeasure();
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// Always update special elements
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UpdateSpecialElementsOnItemsChanged(e);
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if (_realizedElements is null)
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return;
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switch (e.Action)
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{
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case NotifyCollectionChangedAction.Add:
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_realizedElements.ItemsInserted(e.NewStartingIndex, e.NewItems!.Count, _updateElementIndex);
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break;
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case NotifyCollectionChangedAction.Remove:
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_realizedElements.ItemsRemoved(e.OldStartingIndex, e.OldItems!.Count, _updateElementIndex, _recycleElementOnItemRemoved);
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break;
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case NotifyCollectionChangedAction.Replace:
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_realizedElements.ItemsReplaced(e.OldStartingIndex, e.OldItems!.Count, _recycleElementOnItemRemoved);
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break;
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case NotifyCollectionChangedAction.Move:
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if (e.OldStartingIndex < 0)
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{
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goto case NotifyCollectionChangedAction.Reset;
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}
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_realizedElements.ItemsRemoved(e.OldStartingIndex, e.OldItems!.Count, _updateElementIndex, _recycleElementOnItemRemoved);
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var insertIndex = e.NewStartingIndex;
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if (e.NewStartingIndex > e.OldStartingIndex)
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{
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insertIndex -= e.OldItems!.Count - 1;
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}
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_realizedElements.ItemsInserted(insertIndex, e.NewItems!.Count, _updateElementIndex);
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break;
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case NotifyCollectionChangedAction.Reset:
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_realizedElements.ItemsReset(_recycleElementOnItemRemoved);
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break;
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}
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}
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private void UpdateSpecialElementsOnItemsChanged(NotifyCollectionChangedEventArgs e)
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{
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switch (e.Action)
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{
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case NotifyCollectionChangedAction.Add:
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if (_focusedElement is not null && e.NewStartingIndex <= _focusedIndex)
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{
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var oldIndex = _focusedIndex;
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_focusedIndex += e.NewItems!.Count;
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_updateElementIndex(_focusedElement, oldIndex, _focusedIndex);
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}
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if (_scrollToElement is not null && e.NewStartingIndex <= _scrollToIndex)
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{
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_scrollToIndex += e.NewItems!.Count;
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}
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break;
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case NotifyCollectionChangedAction.Remove:
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if (_focusedElement is not null)
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{
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if (e.OldStartingIndex <= _focusedIndex && _focusedIndex < e.OldStartingIndex + e.OldItems!.Count)
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{
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RecycleFocusedElement();
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}
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else if (e.OldStartingIndex < _focusedIndex)
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{
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var oldIndex = _focusedIndex;
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_focusedIndex -= e.OldItems!.Count;
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_updateElementIndex(_focusedElement, oldIndex, _focusedIndex);
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}
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}
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if (_scrollToElement is not null)
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{
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if (e.OldStartingIndex <= _scrollToIndex && _scrollToIndex < e.OldStartingIndex + e.OldItems!.Count)
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{
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RecycleScrollToElement();
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}
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else if (e.OldStartingIndex < _scrollToIndex)
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{
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_scrollToIndex -= e.OldItems!.Count;
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}
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}
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break;
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case NotifyCollectionChangedAction.Replace:
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if (_focusedElement is not null && e.OldStartingIndex <= _focusedIndex && _focusedIndex < e.OldStartingIndex + e.OldItems!.Count)
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{
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RecycleFocusedElement();
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}
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if (_scrollToElement is not null && e.OldStartingIndex <= _scrollToIndex && _scrollToIndex < e.OldStartingIndex + e.OldItems!.Count)
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{
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RecycleScrollToElement();
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}
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break;
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case NotifyCollectionChangedAction.Move:
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if (e.OldStartingIndex < 0)
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{
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goto case NotifyCollectionChangedAction.Reset;
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}
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if (_focusedElement is not null)
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{
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if (e.OldStartingIndex <= _focusedIndex && _focusedIndex < e.OldStartingIndex + e.OldItems!.Count)
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{
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var oldIndex = _focusedIndex;
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_focusedIndex = e.NewStartingIndex + (_focusedIndex - e.OldStartingIndex);
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_updateElementIndex(_focusedElement, oldIndex, _focusedIndex);
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}
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else
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{
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var newFocusedIndex = _focusedIndex;
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if (e.OldStartingIndex < _focusedIndex)
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{
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newFocusedIndex -= e.OldItems!.Count;
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}
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if (e.NewStartingIndex <= newFocusedIndex)
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{
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newFocusedIndex += e.NewItems!.Count;
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}
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if (newFocusedIndex != _focusedIndex)
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{
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var oldIndex = _focusedIndex;
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_focusedIndex = newFocusedIndex;
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_updateElementIndex(_focusedElement, oldIndex, _focusedIndex);
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}
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}
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}
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if (_scrollToElement is not null)
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{
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if (e.OldStartingIndex <= _scrollToIndex && _scrollToIndex < e.OldStartingIndex + e.OldItems!.Count)
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{
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_scrollToIndex = e.NewStartingIndex + (_scrollToIndex - e.OldStartingIndex);
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}
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else
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{
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var newScrollToIndex = _scrollToIndex;
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if (e.OldStartingIndex < _scrollToIndex)
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{
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newScrollToIndex -= e.OldItems!.Count;
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}
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if (e.NewStartingIndex <= newScrollToIndex)
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{
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newScrollToIndex += e.NewItems!.Count;
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}
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_scrollToIndex = newScrollToIndex;
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}
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}
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break;
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case NotifyCollectionChangedAction.Reset:
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if (_focusedElement is not null)
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{
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RecycleFocusedElement();
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}
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if (_scrollToElement is not null)
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{
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RecycleScrollToElement();
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}
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break;
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}
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}
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protected override void OnItemsControlChanged(ItemsControl? oldValue)
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{
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base.OnItemsControlChanged(oldValue);
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if (oldValue is not null)
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oldValue.PropertyChanged -= OnItemsControlPropertyChanged;
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if (ItemsControl is not null)
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ItemsControl.PropertyChanged += OnItemsControlPropertyChanged;
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_realizedElements?.ResetForReuse();
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_measureElements?.ResetForReuse();
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if (ItemsControl is not null && _focusedElement is not null)
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{
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RecycleFocusedElement();
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}
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if (ItemsControl is not null && _scrollToElement is not null)
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{
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RecycleScrollToElement();
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}
|
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if (ItemsControl is null)
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{
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_focusedElement = null;
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_scrollToElement = null;
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}
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_focusedIndex = -1;
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_scrollToIndex = -1;
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}
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|
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protected override IInputElement? GetControl(NavigationDirection direction, IInputElement? from, bool wrap)
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{
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var count = Items.Count;
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var fromControl = from as Control;
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|
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if (count == 0 ||
|
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(fromControl is null && direction is not NavigationDirection.First and not NavigationDirection.Last))
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return null;
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|
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var horiz = Orientation == Orientation.Horizontal;
|
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var fromIndex = fromControl != null ? IndexFromContainer(fromControl) : -1;
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var toIndex = fromIndex;
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|
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switch (direction)
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{
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case NavigationDirection.First:
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toIndex = 0;
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break;
|
|
case NavigationDirection.Last:
|
|
toIndex = count - 1;
|
|
break;
|
|
case NavigationDirection.Next:
|
|
++toIndex;
|
|
break;
|
|
case NavigationDirection.Previous:
|
|
--toIndex;
|
|
break;
|
|
case NavigationDirection.Left:
|
|
if (horiz)
|
|
--toIndex;
|
|
break;
|
|
case NavigationDirection.Right:
|
|
if (horiz)
|
|
++toIndex;
|
|
break;
|
|
case NavigationDirection.Up:
|
|
if (!horiz)
|
|
--toIndex;
|
|
break;
|
|
case NavigationDirection.Down:
|
|
if (!horiz)
|
|
++toIndex;
|
|
break;
|
|
default:
|
|
return null;
|
|
}
|
|
|
|
if (fromIndex == toIndex)
|
|
return from;
|
|
|
|
if (wrap)
|
|
{
|
|
if (toIndex < 0)
|
|
toIndex = count - 1;
|
|
else if (toIndex >= count)
|
|
toIndex = 0;
|
|
}
|
|
|
|
return ScrollIntoView(toIndex);
|
|
}
|
|
|
|
protected internal override IEnumerable<Control>? GetRealizedContainers()
|
|
{
|
|
return _realizedElements?.Elements.Where(x => x is not null)!;
|
|
}
|
|
|
|
protected internal override Control? ContainerFromIndex(int index)
|
|
{
|
|
if (index < 0 || index >= Items.Count)
|
|
return null;
|
|
if (_scrollToIndex == index)
|
|
return _scrollToElement;
|
|
if (_focusedIndex == index)
|
|
return _focusedElement;
|
|
if (index == _realizingIndex)
|
|
return _realizingElement;
|
|
if (GetRealizedElement(index) is { } realized)
|
|
return realized;
|
|
if (Items[index] is Control c && c.GetValue(RecycleKeyProperty) == s_itemIsItsOwnContainer)
|
|
return c;
|
|
return null;
|
|
}
|
|
|
|
protected internal override int IndexFromContainer(Control container)
|
|
{
|
|
if (container == _scrollToElement)
|
|
return _scrollToIndex;
|
|
if (container == _focusedElement)
|
|
return _focusedIndex;
|
|
if (container == _realizingElement)
|
|
return _realizingIndex;
|
|
return _realizedElements?.GetIndex(container) ?? -1;
|
|
}
|
|
|
|
protected internal override Control? ScrollIntoView(int index)
|
|
{
|
|
var items = Items;
|
|
|
|
if (_isInLayout || index < 0 || index >= items.Count || _realizedElements is null || !IsEffectivelyVisible)
|
|
return null;
|
|
|
|
if (GetRealizedElement(index) is Control element)
|
|
{
|
|
element.BringIntoView();
|
|
return element;
|
|
}
|
|
else if (this.GetLayoutRoot() is {} root)
|
|
{
|
|
// Create and measure the element to be brought into view. Store it in a field so that
|
|
// it can be re-used in the layout pass.
|
|
var scrollToElement = GetOrCreateElement(items, index);
|
|
|
|
scrollToElement.Measure(Size.Infinity);
|
|
|
|
// Get the expected position of the element and put it in place.
|
|
var anchorU = GetOrEstimateElementU(index);
|
|
var rect = Orientation == Orientation.Horizontal ?
|
|
new Rect(anchorU, 0, scrollToElement.DesiredSize.Width, scrollToElement.DesiredSize.Height) :
|
|
new Rect(0, anchorU, scrollToElement.DesiredSize.Width, scrollToElement.DesiredSize.Height);
|
|
scrollToElement.Arrange(rect);
|
|
|
|
// Store the element and index so that they can be used in the layout pass.
|
|
_scrollToElement = scrollToElement;
|
|
_scrollToIndex = index;
|
|
|
|
// If the item being brought into view was added since the last layout pass then
|
|
// our bounds won't be updated, so any containing scroll viewers will not have an
|
|
// updated extent. Do a layout pass to ensure that the containing scroll viewers
|
|
// will be able to scroll the new item into view.
|
|
if (!Bounds.Contains(rect) && !_viewport.Contains(rect))
|
|
{
|
|
_isWaitingForViewportUpdate = true;
|
|
root.LayoutManager.ExecuteLayoutPass();
|
|
_isWaitingForViewportUpdate = false;
|
|
}
|
|
|
|
// Try to bring the item into view.
|
|
scrollToElement.BringIntoView();
|
|
|
|
// If the viewport does not contain the item to scroll to, set _isWaitingForViewportUpdate:
|
|
// this should cause the following chain of events:
|
|
// - Measure is first done with the old viewport (which will be a no-op, see MeasureOverride)
|
|
// - The viewport is then updated by the layout system which invalidates our measure
|
|
// - Measure is then done with the new viewport.
|
|
_isWaitingForViewportUpdate = !_viewport.Contains(rect);
|
|
root.LayoutManager.ExecuteLayoutPass();
|
|
|
|
// If for some reason the layout system didn't give us a new viewport during the layout, we
|
|
// need to do another layout pass as the one that took place was a no-op.
|
|
if (_isWaitingForViewportUpdate)
|
|
{
|
|
_isWaitingForViewportUpdate = false;
|
|
InvalidateMeasure();
|
|
root.LayoutManager.ExecuteLayoutPass();
|
|
}
|
|
|
|
// During the previous BringIntoView, the scroll width extent might have been out of date if
|
|
// elements have different widths. Because of that, the ScrollViewer might not scroll to the correct offset.
|
|
// After the previous BringIntoView, Y offset should be correct and an extra layout pass has been executed,
|
|
// hence the width extent should be correct now, and we can try to scroll again.
|
|
scrollToElement.BringIntoView();
|
|
|
|
_scrollToElement = null;
|
|
_scrollToIndex = -1;
|
|
return scrollToElement;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
internal IReadOnlyList<Control?> GetRealizedElements()
|
|
{
|
|
return _realizedElements?.Elements ?? Array.Empty<Control>();
|
|
}
|
|
|
|
private MeasureViewport CalculateMeasureViewport(Orientation orientation, IReadOnlyList<object?> items)
|
|
{
|
|
Debug.Assert(_realizedElements is not null);
|
|
|
|
// Use the extended viewport for calculations
|
|
var viewport = _lastMeasuredExtendedViewport;
|
|
|
|
// Get the viewport in the orientation direction.
|
|
var viewportStart = orientation == Orientation.Horizontal ? viewport.X : viewport.Y;
|
|
var viewportEnd = orientation == Orientation.Horizontal ? viewport.Right : viewport.Bottom;
|
|
|
|
// Get or estimate the anchor element from which to start realization. If we are
|
|
// scrolling to an element, use that as the anchor element. Otherwise, estimate the
|
|
// anchor element based on the current viewport.
|
|
int anchorIndex;
|
|
double anchorU;
|
|
|
|
if (_scrollToIndex >= 0 && _scrollToElement is not null)
|
|
{
|
|
anchorIndex = _scrollToIndex;
|
|
anchorU = orientation == Orientation.Horizontal ? _scrollToElement.Bounds.Left : _scrollToElement.Bounds.Top;
|
|
}
|
|
else
|
|
{
|
|
GetOrEstimateAnchorElementForViewport(
|
|
viewportStart,
|
|
viewportEnd,
|
|
items.Count,
|
|
out anchorIndex,
|
|
out anchorU);
|
|
}
|
|
|
|
// Check if the anchor element is not within the currently realized elements.
|
|
var disjunct = anchorIndex < _realizedElements.FirstIndex ||
|
|
anchorIndex > _realizedElements.LastIndex;
|
|
|
|
return new MeasureViewport
|
|
{
|
|
anchorIndex = anchorIndex,
|
|
anchorU = anchorU,
|
|
viewportUStart = viewportStart,
|
|
viewportUEnd = viewportEnd,
|
|
viewportIsDisjunct = disjunct,
|
|
};
|
|
}
|
|
|
|
private Size CalculateDesiredSize(Orientation orientation, int itemCount, in MeasureViewport viewport)
|
|
{
|
|
var sizeU = 0.0;
|
|
var sizeV = viewport.measuredV;
|
|
|
|
if (viewport.lastIndex >= 0)
|
|
{
|
|
var remaining = itemCount - viewport.lastIndex - 1;
|
|
sizeU = viewport.realizedEndU + (remaining * _lastEstimatedElementSizeU);
|
|
}
|
|
|
|
return orientation == Orientation.Horizontal ? new(sizeU, sizeV) : new(sizeV, sizeU);
|
|
}
|
|
|
|
private Size EstimateDesiredSize(Orientation orientation, int itemCount)
|
|
{
|
|
if (_scrollToIndex >= 0 && _scrollToElement is not null)
|
|
{
|
|
// We have an element to scroll to, so we can estimate the desired size based on the
|
|
// element's position and the remaining elements.
|
|
var remaining = itemCount - _scrollToIndex - 1;
|
|
var u = orientation == Orientation.Horizontal ?
|
|
_scrollToElement.Bounds.Right :
|
|
_scrollToElement.Bounds.Bottom;
|
|
var sizeU = u + (remaining * _lastEstimatedElementSizeU);
|
|
return orientation == Orientation.Horizontal ?
|
|
new(sizeU, DesiredSize.Height) :
|
|
new(DesiredSize.Width, sizeU);
|
|
}
|
|
|
|
return DesiredSize;
|
|
}
|
|
|
|
private double EstimateElementSizeU()
|
|
{
|
|
if (_realizedElements is null)
|
|
return _lastEstimatedElementSizeU;
|
|
|
|
var orientation = Orientation;
|
|
var total = 0.0;
|
|
var divisor = 0.0;
|
|
|
|
// Average the desired size of the realized, measured elements.
|
|
foreach (var element in _realizedElements.Elements)
|
|
{
|
|
if (element is null || !element.IsMeasureValid)
|
|
continue;
|
|
var sizeU = orientation == Orientation.Horizontal ?
|
|
element.DesiredSize.Width :
|
|
element.DesiredSize.Height;
|
|
total += sizeU;
|
|
++divisor;
|
|
}
|
|
|
|
// Check we have enough information on which to base our estimate.
|
|
if (divisor == 0 || total == 0)
|
|
return _lastEstimatedElementSizeU;
|
|
|
|
// Store and return the estimate.
|
|
return _lastEstimatedElementSizeU = total / divisor;
|
|
}
|
|
|
|
private void GetOrEstimateAnchorElementForViewport(
|
|
double viewportStartU,
|
|
double viewportEndU,
|
|
int itemCount,
|
|
out int index,
|
|
out double position)
|
|
{
|
|
// We have no elements, or we're at the start of the viewport.
|
|
if (itemCount <= 0 || MathUtilities.IsZero(viewportStartU))
|
|
{
|
|
index = 0;
|
|
position = 0;
|
|
return;
|
|
}
|
|
|
|
// If we have realised elements and a valid StartU then try to use this information to
|
|
// get the anchor element.
|
|
if (_realizedElements?.StartU is { } u && !double.IsNaN(u))
|
|
{
|
|
var orientation = Orientation;
|
|
|
|
for (var i = 0; i < _realizedElements.Elements.Count; ++i)
|
|
{
|
|
if (_realizedElements.Elements[i] is not { } element)
|
|
continue;
|
|
|
|
var sizeU = orientation == Orientation.Horizontal ?
|
|
element.DesiredSize.Width :
|
|
element.DesiredSize.Height;
|
|
var endU = u + sizeU;
|
|
|
|
if (endU > viewportStartU && u < viewportEndU)
|
|
{
|
|
index = _realizedElements.FirstIndex + i;
|
|
position = u;
|
|
return;
|
|
}
|
|
|
|
u = endU;
|
|
}
|
|
}
|
|
|
|
// We don't have any realized elements in the requested viewport, or can't rely on
|
|
// StartU being valid. Estimate the index using only the estimated element size.
|
|
var estimatedSize = EstimateElementSizeU();
|
|
|
|
// Estimate the element at the start of the viewport.
|
|
var startIndex = Math.Min((int)(viewportStartU / estimatedSize), itemCount - 1);
|
|
index = startIndex;
|
|
position = startIndex * estimatedSize;
|
|
}
|
|
|
|
private double GetOrEstimateElementU(int index)
|
|
{
|
|
// Return the position of the existing element if realized.
|
|
var u = _realizedElements?.GetElementU(index) ?? double.NaN;
|
|
|
|
if (!double.IsNaN(u))
|
|
return u;
|
|
|
|
// Estimate the element size.
|
|
var estimatedSize = EstimateElementSizeU();
|
|
|
|
// If we have a valid StartU, use it to anchor estimates relative to the realized range.
|
|
if (_realizedElements is { } realized && !double.IsNaN(realized.StartU))
|
|
{
|
|
var first = realized.FirstIndex;
|
|
var last = realized.LastIndex;
|
|
|
|
if (index < first)
|
|
{
|
|
return realized.StartU - ((first - index) * estimatedSize);
|
|
}
|
|
|
|
if (index > last)
|
|
{
|
|
var sizes = realized.SizeU;
|
|
var realizedSpan = 0.0;
|
|
|
|
for (var i = 0; i < sizes.Count; ++i)
|
|
{
|
|
var sizeU = sizes[i];
|
|
realizedSpan += double.IsNaN(sizeU) ? estimatedSize : sizeU;
|
|
}
|
|
|
|
return realized.StartU + realizedSpan + ((index - last - 1) * estimatedSize);
|
|
}
|
|
}
|
|
|
|
return index * estimatedSize;
|
|
}
|
|
|
|
private void RealizeElements(
|
|
IReadOnlyList<object?> items,
|
|
Size availableSize,
|
|
ref MeasureViewport viewport)
|
|
{
|
|
Debug.Assert(_measureElements is not null);
|
|
Debug.Assert(_realizedElements is not null);
|
|
Debug.Assert(items.Count > 0);
|
|
|
|
var index = viewport.anchorIndex;
|
|
var horizontal = Orientation == Orientation.Horizontal;
|
|
var u = viewport.anchorU;
|
|
|
|
// Reset boundary flags
|
|
_hasReachedStart = false;
|
|
_hasReachedEnd = false;
|
|
|
|
// If the anchor element is at the beginning of, or before, the start of the viewport
|
|
// then we can recycle all elements before it.
|
|
if (u <= viewport.anchorU)
|
|
_realizedElements.RecycleElementsBefore(viewport.anchorIndex, _recycleElement);
|
|
|
|
// Start at the anchor element and move forwards, realizing elements.
|
|
do
|
|
{
|
|
_realizingIndex = index;
|
|
var e = GetOrCreateElement(items, index);
|
|
_realizingElement = e;
|
|
|
|
e.Measure(availableSize);
|
|
|
|
var sizeU = horizontal ? e.DesiredSize.Width : e.DesiredSize.Height;
|
|
var sizeV = horizontal ? e.DesiredSize.Height : e.DesiredSize.Width;
|
|
|
|
_measureElements!.Add(index, e, u, sizeU);
|
|
viewport.measuredV = Math.Max(viewport.measuredV, sizeV);
|
|
|
|
u += sizeU;
|
|
++index;
|
|
_realizingIndex = -1;
|
|
_realizingElement = null;
|
|
} while (u < viewport.viewportUEnd && index < items.Count);
|
|
|
|
// Check if we reached the end of the collection
|
|
_hasReachedEnd = index >= items.Count;
|
|
|
|
// Store the last index and end U position for the desired size calculation.
|
|
viewport.lastIndex = index - 1;
|
|
viewport.realizedEndU = u;
|
|
|
|
// We can now recycle elements after the last element.
|
|
_realizedElements.RecycleElementsAfter(viewport.lastIndex, _recycleElement);
|
|
|
|
// Next move backwards from the anchor element, realizing elements.
|
|
index = viewport.anchorIndex - 1;
|
|
u = viewport.anchorU;
|
|
|
|
while (u > viewport.viewportUStart && index >= 0)
|
|
{
|
|
var e = GetOrCreateElement(items, index);
|
|
|
|
e.Measure(availableSize);
|
|
var sizeU = horizontal ? e.DesiredSize.Width : e.DesiredSize.Height;
|
|
var sizeV = horizontal ? e.DesiredSize.Height : e.DesiredSize.Width;
|
|
u -= sizeU;
|
|
|
|
_measureElements!.Add(index, e, u, sizeU);
|
|
viewport.measuredV = Math.Max(viewport.measuredV, sizeV);
|
|
--index;
|
|
}
|
|
|
|
// Check if we reached the start of the collection
|
|
_hasReachedStart = index < 0;
|
|
|
|
// We can now recycle elements before the first element.
|
|
_realizedElements.RecycleElementsBefore(index + 1, _recycleElement);
|
|
}
|
|
|
|
private Control GetOrCreateElement(IReadOnlyList<object?> items, int index)
|
|
{
|
|
Debug.Assert(ItemContainerGenerator is not null);
|
|
|
|
if ((GetRealizedElement(index) ??
|
|
GetRealizedElement(index, ref _focusedIndex, ref _focusedElement) ??
|
|
GetRealizedElement(index, ref _scrollToIndex, ref _scrollToElement)) is { } realized)
|
|
return realized;
|
|
|
|
var item = items[index];
|
|
var generator = ItemContainerGenerator!;
|
|
|
|
if (generator.NeedsContainer(item, index, out var recycleKey))
|
|
{
|
|
return GetRecycledElement(item, index, recycleKey) ??
|
|
CreateElement(item, index, recycleKey);
|
|
}
|
|
else
|
|
{
|
|
return GetItemAsOwnContainer(item, index);
|
|
}
|
|
}
|
|
|
|
private Control? GetRealizedElement(int index)
|
|
{
|
|
return _realizedElements?.GetElement(index);
|
|
}
|
|
|
|
private static Control? GetRealizedElement(
|
|
int index,
|
|
ref int specialIndex,
|
|
ref Control? specialElement)
|
|
{
|
|
if (specialIndex == index)
|
|
{
|
|
Debug.Assert(specialElement is not null);
|
|
|
|
var result = specialElement;
|
|
specialIndex = -1;
|
|
specialElement = null;
|
|
return result;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private Control GetItemAsOwnContainer(object? item, int index)
|
|
{
|
|
Debug.Assert(ItemContainerGenerator is not null);
|
|
|
|
var controlItem = (Control)item!;
|
|
var generator = ItemContainerGenerator!;
|
|
|
|
if (!controlItem.IsSet(RecycleKeyProperty))
|
|
{
|
|
generator.PrepareItemContainer(controlItem, controlItem, index);
|
|
AddInternalChild(controlItem);
|
|
controlItem.SetValue(RecycleKeyProperty, s_itemIsItsOwnContainer);
|
|
generator.ItemContainerPrepared(controlItem, item, index);
|
|
}
|
|
|
|
controlItem.SetCurrentValue(Visual.IsVisibleProperty, true);
|
|
return controlItem;
|
|
}
|
|
|
|
private Control? GetRecycledElement(object? item, int index, object? recycleKey)
|
|
{
|
|
Debug.Assert(ItemContainerGenerator is not null);
|
|
|
|
if (recycleKey is null)
|
|
return null;
|
|
|
|
var generator = ItemContainerGenerator!;
|
|
|
|
if (_recyclePool?.TryGetValue(recycleKey, out var recyclePool) == true && recyclePool.Count > 0)
|
|
{
|
|
var recycled = recyclePool.Pop();
|
|
recycled.SetCurrentValue(Visual.IsVisibleProperty, true);
|
|
generator.PrepareItemContainer(recycled, item, index);
|
|
AddInternalChild(recycled);
|
|
generator.ItemContainerPrepared(recycled, item, index);
|
|
return recycled;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private Control CreateElement(object? item, int index, object? recycleKey)
|
|
{
|
|
Debug.Assert(ItemContainerGenerator is not null);
|
|
|
|
var generator = ItemContainerGenerator!;
|
|
var container = generator.CreateContainer(item, index, recycleKey);
|
|
|
|
container.SetValue(RecycleKeyProperty, recycleKey);
|
|
generator.PrepareItemContainer(container, item, index);
|
|
AddInternalChild(container);
|
|
generator.ItemContainerPrepared(container, item, index);
|
|
|
|
return container;
|
|
}
|
|
|
|
private void RecycleElement(Control element, int index)
|
|
{
|
|
Debug.Assert(ItemsControl is not null);
|
|
Debug.Assert(ItemContainerGenerator is not null);
|
|
|
|
_scrollAnchorProvider?.UnregisterAnchorCandidate(element);
|
|
|
|
var recycleKey = element.GetValue(RecycleKeyProperty);
|
|
|
|
if (recycleKey is null)
|
|
{
|
|
ItemContainerGenerator!.ClearItemContainer(element);
|
|
RemoveInternalChild(element);
|
|
}
|
|
else if (recycleKey == s_itemIsItsOwnContainer)
|
|
{
|
|
element.SetCurrentValue(Visual.IsVisibleProperty, false);
|
|
}
|
|
else if (KeyboardNavigation.GetTabOnceActiveElement(ItemsControl) == element)
|
|
{
|
|
_focusedElement = element;
|
|
_focusedIndex = index;
|
|
}
|
|
else
|
|
{
|
|
ItemContainerGenerator!.ClearItemContainer(element);
|
|
PushToRecyclePool(recycleKey, element);
|
|
element.SetCurrentValue(Visual.IsVisibleProperty, false);
|
|
RemoveInternalChild(element);
|
|
}
|
|
}
|
|
|
|
private void RecycleElementOnItemRemoved(Control element)
|
|
{
|
|
Debug.Assert(ItemContainerGenerator is not null);
|
|
|
|
_scrollAnchorProvider?.UnregisterAnchorCandidate(element);
|
|
|
|
var recycleKey = element.GetValue(RecycleKeyProperty);
|
|
|
|
if (recycleKey is null)
|
|
{
|
|
ItemContainerGenerator!.ClearItemContainer(element);
|
|
RemoveInternalChild(element);
|
|
}
|
|
else if (recycleKey == s_itemIsItsOwnContainer)
|
|
{
|
|
RemoveInternalChild(element);
|
|
}
|
|
else
|
|
{
|
|
ItemContainerGenerator!.ClearItemContainer(element);
|
|
PushToRecyclePool(recycleKey, element);
|
|
element.SetCurrentValue(Visual.IsVisibleProperty, false);
|
|
RemoveInternalChild(element);
|
|
}
|
|
}
|
|
|
|
private void RecycleFocusedElement()
|
|
{
|
|
if (_focusedElement != null)
|
|
{
|
|
RecycleElementOnItemRemoved(_focusedElement);
|
|
}
|
|
_focusedElement = null;
|
|
_focusedIndex = -1;
|
|
}
|
|
|
|
private void RecycleScrollToElement()
|
|
{
|
|
if (_scrollToElement != null)
|
|
{
|
|
RecycleElementOnItemRemoved(_scrollToElement);
|
|
}
|
|
_scrollToElement = null;
|
|
_scrollToIndex = -1;
|
|
}
|
|
|
|
private void PushToRecyclePool(object recycleKey, Control element)
|
|
{
|
|
_recyclePool ??= new();
|
|
|
|
if (!_recyclePool.TryGetValue(recycleKey, out var pool))
|
|
{
|
|
pool = new();
|
|
_recyclePool.Add(recycleKey, pool);
|
|
}
|
|
|
|
pool.Push(element);
|
|
}
|
|
|
|
private void UpdateElementIndex(Control element, int oldIndex, int newIndex)
|
|
{
|
|
Debug.Assert(ItemContainerGenerator is not null);
|
|
|
|
ItemContainerGenerator.ItemContainerIndexChanged(element, oldIndex, newIndex);
|
|
}
|
|
|
|
private Rect CalculateExtendedViewport(bool vertical, double viewportSize, double bufferSize)
|
|
{
|
|
|
|
var extendedViewportStart = vertical ?
|
|
Math.Max(0, _viewport.Top - bufferSize) :
|
|
Math.Max(0, _viewport.Left - bufferSize);
|
|
|
|
var extendedViewportEnd = vertical ?
|
|
Math.Min(Bounds.Height, _viewport.Bottom + bufferSize) :
|
|
Math.Min(Bounds.Width, _viewport.Right + bufferSize);
|
|
|
|
// If we are at the start of the list, append 2 * CacheLength additional items
|
|
// If we are at the end of the list, prepend 2 * CacheLength additional items
|
|
// - this way we always maintain "2 * CacheLength * element" items.
|
|
if (vertical)
|
|
{
|
|
var spaceAbove = _viewport.Top - bufferSize;
|
|
var spaceBelow = Bounds.Height - (_viewport.Bottom + bufferSize);
|
|
|
|
if (spaceAbove < 0 && spaceBelow >= 0)
|
|
extendedViewportEnd = Math.Min(Bounds.Height, extendedViewportEnd + Math.Abs(spaceAbove));
|
|
if (spaceAbove >= 0 && spaceBelow < 0)
|
|
extendedViewportStart = Math.Max(0, extendedViewportStart - Math.Abs(spaceBelow));
|
|
}
|
|
else
|
|
{
|
|
var spaceLeft = _viewport.Left - bufferSize;
|
|
var spaceRight = Bounds.Width - (_viewport.Right + bufferSize);
|
|
|
|
if (spaceLeft < 0 && spaceRight >= 0)
|
|
extendedViewportEnd = Math.Min(Bounds.Width, extendedViewportEnd + Math.Abs(spaceLeft));
|
|
if (spaceLeft >= 0 && spaceRight < 0)
|
|
extendedViewportStart = Math.Max(0, extendedViewportStart - Math.Abs(spaceRight));
|
|
}
|
|
|
|
if (vertical)
|
|
{
|
|
return new Rect(
|
|
_viewport.X,
|
|
extendedViewportStart,
|
|
_viewport.Width,
|
|
extendedViewportEnd - extendedViewportStart);
|
|
}
|
|
else
|
|
{
|
|
return new Rect(
|
|
extendedViewportStart,
|
|
_viewport.Y,
|
|
extendedViewportEnd - extendedViewportStart,
|
|
_viewport.Height);
|
|
}
|
|
}
|
|
|
|
private void OnEffectiveViewportChanged(object? sender, EffectiveViewportChangedEventArgs e)
|
|
{
|
|
var vertical = Orientation == Orientation.Vertical;
|
|
var oldViewportStart = vertical ? _viewport.Top : _viewport.Left;
|
|
var oldViewportEnd = vertical ? _viewport.Bottom : _viewport.Right;
|
|
var oldExtendedViewportStart = vertical ? _lastMeasuredExtendedViewport.Top : _lastMeasuredExtendedViewport.Left;
|
|
var oldExtendedViewportEnd = vertical ? _lastMeasuredExtendedViewport.Bottom : _lastMeasuredExtendedViewport.Right;
|
|
|
|
// Update current viewport
|
|
_viewport = e.EffectiveViewport.Intersect(new(Bounds.Size));
|
|
_isWaitingForViewportUpdate = false;
|
|
|
|
// Calculate buffer sizes based on viewport dimensions
|
|
var viewportSize = vertical ? _viewport.Height : _viewport.Width;
|
|
var bufferSize = viewportSize * _bufferFactor;
|
|
|
|
var extendedViewPort = CalculateExtendedViewport(vertical, viewportSize, bufferSize);
|
|
|
|
// Determine if we need a new measure
|
|
var newViewportStart = vertical ? _viewport.Top : _viewport.Left;
|
|
var newViewportEnd = vertical ? _viewport.Bottom : _viewport.Right;
|
|
var newExtendedViewportStart = vertical ? extendedViewPort.Top : extendedViewPort.Left;
|
|
var newExtendedViewportEnd = vertical ? extendedViewPort.Bottom : extendedViewPort.Right;
|
|
|
|
var needsMeasure = false;
|
|
|
|
// Case 1: Viewport has changed significantly
|
|
if (!MathUtilities.AreClose(oldViewportStart, newViewportStart) ||
|
|
!MathUtilities.AreClose(oldViewportEnd, newViewportEnd))
|
|
{
|
|
// Case 1a: The new viewport exceeds the old extended viewport
|
|
if (newViewportStart < oldExtendedViewportStart ||
|
|
newViewportEnd > oldExtendedViewportEnd)
|
|
{
|
|
needsMeasure = true;
|
|
}
|
|
// Case 1b: The extended viewport has changed significantly
|
|
else if (!MathUtilities.AreClose(oldExtendedViewportStart, newExtendedViewportStart) ||
|
|
!MathUtilities.AreClose(oldExtendedViewportEnd, newExtendedViewportEnd))
|
|
{
|
|
// Check if we're about to scroll into an area where we don't have realized elements
|
|
// This would be the case if we're near the edge of our current extended viewport
|
|
var nearingEdge = false;
|
|
|
|
if (_realizedElements != null)
|
|
{
|
|
var firstRealizedElementU = _realizedElements.StartU;
|
|
var lastRealizedElementU = _realizedElements.StartU;
|
|
|
|
for (var i = 0; i < _realizedElements.Count; i++)
|
|
{
|
|
lastRealizedElementU += _realizedElements.SizeU[i];
|
|
}
|
|
|
|
// If scrolling up/left and nearing the top/left edge of realized elements
|
|
if (newViewportStart < oldViewportStart &&
|
|
newViewportStart - newExtendedViewportStart < bufferSize)
|
|
{
|
|
// Edge case: We're at item 0 with excess measurement space.
|
|
// Skip re-measuring since we're at the list start and it won't change the result.
|
|
// This prevents redundant Measure-Arrange cycles when at list beginning.
|
|
nearingEdge = !_hasReachedStart;
|
|
}
|
|
|
|
// If scrolling down/right and nearing the bottom/right edge of realized elements
|
|
if (newViewportEnd > oldViewportEnd &&
|
|
newExtendedViewportEnd - newViewportEnd < bufferSize)
|
|
{
|
|
// Edge case: We're at the last item with excess measurement space.
|
|
// Skip re-measuring since we're at the list end and it won't change the result.
|
|
// This prevents redundant Measure-Arrange cycles when at list beginning.
|
|
nearingEdge = !_hasReachedEnd;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nearingEdge = true;
|
|
}
|
|
|
|
needsMeasure = nearingEdge;
|
|
}
|
|
}
|
|
|
|
// Supplementary check: detect viewport growth after a previous shrink.
|
|
// The main comparison (Cases 1a/1b) uses _extendedViewport which only updates
|
|
// on measure. When the viewport shrinks (e.g. ComboBox popup during filtering),
|
|
// _extendedViewport stays stale-large, masking subsequent growth. Compare against
|
|
// _lastKnownExtendedViewport (always updated) to catch this case.
|
|
if (!needsMeasure)
|
|
{
|
|
var lastKnownStart = vertical ? _lastKnownExtendedViewport.Top : _lastKnownExtendedViewport.Left;
|
|
var lastKnownEnd = vertical ? _lastKnownExtendedViewport.Bottom : _lastKnownExtendedViewport.Right;
|
|
if (newViewportStart < lastKnownStart || newViewportEnd > lastKnownEnd)
|
|
{
|
|
needsMeasure = true;
|
|
}
|
|
}
|
|
|
|
_lastKnownExtendedViewport = extendedViewPort;
|
|
|
|
if (needsMeasure)
|
|
{
|
|
// Only update the measure viewport when triggering a measure. This keeps the
|
|
// wider realization range available for externally-triggered measures (e.g. from
|
|
// OnItemsChanged), ensuring enough items are realized.
|
|
_lastMeasuredExtendedViewport = extendedViewPort;
|
|
InvalidateMeasure();
|
|
}
|
|
}
|
|
|
|
private void OnItemsControlPropertyChanged(object? sender, AvaloniaPropertyChangedEventArgs e)
|
|
{
|
|
if (_focusedElement is not null &&
|
|
e.Property == KeyboardNavigation.TabOnceActiveElementProperty &&
|
|
e.GetOldValue<IInputElement?>() == _focusedElement)
|
|
{
|
|
// TabOnceActiveElement has moved away from _focusedElement so we can recycle it.
|
|
RecycleElement(_focusedElement, _focusedIndex);
|
|
_focusedElement = null;
|
|
_focusedIndex = -1;
|
|
}
|
|
}
|
|
|
|
private void OnCacheLengthChanged(AvaloniaPropertyChangedEventArgs e)
|
|
{
|
|
var newValue = e.GetNewValue<double>();
|
|
_bufferFactor = newValue;
|
|
|
|
// Force a recalculation of the extended viewport on the next layout pass
|
|
InvalidateMeasure();
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public IReadOnlyList<double> GetIrregularSnapPoints(Orientation orientation, SnapPointsAlignment snapPointsAlignment)
|
|
{
|
|
if(_realizedElements == null)
|
|
return new List<double>();
|
|
|
|
return new VirtualizingSnapPointsList(_realizedElements, ItemsControl?.ItemsSource?.Count() ?? 0, orientation, Orientation, snapPointsAlignment, EstimateElementSizeU());
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public double GetRegularSnapPoints(Orientation orientation, SnapPointsAlignment snapPointsAlignment, out double offset)
|
|
{
|
|
offset = 0f;
|
|
var firstRealizedChild = _realizedElements?.Elements.FirstOrDefault();
|
|
|
|
if (firstRealizedChild == null)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
double snapPoint = 0;
|
|
|
|
switch (Orientation)
|
|
{
|
|
case Orientation.Horizontal:
|
|
if (!AreHorizontalSnapPointsRegular)
|
|
throw new InvalidOperationException();
|
|
|
|
snapPoint = firstRealizedChild.Bounds.Width;
|
|
switch (snapPointsAlignment)
|
|
{
|
|
case SnapPointsAlignment.Near:
|
|
offset = 0;
|
|
break;
|
|
case SnapPointsAlignment.Center:
|
|
offset = (firstRealizedChild.Bounds.Right - firstRealizedChild.Bounds.Left) / 2;
|
|
break;
|
|
case SnapPointsAlignment.Far:
|
|
offset = firstRealizedChild.Bounds.Width;
|
|
break;
|
|
}
|
|
break;
|
|
case Orientation.Vertical:
|
|
if (!AreVerticalSnapPointsRegular)
|
|
throw new InvalidOperationException();
|
|
snapPoint = firstRealizedChild.Bounds.Height;
|
|
switch (snapPointsAlignment)
|
|
{
|
|
case SnapPointsAlignment.Near:
|
|
offset = 0;
|
|
break;
|
|
case SnapPointsAlignment.Center:
|
|
offset = (firstRealizedChild.Bounds.Bottom - firstRealizedChild.Bounds.Top) / 2;
|
|
break;
|
|
case SnapPointsAlignment.Far:
|
|
offset = firstRealizedChild.Bounds.Height;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return snapPoint;
|
|
}
|
|
|
|
private struct MeasureViewport
|
|
{
|
|
public int anchorIndex;
|
|
public double anchorU;
|
|
public double viewportUStart;
|
|
public double viewportUEnd;
|
|
public double measuredV;
|
|
public double realizedEndU;
|
|
public int lastIndex;
|
|
public bool viewportIsDisjunct;
|
|
}
|
|
}
|
|
}
|
|
|