A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="DrawingContext.cs" company="Steven Kirk">
// Copyright 2013 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Direct2D1.Media
{
using System;
using System.Reactive.Disposables;
using Perspex.Media;
using SharpDX;
using SharpDX.Direct2D1;
using IBitmap = Perspex.Media.Imaging.IBitmap;
using Matrix = Perspex.Matrix;
/// <summary>
/// Draws using Direct2D1.
/// </summary>
public class DrawingContext : IDrawingContext, IDisposable
{
/// <summary>
/// The Direct2D1 render target.
/// </summary>
private RenderTarget renderTarget;
/// <summary>
/// The DirectWrite factory.
/// </summary>
private SharpDX.DirectWrite.Factory directWriteFactory;
/// <summary>
/// Initializes a new instance of the <see cref="DrawingContext"/> class.
/// </summary>
/// <param name="renderTarget">The render target to draw to.</param>
/// <param name="directWriteFactory">The DirectWrite factory.</param>
public DrawingContext(
RenderTarget renderTarget,
SharpDX.DirectWrite.Factory directWriteFactory)
{
this.renderTarget = renderTarget;
this.directWriteFactory = directWriteFactory;
this.renderTarget.BeginDraw();
}
public Matrix CurrentTransform
{
get { return this.renderTarget.Transform.ToPerspex(); }
set { this.renderTarget.Transform = value.ToDirect2D(); }
}
/// <summary>
/// Ends a draw operation.
/// </summary>
public void Dispose()
{
this.renderTarget.EndDraw();
}
public void DrawImage(IBitmap bitmap, double opacity, Rect sourceRect, Rect destRect)
{
BitmapImpl impl = (BitmapImpl)bitmap.PlatformImpl;
Bitmap d2d = impl.GetDirect2DBitmap(this.renderTarget);
this.renderTarget.DrawBitmap(
d2d,
destRect.ToSharpDX(),
(float)opacity,
BitmapInterpolationMode.Linear,
sourceRect.ToSharpDX());
}
/// <summary>
/// Draws a line.
/// </summary>
/// <param name="pen">The stroke pen.</param>
/// <param name="p1">The first point of the line.</param>
/// <param name="p1">The second point of the line.</param>
public void DrawLine(Pen pen, Perspex.Point p1, Perspex.Point p2)
{
if (pen != null)
{
using (var d2dBrush = pen.Brush.ToDirect2D(this.renderTarget))
using (var d2dStroke = pen.ToDirect2DStrokeStyle(this.renderTarget))
{
this.renderTarget.DrawLine(
p1.ToSharpDX(),
p2.ToSharpDX(),
d2dBrush,
(float)pen.Thickness,
d2dStroke);
}
}
}
/// <summary>
/// Draws a geometry.
/// </summary>
/// <param name="brush">The fill brush.</param>
/// <param name="pen">The stroke pen.</param>
/// <param name="geometry">The geometry.</param>
public void DrawGeometry(Perspex.Media.Brush brush, Perspex.Media.Pen pen, Perspex.Media.Geometry geometry)
{
if (brush != null)
{
using (var d2dBrush = brush.ToDirect2D(this.renderTarget))
{
GeometryImpl impl = (GeometryImpl)geometry.PlatformImpl;
this.renderTarget.FillGeometry(impl.Geometry, d2dBrush);
}
}
if (pen != null)
{
using (var d2dBrush = pen.Brush.ToDirect2D(this.renderTarget))
using (var d2dStroke = pen.ToDirect2DStrokeStyle(this.renderTarget))
{
GeometryImpl impl = (GeometryImpl)geometry.PlatformImpl;
this.renderTarget.DrawGeometry(impl.Geometry, d2dBrush, (float)pen.Thickness, d2dStroke);
}
}
}
/// <summary>
/// Draws the outline of a rectangle.
/// </summary>
/// <param name="pen">The pen.</param>
/// <param name="rect">The rectangle bounds.</param>
public void DrawRectange(Pen pen, Rect rect)
{
using (var brush = pen.Brush.ToDirect2D(this.renderTarget))
using (var d2dStroke = pen.ToDirect2DStrokeStyle(this.renderTarget))
{
this.renderTarget.DrawRectangle(
rect.ToDirect2D(),
brush,
(float)pen.Thickness,
d2dStroke);
}
}
/// <summary>
/// Draws text.
/// </summary>
/// <param name="foreground">The foreground brush.</param>
/// <param name="origin">The upper-left corner of the text.</param>
/// <param name="text">The text.</param>
public void DrawText(Perspex.Media.Brush foreground, Perspex.Point origin, FormattedText text)
{
if (!string.IsNullOrEmpty(text.Text))
{
var impl = (FormattedTextImpl)text.PlatformImpl;
using (var renderer = new PerspexTextRenderer(this.renderTarget, foreground.ToDirect2D(this.renderTarget)))
{
impl.TextLayout.Draw(renderer, (float)origin.X, (float)origin.Y);
}
}
}
/// <summary>
/// Draws a filled rectangle.
/// </summary>
/// <param name="brush">The brush.</param>
/// <param name="rect">The rectangle bounds.</param>
public void FillRectange(Perspex.Media.Brush brush, Rect rect)
{
using (var b = brush.ToDirect2D(this.renderTarget))
{
this.renderTarget.FillRectangle(
new RectangleF(
(float)rect.X,
(float)rect.Y,
(float)rect.Width,
(float)rect.Height),
b);
}
}
/// <summary>
/// Pushes a clip rectange.
/// </summary>
/// <param name="clip">The clip rectangle.</param>
/// <returns>A disposable used to undo the clip rectangle.</returns>
public IDisposable PushClip(Rect clip)
{
this.renderTarget.PushAxisAlignedClip(clip.ToSharpDX(), AntialiasMode.PerPrimitive);
return Disposable.Create(() =>
{
this.renderTarget.PopAxisAlignedClip();
});
}
/// <summary>
/// Pushes an opacity value.
/// </summary>
/// <param name="opacity">The opacity.</param>
/// <returns>A disposable used to undo the opacity.</returns>
public IDisposable PushOpacity(double opacity)
{
if (opacity < 1)
{
var parameters = new LayerParameters
{
ContentBounds = RectangleF.Infinite,
MaskTransform = Matrix3x2.Identity,
Opacity = (float)opacity,
};
var layer = new Layer(this.renderTarget);
this.renderTarget.PushLayer(ref parameters, layer);
return Disposable.Create(() =>
{
this.renderTarget.PopLayer();
});
}
else
{
return Disposable.Empty;
}
}
/// <summary>
/// Pushes a matrix transformation.
/// </summary>
/// <param name="matrix">The matrix</param>
/// <returns>A disposable used to undo the transformation.</returns>
public IDisposable PushTransform(Matrix matrix)
{
Matrix3x2 m3x2 = matrix.ToDirect2D();
Matrix3x2 transform = this.renderTarget.Transform * m3x2;
this.renderTarget.Transform = transform;
return Disposable.Create(() =>
{
m3x2.Invert();
this.renderTarget.Transform = transform * m3x2;
});
}
}
}