mirror of https://github.com/SixLabors/ImageSharp
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// <copyright file="NormalizedByte2.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp |
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{ |
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using System; |
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using System.Numerics; |
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/// <summary>
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/// Packed packed pixel type containing two 8-bit signed normalized values, ranging from −1 to 1.
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/// </summary>
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public struct NormalizedByte2 : IPackedPixel<ushort>, IEquatable<NormalizedByte2> |
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{ |
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/// <summary>
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/// The maximum byte value.
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/// </summary>
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private static readonly Vector4 MaxBytes = new Vector4(255); |
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/// <summary>
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/// The half vector value.
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/// </summary>
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private static readonly Vector4 Half = new Vector4(0.5F); |
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/// <summary>
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/// Initializes a new instance of the <see cref="NormalizedByte2"/> struct.
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/// </summary>
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/// <param name="vector">The vector containing the component values.</param>
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public NormalizedByte2(Vector2 vector) |
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{ |
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this.PackedValue = Pack(vector.X, vector.Y); |
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} |
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/// <summary>
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/// Initializes a new instance of the <see cref="NormalizedByte2"/> struct.
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/// </summary>
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/// <param name="x">The x-component.</param>
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/// <param name="y">The y-component.</param>
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public NormalizedByte2(float x, float y) |
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{ |
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this.PackedValue = Pack(x, y); |
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} |
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/// <inheritdoc />
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public ushort PackedValue { get; set; } |
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/// <summary>
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/// Compares two <see cref="NormalizedByte2"/> objects for equality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="NormalizedByte2"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="NormalizedByte2"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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public static bool operator ==(NormalizedByte2 left, NormalizedByte2 right) |
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{ |
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return left.PackedValue == right.PackedValue; |
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} |
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/// <summary>
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/// Compares two <see cref="NormalizedByte2"/> objects for equality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="NormalizedByte2"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="NormalizedByte2"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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public static bool operator !=(NormalizedByte2 left, NormalizedByte2 right) |
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{ |
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return left.PackedValue != right.PackedValue; |
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} |
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/// <summary>
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/// Expands the packed representation into a <see cref="Vector2"/>.
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/// The vector components are typically expanded in least to greatest significance order.
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/// </summary>
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/// <returns>The <see cref="Vector2"/>.</returns>
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public Vector2 ToVector2() |
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{ |
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return new Vector2( |
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((sbyte)((this.PackedValue >> 0) & 0xFF)) / 127F, |
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((sbyte)((this.PackedValue >> 8) & 0xFF)) / 127F); |
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} |
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/// <inheritdoc />
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public void PackFromVector4(Vector4 vector) |
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{ |
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this.PackedValue = Pack(vector.X, vector.Y); |
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} |
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/// <inheritdoc />
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public Vector4 ToVector4() |
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{ |
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return new Vector4(this.ToVector2(), 0F, 1F); |
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} |
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/// <inheritdoc />
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public void PackFromBytes(byte x, byte y, byte z, byte w) |
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{ |
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this.PackFromVector4(new Vector4(x, y, z, w) / MaxBytes); |
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} |
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/// <inheritdoc />
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public void ToBytes(byte[] bytes, int startIndex, ComponentOrder componentOrder) |
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{ |
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Vector4 vector = this.ToVector4(); |
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vector *= MaxBytes; |
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vector += Half; |
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vector = Vector4.Clamp(vector, Vector4.Zero, MaxBytes); |
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switch (componentOrder) |
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{ |
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case ComponentOrder.ZYX: |
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bytes[startIndex] = (byte)vector.Z; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.X; |
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break; |
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case ComponentOrder.ZYXW: |
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bytes[startIndex] = (byte)vector.Z; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.X; |
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bytes[startIndex + 3] = (byte)vector.W; |
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break; |
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case ComponentOrder.XYZ: |
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bytes[startIndex] = (byte)vector.X; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.Z; |
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break; |
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case ComponentOrder.XYZW: |
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bytes[startIndex] = (byte)vector.X; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.Z; |
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bytes[startIndex + 3] = (byte)vector.W; |
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break; |
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default: |
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throw new NotSupportedException(); |
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} |
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} |
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/// <inheritdoc />
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public override bool Equals(object obj) |
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{ |
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return (obj is NormalizedByte2) && this.Equals((NormalizedByte2)obj); |
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} |
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/// <inheritdoc />
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public bool Equals(NormalizedByte2 other) |
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{ |
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return this.PackedValue == other.PackedValue; |
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} |
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/// <inheritdoc />
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public override int GetHashCode() |
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{ |
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return this.PackedValue.GetHashCode(); |
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} |
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/// <inheritdoc />
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public override string ToString() |
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{ |
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return this.PackedValue.ToString("X"); |
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} |
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/// <summary>
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/// Packs the <see cref="float"/> components into a <see cref="ushort"/>.
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/// </summary>
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/// <param name="x">The x-component</param>
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/// <param name="y">The y-component</param>
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/// <returns>The <see cref="ushort"/> containing the packed values.</returns>
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private static ushort Pack(float x, float y) |
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{ |
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int byte2 = (((ushort)Math.Round(x.Clamp(-1F, 1F) * 127F)) & 0xFF) << 0; |
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int byte1 = (((ushort)Math.Round(y.Clamp(-1F, 1F) * 127F)) & 0xFF) << 8; |
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return (ushort)(byte2 | byte1); |
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} |
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} |
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} |
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