diff --git a/src/ImageSharp/PixelFormats/Rgb48.cs b/src/ImageSharp/PixelFormats/Rgb48.cs
index 7a8899a10..f5cc62b9d 100644
--- a/src/ImageSharp/PixelFormats/Rgb48.cs
+++ b/src/ImageSharp/PixelFormats/Rgb48.cs
@@ -222,7 +222,7 @@ namespace SixLabors.ImageSharp.PixelFormats
///
public override bool Equals(object obj)
{
- return obj is Rgb48 Rgb48 && this.Equals(Rgb48);
+ return obj is Rgb48 rgb48 && this.Equals(rgb48);
}
///
diff --git a/tests/ImageSharp.Tests/PixelFormats/Rgb48Tests.cs b/tests/ImageSharp.Tests/PixelFormats/Rgb48Tests.cs
new file mode 100644
index 000000000..da0082e45
--- /dev/null
+++ b/tests/ImageSharp.Tests/PixelFormats/Rgb48Tests.cs
@@ -0,0 +1,168 @@
+// Copyright (c) Six Labors and contributors.
+// Licensed under the Apache License, Version 2.0.
+
+using System.Numerics;
+using SixLabors.ImageSharp.PixelFormats;
+using Xunit;
+
+namespace SixLabors.ImageSharp.Tests.PixelFormats
+{
+ public class Rgb48Tests
+ {
+ [Fact]
+ public void Rgb48_Values()
+ {
+ var rgb = new Rgba64(5243, 9830, 19660, 29491);
+
+ Assert.Equal(5243, rgb.R);
+ Assert.Equal(9830, rgb.G);
+ Assert.Equal(19660, rgb.B);
+ Assert.Equal(29491, rgb.A);
+
+ rgb = new Rgba64(5243 / 65535F, 9830 / 65535F, 19660 / 65535F, 29491 / 65535F);
+
+ Assert.Equal(5243, rgb.R);
+ Assert.Equal(9830, rgb.G);
+ Assert.Equal(19660, rgb.B);
+ Assert.Equal(29491, rgb.A);
+ }
+
+ [Fact]
+ public void Rgb48_ToVector4()
+ {
+ Assert.Equal(new Vector4(0, 0, 0, 1), new Rgb48(Vector3.Zero).ToVector4());
+ Assert.Equal(Vector4.One, new Rgb48(Vector3.One).ToVector4());
+ }
+
+ [Fact]
+ public void Rgb48_ToScaledVector4()
+ {
+ // arrange
+ var short2 = new Rgb48(Vector3.One);
+
+ // act
+ Vector4 actual = short2.ToScaledVector4();
+
+ // assert
+ Assert.Equal(1, actual.X);
+ Assert.Equal(1, actual.Y);
+ Assert.Equal(1, actual.Z);
+ Assert.Equal(1, actual.W);
+ }
+
+ [Fact]
+ public void Rgb48_PackFromScaledVector4()
+ {
+ // arrange
+ var pixel = default(Rgb48);
+ var short3 = new Rgb48(Vector3.One);
+ var expected = new Rgb48(Vector3.One);
+
+ // act
+ Vector4 scaled = short3.ToScaledVector4();
+ pixel.PackFromScaledVector4(scaled);
+
+ // assert
+ Assert.Equal(expected, pixel);
+ }
+
+ [Fact]
+ public void Rgb48_Clamping()
+ {
+ Assert.Equal(new Vector4(0, 0, 0, 1), new Rgb48(Vector3.One * -1234.0f).ToVector4());
+ Assert.Equal(Vector4.One, new Rgb48(Vector3.One * 1234.0f).ToVector4());
+ }
+
+ [Fact]
+ public void Rgb48_ToRgb24()
+ {
+ // arrange
+ var rgba48 = new Rgb48(0.08f, 0.15f, 0.30f);
+ var actual = default(Rgb24);
+ var expected = new Rgb24(20, 38, 76);
+
+ // act
+ rgba48.ToRgb24(ref actual);
+
+ // assert
+ Assert.Equal(expected, actual);
+ }
+
+ [Fact]
+ public void Rgb48_ToRgba32()
+ {
+ // arrange
+ var rgba48 = new Rgb48(0.08f, 0.15f, 0.30f);
+ var actual = default(Rgba32);
+ var expected = new Rgba32(20, 38, 76, 115);
+
+ // act
+ rgba48.ToRgba32(ref actual);
+
+ // assert
+ Assert.Equal(expected, actual);
+ }
+
+ [Fact]
+ public void Rgba64_ToBgr24()
+ {
+ // arrange
+ var rgb48 = new Rgb48(0.08f, 0.15f, 0.30f);
+ var actual = default(Bgr24);
+ var expected = new Bgr24(20, 38, 76);
+
+ // act
+ rgb48.ToBgr24(ref actual);
+
+ // assert
+ Assert.Equal(expected, actual);
+ }
+
+ [Fact]
+ public void Rgb48_ToBgra32()
+ {
+ // arrange
+ var rgba48 = new Rgb48(0.08f, 0.15f, 0.30f);
+ var actual = default(Bgra32);
+ var expected = new Bgra32(20, 38, 76, 115);
+
+ // act
+ rgba48.ToBgra32(ref actual);
+
+ // assert
+ Assert.Equal(expected, actual);
+ }
+
+ [Fact]
+ public void Rgb48_PackFromRgba32_ToRgba32()
+ {
+ // arrange
+ var rgb48 = default(Rgb48);
+ var actual = default(Rgba32);
+ var expected = new Rgba32(20, 38, 76, 255);
+
+ // act
+ rgb48.PackFromRgba32(expected);
+ rgb48.ToRgba32(ref actual);
+
+ // assert
+ Assert.Equal(expected, actual);
+ }
+
+ [Fact]
+ public void Rgb48_PackFromRgba64_ToRgba64()
+ {
+ // arrange
+ var input = default(Rgb48);
+ var actual = default(Rgba64);
+ var expected = new Rgba64(65535, 0, 65535, 0);
+
+ // act
+ input.PackFromRgba64(expected);
+ input.ToRgba64(ref actual);
+
+ // assert
+ Assert.Equal(expected, actual);
+ }
+ }
+}