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Cleanup LzwDecoder

pull/536/head
Jason Nelson 8 years ago
parent
commit
108926950f
  1. 43
      src/ImageSharp/Formats/Gif/LzwDecoder.cs

43
src/ImageSharp/Formats/Gif/LzwDecoder.cs

@ -44,19 +44,6 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
private readonly IBuffer<int> pixelStack;
/// <summary>
/// A value indicating whether this instance of the given entity has been disposed.
/// </summary>
/// <value><see langword="true"/> if this instance has been disposed; otherwise, <see langword="false"/>.</value>
/// <remarks>
/// If the entity is disposed, it must not be disposed a second
/// time. The isDisposed field is set the first time the entity
/// is disposed. If the isDisposed field is true, then the Dispose()
/// method will not dispose again. This help not to prolong the entity's
/// life in the Garbage Collector.
/// </remarks>
private bool isDisposed;
/// <summary>
/// Initializes a new instance of the <see cref="LzwDecoder"/> class
/// and sets the stream, where the compressed data should be read from.
@ -225,13 +212,6 @@ namespace SixLabors.ImageSharp.Formats.Gif
}
}
/// <inheritdoc />
public void Dispose()
{
// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
this.Dispose(true);
}
/// <summary>
/// Reads the next data block from the stream. A data block begins with a byte,
/// which defines the size of the block, followed by the block itself.
@ -253,25 +233,12 @@ namespace SixLabors.ImageSharp.Formats.Gif
return count != bufferSize ? 0 : bufferSize;
}
/// <summary>
/// Disposes the object and frees resources for the Garbage Collector.
/// </summary>
/// <param name="disposing">If true, the object gets disposed.</param>
private void Dispose(bool disposing)
/// <inheritdoc />
public void Dispose()
{
if (this.isDisposed)
{
return;
}
if (disposing)
{
this.prefix?.Dispose();
this.suffix?.Dispose();
this.pixelStack?.Dispose();
}
this.isDisposed = true;
this.prefix.Dispose();
this.suffix.Dispose();
this.pixelStack.Dispose();
}
}
}
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