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@ -83,19 +83,6 @@ namespace SixLabors.ImageSharp.Formats.Gif |
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/// </summary>
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private readonly byte[] accumulators = new byte[256]; |
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/// <summary>
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/// A value indicating whether this instance of the given entity has been disposed.
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/// </summary>
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/// <value><see langword="true"/> if this instance has been disposed; otherwise, <see langword="false"/>.</value>
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/// <remarks>
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/// If the entity is disposed, it must not be disposed a second
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/// time. The isDisposed field is set the first time the entity
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/// is disposed. If the isDisposed field is true, then the Dispose()
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/// method will not dispose again. This help not to prolong the entity's
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/// life in the Garbage Collector.
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/// </remarks>
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private bool isDisposed; |
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/// <summary>
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/// The current pixel
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/// </summary>
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@ -471,28 +458,8 @@ namespace SixLabors.ImageSharp.Formats.Gif |
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/// <inheritdoc />
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public void Dispose() |
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{ |
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// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
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this.Dispose(true); |
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} |
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/// <summary>
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/// Disposes the object and frees resources for the Garbage Collector.
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/// </summary>
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/// <param name="disposing">If true, the object gets disposed.</param>
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private void Dispose(bool disposing) |
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{ |
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if (this.isDisposed) |
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{ |
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return; |
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} |
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if (disposing) |
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{ |
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this.hashTable?.Dispose(); |
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this.codeTable?.Dispose(); |
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} |
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this.isDisposed = true; |
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this.hashTable?.Dispose(); |
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this.codeTable?.Dispose(); |
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} |
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} |
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} |