mirror of https://github.com/SixLabors/ImageSharp
17 changed files with 355 additions and 633 deletions
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using SixLabors.ImageSharp.Memory; |
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namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder |
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{ |
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internal abstract class ComponentProcessor : IDisposable |
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{ |
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public ComponentProcessor(MemoryAllocator memoryAllocator, JpegFrame frame, Size postProcessorBufferSize, IJpegComponent component, int blockSize) |
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{ |
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this.Frame = frame; |
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this.Component = component; |
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this.BlockAreaSize = component.SubSamplingDivisors * blockSize; |
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this.ColorBuffer = memoryAllocator.Allocate2DOveraligned<float>( |
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postProcessorBufferSize.Width, |
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postProcessorBufferSize.Height, |
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this.BlockAreaSize.Height); |
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} |
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protected JpegFrame Frame { get; } |
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protected IJpegComponent Component { get; } |
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protected Buffer2D<float> ColorBuffer { get; } |
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protected Size BlockAreaSize { get; } |
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public abstract void CopyBlocksToColorBuffer(int spectralStep); |
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public void ClearSpectralBuffers() |
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{ |
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Buffer2D<Block8x8> spectralBlocks = this.Component.SpectralBlocks; |
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for (int i = 0; i < spectralBlocks.Height; i++) |
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{ |
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spectralBlocks.DangerousGetRowSpan(i).Clear(); |
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} |
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} |
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public Span<float> GetColorBufferRowSpan(int row) => |
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this.ColorBuffer.DangerousGetRowSpan(row); |
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public void Dispose() => this.ColorBuffer.Dispose(); |
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} |
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} |
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using SixLabors.ImageSharp.Memory; |
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namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder |
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{ |
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internal sealed class DirectComponentProcessor : ComponentProcessor |
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{ |
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private readonly IRawJpegData rawJpeg; |
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public DirectComponentProcessor(MemoryAllocator memoryAllocator, JpegFrame frame, IRawJpegData rawJpeg, Size postProcessorBufferSize, IJpegComponent component) |
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: base(memoryAllocator, frame, postProcessorBufferSize, component, blockSize: 8) |
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=> this.rawJpeg = rawJpeg; |
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public override void CopyBlocksToColorBuffer(int spectralStep) |
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{ |
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Buffer2D<Block8x8> spectralBuffer = this.Component.SpectralBlocks; |
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float maximumValue = this.Frame.MaxColorChannelValue; |
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int destAreaStride = this.ColorBuffer.Width; |
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int blocksRowsPerStep = this.Component.SamplingFactors.Height; |
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int yBlockStart = spectralStep * blocksRowsPerStep; |
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Size subSamplingDivisors = this.Component.SubSamplingDivisors; |
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Block8x8F dequantTable = this.rawJpeg.QuantizationTables[this.Component.QuantizationTableIndex]; |
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Block8x8F workspaceBlock = default; |
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for (int y = 0; y < blocksRowsPerStep; y++) |
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{ |
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int yBuffer = y * this.BlockAreaSize.Height; |
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Span<float> colorBufferRow = this.ColorBuffer.DangerousGetRowSpan(yBuffer); |
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Span<Block8x8> blockRow = spectralBuffer.DangerousGetRowSpan(yBlockStart + y); |
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for (int xBlock = 0; xBlock < spectralBuffer.Width; xBlock++) |
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{ |
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// Integer to float
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workspaceBlock.LoadFrom(ref blockRow[xBlock]); |
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// Dequantize
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workspaceBlock.MultiplyInPlace(ref dequantTable); |
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// Convert from spectral to color
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FastFloatingPointDCT.TransformIDCT(ref workspaceBlock); |
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// To conform better to libjpeg we actually NEED TO loose precision here.
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// This is because they store blocks as Int16 between all the operations.
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// To be "more accurate", we need to emulate this by rounding!
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workspaceBlock.NormalizeColorsAndRoundInPlace(maximumValue); |
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// Write to color buffer acording to sampling factors
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int xColorBufferStart = xBlock * this.BlockAreaSize.Width; |
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workspaceBlock.ScaledCopyTo( |
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ref colorBufferRow[xColorBufferStart], |
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destAreaStride, |
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subSamplingDivisors.Width, |
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subSamplingDivisors.Height); |
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} |
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} |
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} |
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} |
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} |
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using SixLabors.ImageSharp.Memory; |
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namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder |
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{ |
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internal sealed class DownScalingComponentProcessor8 : ComponentProcessor |
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{ |
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private readonly float dcDequantizer; |
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public DownScalingComponentProcessor8(MemoryAllocator memoryAllocator, JpegFrame frame, IRawJpegData rawJpeg, Size postProcessorBufferSize, IJpegComponent component) |
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: base(memoryAllocator, frame, postProcessorBufferSize, component, 1) |
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=> this.dcDequantizer = rawJpeg.QuantizationTables[component.QuantizationTableIndex][0]; |
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public override void CopyBlocksToColorBuffer(int spectralStep) |
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{ |
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Buffer2D<Block8x8> spectralBuffer = this.Component.SpectralBlocks; |
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float maximumValue = this.Frame.MaxColorChannelValue; |
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int blocksRowsPerStep = this.Component.SamplingFactors.Height; |
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int yBlockStart = spectralStep * blocksRowsPerStep; |
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for (int y = 0; y < blocksRowsPerStep; y++) |
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{ |
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int yBuffer = y * this.BlockAreaSize.Height; |
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Span<float> colorBufferRow = this.ColorBuffer.DangerousGetRowSpan(yBuffer); |
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Span<Block8x8> blockRow = spectralBuffer.DangerousGetRowSpan(yBlockStart + y); |
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for (int xBlock = 0; xBlock < spectralBuffer.Width; xBlock++) |
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{ |
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// get Direct current term - averaged 8x8 pixel value
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float dc = blockRow[xBlock][0]; |
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// dequantization
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dc *= this.dcDequantizer; |
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// Normalize & round
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dc = (float)Math.Round(Numerics.Clamp(dc + MathF.Ceiling(maximumValue / 2), 0, maximumValue)); |
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// Save to the intermediate buffer
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int xColorBufferStart = xBlock * this.BlockAreaSize.Width; |
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colorBufferRow[xColorBufferStart] = dc; |
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} |
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} |
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} |
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} |
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} |
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using SixLabors.ImageSharp.Memory; |
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namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder |
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{ |
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/// <summary>
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/// Encapsulates spectral data to rgba32 processing for one component.
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/// </summary>
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internal class JpegComponentPostProcessor : IDisposable |
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{ |
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/// <summary>
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/// The size of the area in <see cref="ColorBuffer"/> corresponding to one 8x8 Jpeg block
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/// </summary>
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private readonly Size blockAreaSize; |
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/// <summary>
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/// Jpeg frame instance containing required decoding metadata.
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/// </summary>
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private readonly JpegFrame frame; |
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/// <summary>
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/// Gets the <see cref="IJpegComponent"/> component containing decoding meta information.
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/// </summary>
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private readonly IJpegComponent component; |
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/// <summary>
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/// Gets the <see cref="IRawJpegData"/> instance containing decoding meta information.
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/// </summary>
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private readonly IRawJpegData rawJpeg; |
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/// <summary>
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/// Initializes a new instance of the <see cref="JpegComponentPostProcessor"/> class.
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/// </summary>
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public JpegComponentPostProcessor(MemoryAllocator memoryAllocator, JpegFrame frame, IRawJpegData rawJpeg, Size postProcessorBufferSize, IJpegComponent component) |
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{ |
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this.frame = frame; |
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this.component = component; |
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this.rawJpeg = rawJpeg; |
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this.blockAreaSize = this.component.SubSamplingDivisors * 8; |
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this.ColorBuffer = memoryAllocator.Allocate2DOveraligned<float>( |
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postProcessorBufferSize.Width, |
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postProcessorBufferSize.Height, |
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this.blockAreaSize.Height); |
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} |
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/// <summary>
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/// Gets the temporary working buffer of color values.
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/// </summary>
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public Buffer2D<float> ColorBuffer { get; } |
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/// <inheritdoc />
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public void Dispose() => this.ColorBuffer.Dispose(); |
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/// <summary>
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/// Convert raw spectral DCT data to color data and copy it to the color buffer <see cref="ColorBuffer"/>.
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/// </summary>
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public void CopyBlocksToColorBuffer(int spectralStep) |
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{ |
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Buffer2D<Block8x8> spectralBuffer = this.component.SpectralBlocks; |
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float maximumValue = this.frame.MaxColorChannelValue; |
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int destAreaStride = this.ColorBuffer.Width; |
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int blocksRowsPerStep = this.component.SamplingFactors.Height; |
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int yBlockStart = spectralStep * blocksRowsPerStep; |
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Size subSamplingDivisors = this.component.SubSamplingDivisors; |
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Block8x8F dequantTable = this.rawJpeg.QuantizationTables[this.component.QuantizationTableIndex]; |
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Block8x8F workspaceBlock = default; |
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for (int y = 0; y < blocksRowsPerStep; y++) |
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{ |
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int yBuffer = y * this.blockAreaSize.Height; |
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Span<float> colorBufferRow = this.ColorBuffer.DangerousGetRowSpan(yBuffer); |
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Span<Block8x8> blockRow = spectralBuffer.DangerousGetRowSpan(yBlockStart + y); |
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for (int xBlock = 0; xBlock < spectralBuffer.Width; xBlock++) |
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{ |
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// Integer to float
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workspaceBlock.LoadFrom(ref blockRow[xBlock]); |
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// Dequantize
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workspaceBlock.MultiplyInPlace(ref dequantTable); |
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// Convert from spectral to color
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FastFloatingPointDCT.TransformIDCT(ref workspaceBlock); |
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// To conform better to libjpeg we actually NEED TO loose precision here.
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// This is because they store blocks as Int16 between all the operations.
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// To be "more accurate", we need to emulate this by rounding!
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workspaceBlock.NormalizeColorsAndRoundInPlace(maximumValue); |
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// Write to color buffer acording to sampling factors
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int xColorBufferStart = xBlock * this.blockAreaSize.Width; |
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workspaceBlock.ScaledCopyTo( |
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ref colorBufferRow[xColorBufferStart], |
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destAreaStride, |
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subSamplingDivisors.Width, |
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subSamplingDivisors.Height); |
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} |
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} |
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} |
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public void ClearSpectralBuffers() |
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{ |
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Buffer2D<Block8x8> spectralBlocks = this.component.SpectralBlocks; |
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for (int i = 0; i < spectralBlocks.Height; i++) |
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{ |
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spectralBlocks.DangerousGetRowSpan(i).Clear(); |
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} |
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} |
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public Span<float> GetColorBufferRowSpan(int row) => |
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this.ColorBuffer.DangerousGetRowSpan(row); |
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} |
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} |
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@ -1,139 +0,0 @@ |
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using SixLabors.ImageSharp.Memory; |
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namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder |
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{ |
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/// <summary>
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/// Encapsulates spectral data to rgba32 processing for one component.
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/// </summary>
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internal class JpegComponentPostProcessor8 : IDisposable |
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{ |
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/// <summary>
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/// The size of the area in <see cref="ColorBuffer"/> corresponding to one 8x8 Jpeg block
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/// </summary>
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private readonly Size blockAreaSize; |
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/// <summary>
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/// Jpeg frame instance containing required decoding metadata.
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/// </summary>
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private readonly JpegFrame frame; |
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/// <summary>
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/// Gets the <see cref="IJpegComponent"/> component containing decoding meta information.
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/// </summary>
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private readonly IJpegComponent component; |
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/// <summary>
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/// Gets the <see cref="IRawJpegData"/> instance containing decoding meta information.
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/// </summary>
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private readonly IRawJpegData rawJpeg; |
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private readonly float dcDequantizer; |
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/// <summary>
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/// Initializes a new instance of the <see cref="JpegComponentPostProcessor8"/> class.
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/// </summary>
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public JpegComponentPostProcessor8(MemoryAllocator memoryAllocator, JpegFrame frame, IRawJpegData rawJpeg, Size postProcessorBufferSize, IJpegComponent component) |
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{ |
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// TODO: this must be a variable depending on dct scale factor
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const int blockSize = 1; |
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this.frame = frame; |
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this.component = component; |
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this.rawJpeg = rawJpeg; |
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this.dcDequantizer = rawJpeg.QuantizationTables[this.component.QuantizationTableIndex][0]; |
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this.blockAreaSize = this.component.SubSamplingDivisors * blockSize; |
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this.ColorBuffer = memoryAllocator.Allocate2DOveraligned<float>( |
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postProcessorBufferSize.Width, |
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postProcessorBufferSize.Height, |
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this.blockAreaSize.Height); |
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} |
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/// <summary>
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/// Gets the temporary working buffer of color values.
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/// </summary>
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public Buffer2D<float> ColorBuffer { get; } |
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/// <inheritdoc />
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public void Dispose() => this.ColorBuffer.Dispose(); |
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/// <summary>
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/// Convert raw spectral DCT data to color data and copy it to the color buffer <see cref="ColorBuffer"/>.
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/// </summary>
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public void CopyBlocksToColorBuffer(int spectralStep) |
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{ |
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Buffer2D<Block8x8> spectralBuffer = this.component.SpectralBlocks; |
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float maximumValue = this.frame.MaxColorChannelValue; |
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int blocksRowsPerStep = this.component.SamplingFactors.Height; |
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int yBlockStart = spectralStep * blocksRowsPerStep; |
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for (int y = 0; y < blocksRowsPerStep; y++) |
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{ |
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int yBuffer = y * this.blockAreaSize.Height; |
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Span<float> colorBufferRow = this.ColorBuffer.DangerousGetRowSpan(yBuffer); |
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Span<Block8x8> blockRow = spectralBuffer.DangerousGetRowSpan(yBlockStart + y); |
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for (int xBlock = 0; xBlock < spectralBuffer.Width; xBlock++) |
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{ |
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// get DC - averaged 8x8 pixel value
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float DC = blockRow[xBlock][0]; |
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// dequantization
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DC *= this.dcDequantizer; |
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// Normalize & round
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DC = (float)Math.Round(Numerics.Clamp(DC + MathF.Ceiling(maximumValue / 2), 0, maximumValue)); |
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// Save to the intermediate buffer
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int xColorBufferStart = xBlock * this.blockAreaSize.Width; |
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colorBufferRow[xColorBufferStart] = DC; |
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//// Integer to float
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//workspaceBlock.LoadFrom(ref blockRow[xBlock]);
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//// Dequantize
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//workspaceBlock.MultiplyInPlace(ref dequantTable);
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//// Convert from spectral to color
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//FastFloatingPointDCT.TransformIDCT(ref workspaceBlock);
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//// To conform better to libjpeg we actually NEED TO loose precision here.
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//// This is because they store blocks as Int16 between all the operations.
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//// To be "more accurate", we need to emulate this by rounding!
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//workspaceBlock.NormalizeColorsAndRoundInPlace(maximumValue);
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//// Write to color buffer acording to sampling factors
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//int xColorBufferStart = xBlock * this.blockAreaSize.Width;
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//workspaceBlock.ScaledCopyTo(
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// ref colorBufferRow[xColorBufferStart],
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// destAreaStride,
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// subSamplingDivisors.Width,
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// subSamplingDivisors.Height);
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} |
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} |
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} |
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public void ClearSpectralBuffers() |
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{ |
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Buffer2D<Block8x8> spectralBlocks = this.component.SpectralBlocks; |
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for (int i = 0; i < spectralBlocks.Height; i++) |
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{ |
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spectralBlocks.DangerousGetRowSpan(i).Clear(); |
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} |
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} |
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public Span<float> GetColorBufferRowSpan(int row) => |
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this.ColorBuffer.DangerousGetRowSpan(row); |
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} |
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} |
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@ -1,261 +0,0 @@ |
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using System.Buffers; |
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using System.Linq; |
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using System.Threading; |
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using SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters; |
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using SixLabors.ImageSharp.Memory; |
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using SixLabors.ImageSharp.PixelFormats; |
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namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder |
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{ |
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// TODO: docs
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internal class ResizingSpectralConverter<TPixel> : SpectralConverter<TPixel>, IDisposable |
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where TPixel : unmanaged, IPixel<TPixel> |
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{ |
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/// <summary>
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/// <see cref="Configuration"/> instance associated with current
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/// decoding routine.
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/// </summary>
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private readonly Configuration configuration; |
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/// <summary>
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/// Target image size after scaled decoding.
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/// </summary>
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private readonly Size targetSize; |
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/// <summary>
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/// Jpeg component converters from decompressed spectral to color data.
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/// </summary>
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private JpegComponentPostProcessor8[] componentProcessors; |
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/// <summary>
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/// Resulting 2D pixel buffer.
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/// </summary>
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private Buffer2D<TPixel> pixelBuffer; |
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/// <summary>
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/// How many pixel rows are processed in one 'stride'.
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/// </summary>
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private int pixelRowsPerStep; |
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/// <summary>
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/// How many pixel rows were processed.
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/// </summary>
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private int pixelRowCounter; |
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/// <summary>
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/// Intermediate buffer of RGB components used in color conversion.
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/// </summary>
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private IMemoryOwner<byte> rgbBuffer; |
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/// <summary>
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/// Proxy buffer used in packing from RGB to target TPixel pixels.
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/// </summary>
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private IMemoryOwner<TPixel> paddedProxyPixelRow; |
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/// <summary>
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/// Color converter from jpeg color space to target pixel color space.
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/// </summary>
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private JpegColorConverterBase colorConverter; |
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public ResizingSpectralConverter(Configuration configuration, Size targetSize) |
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{ |
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this.configuration = configuration; |
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this.targetSize = targetSize; |
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} |
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public override void InjectFrameData(JpegFrame frame, IRawJpegData jpegData) |
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{ |
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MemoryAllocator allocator = this.configuration.MemoryAllocator; |
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(int width, int height, int scaleDenominator) = GetScaledImageDimensions(frame.PixelWidth, frame.PixelHeight, this.targetSize.Width, this.targetSize.Height); |
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// iteration data
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int majorBlockWidth = frame.Components.Max((component) => component.SizeInBlocks.Width); |
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int majorVerticalSamplingFactor = frame.Components.Max((component) => component.SamplingFactors.Height); |
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this.pixelBuffer = allocator.Allocate2D<TPixel>( |
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width, |
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height, |
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this.configuration.PreferContiguousImageBuffers); |
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this.paddedProxyPixelRow = allocator.Allocate<TPixel>(width + 3); |
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// single 'stride' rgba32 buffer for conversion between spectral and TPixel
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this.rgbBuffer = allocator.Allocate<byte>(width * 3); |
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// component processors from spectral to Rgba32
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int blockPixelSize = 8 / scaleDenominator; |
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this.pixelRowsPerStep = majorVerticalSamplingFactor * blockPixelSize; |
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// color converter
|
|||
JpegColorConverterBase converter = this.GetColorConverter(frame, jpegData); |
|||
this.colorConverter = converter; |
|||
|
|||
int bufferWidth = majorBlockWidth * blockPixelSize; |
|||
int batchSize = converter.ElementsPerBatch; |
|||
int correctedBufferWidth = bufferWidth + (batchSize - (bufferWidth % batchSize)); |
|||
var postProcessorBufferSize = new Size(correctedBufferWidth, this.pixelRowsPerStep); |
|||
|
|||
this.componentProcessors = new JpegComponentPostProcessor8[frame.Components.Length]; |
|||
for (int i = 0; i < this.componentProcessors.Length; i++) |
|||
{ |
|||
this.componentProcessors[i] = new JpegComponentPostProcessor8(allocator, frame, jpegData, postProcessorBufferSize, frame.Components[i]); |
|||
} |
|||
} |
|||
|
|||
public override void ConvertStrideBaseline() |
|||
{ |
|||
// Convert next pixel stride using single spectral `stride'
|
|||
// Note that zero passing eliminates the need of virtual call
|
|||
// from JpegComponentPostProcessor
|
|||
this.ConvertStride(spectralStep: 0); |
|||
|
|||
foreach (JpegComponentPostProcessor8 cpp in this.componentProcessors) |
|||
{ |
|||
cpp.ClearSpectralBuffers(); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// Converts single spectral jpeg stride to color stride.
|
|||
/// </summary>
|
|||
/// <param name="spectralStep">Spectral stride index.</param>
|
|||
private void ConvertStride(int spectralStep) |
|||
{ |
|||
int maxY = Math.Min(this.pixelBuffer.Height, this.pixelRowCounter + this.pixelRowsPerStep); |
|||
|
|||
for (int i = 0; i < this.componentProcessors.Length; i++) |
|||
{ |
|||
this.componentProcessors[i].CopyBlocksToColorBuffer(spectralStep); |
|||
} |
|||
|
|||
int width = this.pixelBuffer.Width; |
|||
|
|||
for (int yy = this.pixelRowCounter; yy < maxY; yy++) |
|||
{ |
|||
int y = yy - this.pixelRowCounter; |
|||
|
|||
var values = new JpegColorConverterBase.ComponentValues(this.componentProcessors, y); |
|||
|
|||
this.colorConverter.ConvertToRgbInplace(values); |
|||
values = values.Slice(0, width); // slice away Jpeg padding
|
|||
|
|||
Span<byte> r = this.rgbBuffer.Slice(0, width); |
|||
Span<byte> g = this.rgbBuffer.Slice(width, width); |
|||
Span<byte> b = this.rgbBuffer.Slice(width * 2, width); |
|||
|
|||
SimdUtils.NormalizedFloatToByteSaturate(values.Component0.Slice(0, width), r); |
|||
SimdUtils.NormalizedFloatToByteSaturate(values.Component1.Slice(0, width), g); |
|||
SimdUtils.NormalizedFloatToByteSaturate(values.Component2.Slice(0, width), b); |
|||
|
|||
// PackFromRgbPlanes expects the destination to be padded, so try to get padded span containing extra elements from the next row.
|
|||
// If we can't get such a padded row because we are on a MemoryGroup boundary or at the last row,
|
|||
// pack pixels to a temporary, padded proxy buffer, then copy the relevant values to the destination row.
|
|||
if (this.pixelBuffer.DangerousTryGetPaddedRowSpan(yy, 3, out Span<TPixel> destRow)) |
|||
{ |
|||
PixelOperations<TPixel>.Instance.PackFromRgbPlanes(this.configuration, r, g, b, destRow); |
|||
} |
|||
else |
|||
{ |
|||
Span<TPixel> proxyRow = this.paddedProxyPixelRow.GetSpan(); |
|||
PixelOperations<TPixel>.Instance.PackFromRgbPlanes(this.configuration, r, g, b, proxyRow); |
|||
proxyRow.Slice(0, width).CopyTo(this.pixelBuffer.DangerousGetRowSpan(yy)); |
|||
} |
|||
} |
|||
|
|||
this.pixelRowCounter += this.pixelRowsPerStep; |
|||
} |
|||
|
|||
public override Buffer2D<TPixel> GetPixelBuffer(CancellationToken cancellationToken) |
|||
{ |
|||
if (!this.Converted) |
|||
{ |
|||
int steps = (int)Math.Ceiling(this.pixelBuffer.Height / (float)this.pixelRowsPerStep); |
|||
|
|||
for (int step = 0; step < steps; step++) |
|||
{ |
|||
cancellationToken.ThrowIfCancellationRequested(); |
|||
this.ConvertStride(step); |
|||
} |
|||
} |
|||
|
|||
return this.pixelBuffer; |
|||
} |
|||
|
|||
public void Dispose() |
|||
{ |
|||
if (this.componentProcessors != null) |
|||
{ |
|||
foreach (JpegComponentPostProcessor8 cpp in this.componentProcessors) |
|||
{ |
|||
cpp.Dispose(); |
|||
} |
|||
} |
|||
|
|||
this.rgbBuffer?.Dispose(); |
|||
this.paddedProxyPixelRow?.Dispose(); |
|||
} |
|||
|
|||
// TODO: docs, code formatting
|
|||
private static readonly (int Num, int Denom)[] ScalingFactors = new (int, int)[] |
|||
{ |
|||
/* upscaling factors */ |
|||
// (16, 8),
|
|||
// (15, 8),
|
|||
// (14, 8),
|
|||
// (13, 8),
|
|||
// (12, 8),
|
|||
// (11, 8),
|
|||
// (10, 8),
|
|||
// (9, 8),
|
|||
|
|||
/* no scaling */ |
|||
(8, 8), |
|||
|
|||
/* downscaling factors */ |
|||
// (7, 8), // 8 => 7
|
|||
// (6, 8), // 8 => 6
|
|||
// (5, 8), // 8 => 5
|
|||
// (4, 8), // 1/2 dct scaling - currently not supported
|
|||
// (3, 8), // 8 => 3
|
|||
// (2, 8), // 1/4 dct scaling - currently not supported
|
|||
(1, 8), // 1/8 dct scaling
|
|||
}; |
|||
|
|||
/// <summary>
|
|||
/// TODO: docs, code formatting
|
|||
/// </summary>
|
|||
/// <param name="iWidth">Initial image width.</param>
|
|||
/// <param name="iHeight">Initial image height.</param>
|
|||
/// <param name="tWidth">Target image width.</param>
|
|||
/// <param name="tHeight">Target image height.</param>
|
|||
private static (int Width, int Height, int ScaleDenominator) GetScaledImageDimensions(int iWidth, int iHeight, int tWidth, int tHeight) |
|||
{ |
|||
int output_width = iWidth; |
|||
int output_height = iHeight; |
|||
int dct_scale = 8; |
|||
|
|||
for (int i = 1; i < ScalingFactors.Length; i++) |
|||
{ |
|||
(int num, int denom) = ScalingFactors[i]; |
|||
int scaledw = (int)Numerics.DivideCeil((uint)(iWidth * num), (uint)denom); |
|||
int scaledh = (int)Numerics.DivideCeil((uint)(iHeight * num), (uint)denom); |
|||
|
|||
if (scaledw < tWidth || scaledh < tHeight) |
|||
{ |
|||
dct_scale = 8 / ScalingFactors[i - 1].Num; |
|||
break; |
|||
} |
|||
|
|||
output_width = scaledw; |
|||
output_height = scaledh; |
|||
} |
|||
|
|||
return (output_width, output_height, dct_scale); |
|||
} |
|||
} |
|||
} |
|||
@ -1,21 +0,0 @@ |
|||
// Copyright (c) Six Labors.
|
|||
// Licensed under the Apache License, Version 2.0.
|
|||
|
|||
using System.Threading; |
|||
using SixLabors.ImageSharp.Memory; |
|||
using SixLabors.ImageSharp.PixelFormats; |
|||
|
|||
namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder |
|||
{ |
|||
// TODO: docs
|
|||
internal abstract class SpectralConverter<TPixel> : SpectralConverter |
|||
where TPixel : unmanaged, IPixel<TPixel> |
|||
{ |
|||
/// <summary>
|
|||
/// Gets converted pixel buffer.
|
|||
/// </summary>
|
|||
/// <param name="cancellationToken">Cancellation token.</param>
|
|||
/// <returns>Pixel buffer.</returns>
|
|||
public abstract Buffer2D<TPixel> GetPixelBuffer(CancellationToken cancellationToken); |
|||
} |
|||
} |
|||
Loading…
Reference in new issue