diff --git a/src/ImageSharp/PixelFormats/Alpha8.cs b/src/ImageSharp/PixelFormats/Alpha8.cs
index 99f9ea0ae..659b2439f 100644
--- a/src/ImageSharp/PixelFormats/Alpha8.cs
+++ b/src/ImageSharp/PixelFormats/Alpha8.cs
@@ -99,7 +99,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void PackFromArgb32(Argb32 source) {
+ public void PackFromArgb32(Argb32 source)
+ {
this.PackedValue = source.A;
}
@@ -129,7 +130,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
dest.R = 0;
dest.G = 0;
dest.B = 0;
diff --git a/src/ImageSharp/PixelFormats/Bgr24.cs b/src/ImageSharp/PixelFormats/Bgr24.cs
index 893ae1e19..955b5c161 100644
--- a/src/ImageSharp/PixelFormats/Bgr24.cs
+++ b/src/ImageSharp/PixelFormats/Bgr24.cs
@@ -84,7 +84,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void PackFromArgb32(Argb32 source) {
+ public void PackFromArgb32(Argb32 source)
+ {
this.R = source.R;
this.G = source.G;
this.B = source.B;
@@ -150,7 +151,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
dest.R = this.R;
dest.G = this.G;
dest.B = this.B;
diff --git a/src/ImageSharp/PixelFormats/Bgr565.cs b/src/ImageSharp/PixelFormats/Bgr565.cs
index 04732943d..d1fa162e7 100644
--- a/src/ImageSharp/PixelFormats/Bgr565.cs
+++ b/src/ImageSharp/PixelFormats/Bgr565.cs
@@ -122,7 +122,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void PackFromArgb32(Argb32 source) {
+ public void PackFromArgb32(Argb32 source)
+ {
this.PackFromVector4(source.ToVector4());
}
@@ -156,7 +157,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
diff --git a/src/ImageSharp/PixelFormats/Bgra32.cs b/src/ImageSharp/PixelFormats/Bgra32.cs
index cd87aa70e..252e5842a 100644
--- a/src/ImageSharp/PixelFormats/Bgra32.cs
+++ b/src/ImageSharp/PixelFormats/Bgra32.cs
@@ -207,7 +207,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
dest.R = this.R;
dest.G = this.G;
dest.B = this.B;
diff --git a/src/ImageSharp/PixelFormats/Bgra4444.cs b/src/ImageSharp/PixelFormats/Bgra4444.cs
index 3452a299d..393723c85 100644
--- a/src/ImageSharp/PixelFormats/Bgra4444.cs
+++ b/src/ImageSharp/PixelFormats/Bgra4444.cs
@@ -148,7 +148,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/Bgra5551.cs b/src/ImageSharp/PixelFormats/Bgra5551.cs
index 3c91a40c7..ba3441270 100644
--- a/src/ImageSharp/PixelFormats/Bgra5551.cs
+++ b/src/ImageSharp/PixelFormats/Bgra5551.cs
@@ -148,7 +148,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/Byte4.cs b/src/ImageSharp/PixelFormats/Byte4.cs
index 0bb00fce1..d91dac9ac 100644
--- a/src/ImageSharp/PixelFormats/Byte4.cs
+++ b/src/ImageSharp/PixelFormats/Byte4.cs
@@ -149,7 +149,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
var vector = this.ToVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/HalfSingle.cs b/src/ImageSharp/PixelFormats/HalfSingle.cs
index f9e271bf6..f85370ba1 100644
--- a/src/ImageSharp/PixelFormats/HalfSingle.cs
+++ b/src/ImageSharp/PixelFormats/HalfSingle.cs
@@ -162,7 +162,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/HalfVector2.cs b/src/ImageSharp/PixelFormats/HalfVector2.cs
index b416f6bad..acee34d6c 100644
--- a/src/ImageSharp/PixelFormats/HalfVector2.cs
+++ b/src/ImageSharp/PixelFormats/HalfVector2.cs
@@ -177,7 +177,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/HalfVector4.cs b/src/ImageSharp/PixelFormats/HalfVector4.cs
index 29cf1703f..7c4cfb31c 100644
--- a/src/ImageSharp/PixelFormats/HalfVector4.cs
+++ b/src/ImageSharp/PixelFormats/HalfVector4.cs
@@ -170,7 +170,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/NormalizedByte2.cs b/src/ImageSharp/PixelFormats/NormalizedByte2.cs
index 87761c467..36ca11dd8 100644
--- a/src/ImageSharp/PixelFormats/NormalizedByte2.cs
+++ b/src/ImageSharp/PixelFormats/NormalizedByte2.cs
@@ -196,7 +196,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/NormalizedByte4.cs b/src/ImageSharp/PixelFormats/NormalizedByte4.cs
index d15ff6de5..8471285c7 100644
--- a/src/ImageSharp/PixelFormats/NormalizedByte4.cs
+++ b/src/ImageSharp/PixelFormats/NormalizedByte4.cs
@@ -144,7 +144,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void PackFromArgb32(Argb32 source) {
+ public void PackFromArgb32(Argb32 source)
+ {
Vector4 vector = source.ToByteScaledVector4();
vector -= Round;
vector -= Half;
@@ -188,7 +189,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/NormalizedShort2.cs b/src/ImageSharp/PixelFormats/NormalizedShort2.cs
index ded954cf1..6907594a0 100644
--- a/src/ImageSharp/PixelFormats/NormalizedShort2.cs
+++ b/src/ImageSharp/PixelFormats/NormalizedShort2.cs
@@ -138,7 +138,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void PackFromArgb32(Argb32 source) {
+ public void PackFromArgb32(Argb32 source)
+ {
Vector4 vector = source.ToByteScaledVector4();
vector -= Round;
vector -= Half;
@@ -182,7 +183,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
diff --git a/src/ImageSharp/PixelFormats/NormalizedShort4.cs b/src/ImageSharp/PixelFormats/NormalizedShort4.cs
index 9437c2d85..78c65212b 100644
--- a/src/ImageSharp/PixelFormats/NormalizedShort4.cs
+++ b/src/ImageSharp/PixelFormats/NormalizedShort4.cs
@@ -191,7 +191,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
diff --git a/src/ImageSharp/PixelFormats/Rg32.cs b/src/ImageSharp/PixelFormats/Rg32.cs
index b9163f6bf..696b823ce 100644
--- a/src/ImageSharp/PixelFormats/Rg32.cs
+++ b/src/ImageSharp/PixelFormats/Rg32.cs
@@ -161,7 +161,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)vector.X;
dest.G = (byte)vector.Y;
diff --git a/src/ImageSharp/PixelFormats/Rgb24.cs b/src/ImageSharp/PixelFormats/Rgb24.cs
index 783e657e8..fa03683c6 100644
--- a/src/ImageSharp/PixelFormats/Rgb24.cs
+++ b/src/ImageSharp/PixelFormats/Rgb24.cs
@@ -146,7 +146,8 @@ namespace SixLabors.ImageSharp.PixelFormats
}
///
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
dest.R = this.R;
dest.G = this.G;
dest.B = this.B;
diff --git a/src/ImageSharp/PixelFormats/Rgba1010102.cs b/src/ImageSharp/PixelFormats/Rgba1010102.cs
index 7a6b92156..166936d5e 100644
--- a/src/ImageSharp/PixelFormats/Rgba1010102.cs
+++ b/src/ImageSharp/PixelFormats/Rgba1010102.cs
@@ -155,7 +155,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
diff --git a/src/ImageSharp/PixelFormats/Rgba64.cs b/src/ImageSharp/PixelFormats/Rgba64.cs
index 826e9235b..1507a258c 100644
--- a/src/ImageSharp/PixelFormats/Rgba64.cs
+++ b/src/ImageSharp/PixelFormats/Rgba64.cs
@@ -154,7 +154,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
diff --git a/src/ImageSharp/PixelFormats/RgbaVector.cs b/src/ImageSharp/PixelFormats/RgbaVector.cs
index 397e1fb2b..6eaf69214 100644
--- a/src/ImageSharp/PixelFormats/RgbaVector.cs
+++ b/src/ImageSharp/PixelFormats/RgbaVector.cs
@@ -268,7 +268,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
diff --git a/src/ImageSharp/PixelFormats/Short2.cs b/src/ImageSharp/PixelFormats/Short2.cs
index 5a9da630b..abe653e88 100644
--- a/src/ImageSharp/PixelFormats/Short2.cs
+++ b/src/ImageSharp/PixelFormats/Short2.cs
@@ -177,7 +177,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector2 vector = this.ToByteScaledVector2();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
diff --git a/src/ImageSharp/PixelFormats/Short4.cs b/src/ImageSharp/PixelFormats/Short4.cs
index c260be094..d3bb891d9 100644
--- a/src/ImageSharp/PixelFormats/Short4.cs
+++ b/src/ImageSharp/PixelFormats/Short4.cs
@@ -183,7 +183,8 @@ namespace SixLabors.ImageSharp.PixelFormats
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void ToArgb32(ref Argb32 dest) {
+ public void ToArgb32(ref Argb32 dest)
+ {
Vector4 vector = this.ToByteScaledVector4();
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);