diff --git a/src/ImageSharp/PixelFormats/Alpha8.cs b/src/ImageSharp/PixelFormats/Alpha8.cs index 99f9ea0ae..659b2439f 100644 --- a/src/ImageSharp/PixelFormats/Alpha8.cs +++ b/src/ImageSharp/PixelFormats/Alpha8.cs @@ -99,7 +99,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void PackFromArgb32(Argb32 source) { + public void PackFromArgb32(Argb32 source) + { this.PackedValue = source.A; } @@ -129,7 +130,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { dest.R = 0; dest.G = 0; dest.B = 0; diff --git a/src/ImageSharp/PixelFormats/Bgr24.cs b/src/ImageSharp/PixelFormats/Bgr24.cs index 893ae1e19..955b5c161 100644 --- a/src/ImageSharp/PixelFormats/Bgr24.cs +++ b/src/ImageSharp/PixelFormats/Bgr24.cs @@ -84,7 +84,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void PackFromArgb32(Argb32 source) { + public void PackFromArgb32(Argb32 source) + { this.R = source.R; this.G = source.G; this.B = source.B; @@ -150,7 +151,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { dest.R = this.R; dest.G = this.G; dest.B = this.B; diff --git a/src/ImageSharp/PixelFormats/Bgr565.cs b/src/ImageSharp/PixelFormats/Bgr565.cs index 04732943d..d1fa162e7 100644 --- a/src/ImageSharp/PixelFormats/Bgr565.cs +++ b/src/ImageSharp/PixelFormats/Bgr565.cs @@ -122,7 +122,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void PackFromArgb32(Argb32 source) { + public void PackFromArgb32(Argb32 source) + { this.PackFromVector4(source.ToVector4()); } @@ -156,7 +157,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToVector4() * 255F; dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y); diff --git a/src/ImageSharp/PixelFormats/Bgra32.cs b/src/ImageSharp/PixelFormats/Bgra32.cs index cd87aa70e..252e5842a 100644 --- a/src/ImageSharp/PixelFormats/Bgra32.cs +++ b/src/ImageSharp/PixelFormats/Bgra32.cs @@ -207,7 +207,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { dest.R = this.R; dest.G = this.G; dest.B = this.B; diff --git a/src/ImageSharp/PixelFormats/Bgra4444.cs b/src/ImageSharp/PixelFormats/Bgra4444.cs index 3452a299d..393723c85 100644 --- a/src/ImageSharp/PixelFormats/Bgra4444.cs +++ b/src/ImageSharp/PixelFormats/Bgra4444.cs @@ -148,7 +148,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToVector4() * 255F; dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/Bgra5551.cs b/src/ImageSharp/PixelFormats/Bgra5551.cs index 3c91a40c7..ba3441270 100644 --- a/src/ImageSharp/PixelFormats/Bgra5551.cs +++ b/src/ImageSharp/PixelFormats/Bgra5551.cs @@ -148,7 +148,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/Byte4.cs b/src/ImageSharp/PixelFormats/Byte4.cs index 0bb00fce1..d91dac9ac 100644 --- a/src/ImageSharp/PixelFormats/Byte4.cs +++ b/src/ImageSharp/PixelFormats/Byte4.cs @@ -149,7 +149,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { var vector = this.ToVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/HalfSingle.cs b/src/ImageSharp/PixelFormats/HalfSingle.cs index f9e271bf6..f85370ba1 100644 --- a/src/ImageSharp/PixelFormats/HalfSingle.cs +++ b/src/ImageSharp/PixelFormats/HalfSingle.cs @@ -162,7 +162,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/HalfVector2.cs b/src/ImageSharp/PixelFormats/HalfVector2.cs index b416f6bad..acee34d6c 100644 --- a/src/ImageSharp/PixelFormats/HalfVector2.cs +++ b/src/ImageSharp/PixelFormats/HalfVector2.cs @@ -177,7 +177,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/HalfVector4.cs b/src/ImageSharp/PixelFormats/HalfVector4.cs index 29cf1703f..7c4cfb31c 100644 --- a/src/ImageSharp/PixelFormats/HalfVector4.cs +++ b/src/ImageSharp/PixelFormats/HalfVector4.cs @@ -170,7 +170,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/NormalizedByte2.cs b/src/ImageSharp/PixelFormats/NormalizedByte2.cs index 87761c467..36ca11dd8 100644 --- a/src/ImageSharp/PixelFormats/NormalizedByte2.cs +++ b/src/ImageSharp/PixelFormats/NormalizedByte2.cs @@ -196,7 +196,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/NormalizedByte4.cs b/src/ImageSharp/PixelFormats/NormalizedByte4.cs index d15ff6de5..8471285c7 100644 --- a/src/ImageSharp/PixelFormats/NormalizedByte4.cs +++ b/src/ImageSharp/PixelFormats/NormalizedByte4.cs @@ -144,7 +144,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void PackFromArgb32(Argb32 source) { + public void PackFromArgb32(Argb32 source) + { Vector4 vector = source.ToByteScaledVector4(); vector -= Round; vector -= Half; @@ -188,7 +189,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/NormalizedShort2.cs b/src/ImageSharp/PixelFormats/NormalizedShort2.cs index ded954cf1..6907594a0 100644 --- a/src/ImageSharp/PixelFormats/NormalizedShort2.cs +++ b/src/ImageSharp/PixelFormats/NormalizedShort2.cs @@ -138,7 +138,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void PackFromArgb32(Argb32 source) { + public void PackFromArgb32(Argb32 source) + { Vector4 vector = source.ToByteScaledVector4(); vector -= Round; vector -= Half; @@ -182,7 +183,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y); diff --git a/src/ImageSharp/PixelFormats/NormalizedShort4.cs b/src/ImageSharp/PixelFormats/NormalizedShort4.cs index 9437c2d85..78c65212b 100644 --- a/src/ImageSharp/PixelFormats/NormalizedShort4.cs +++ b/src/ImageSharp/PixelFormats/NormalizedShort4.cs @@ -191,7 +191,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y); diff --git a/src/ImageSharp/PixelFormats/Rg32.cs b/src/ImageSharp/PixelFormats/Rg32.cs index b9163f6bf..696b823ce 100644 --- a/src/ImageSharp/PixelFormats/Rg32.cs +++ b/src/ImageSharp/PixelFormats/Rg32.cs @@ -161,7 +161,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)vector.X; dest.G = (byte)vector.Y; diff --git a/src/ImageSharp/PixelFormats/Rgb24.cs b/src/ImageSharp/PixelFormats/Rgb24.cs index 783e657e8..fa03683c6 100644 --- a/src/ImageSharp/PixelFormats/Rgb24.cs +++ b/src/ImageSharp/PixelFormats/Rgb24.cs @@ -146,7 +146,8 @@ namespace SixLabors.ImageSharp.PixelFormats } /// - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { dest.R = this.R; dest.G = this.G; dest.B = this.B; diff --git a/src/ImageSharp/PixelFormats/Rgba1010102.cs b/src/ImageSharp/PixelFormats/Rgba1010102.cs index 7a6b92156..166936d5e 100644 --- a/src/ImageSharp/PixelFormats/Rgba1010102.cs +++ b/src/ImageSharp/PixelFormats/Rgba1010102.cs @@ -155,7 +155,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToVector4() * 255F; dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y); diff --git a/src/ImageSharp/PixelFormats/Rgba64.cs b/src/ImageSharp/PixelFormats/Rgba64.cs index 826e9235b..1507a258c 100644 --- a/src/ImageSharp/PixelFormats/Rgba64.cs +++ b/src/ImageSharp/PixelFormats/Rgba64.cs @@ -154,7 +154,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToVector4() * 255F; dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y); diff --git a/src/ImageSharp/PixelFormats/RgbaVector.cs b/src/ImageSharp/PixelFormats/RgbaVector.cs index 397e1fb2b..6eaf69214 100644 --- a/src/ImageSharp/PixelFormats/RgbaVector.cs +++ b/src/ImageSharp/PixelFormats/RgbaVector.cs @@ -268,7 +268,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y); diff --git a/src/ImageSharp/PixelFormats/Short2.cs b/src/ImageSharp/PixelFormats/Short2.cs index 5a9da630b..abe653e88 100644 --- a/src/ImageSharp/PixelFormats/Short2.cs +++ b/src/ImageSharp/PixelFormats/Short2.cs @@ -177,7 +177,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector2 vector = this.ToByteScaledVector2(); dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y); diff --git a/src/ImageSharp/PixelFormats/Short4.cs b/src/ImageSharp/PixelFormats/Short4.cs index c260be094..d3bb891d9 100644 --- a/src/ImageSharp/PixelFormats/Short4.cs +++ b/src/ImageSharp/PixelFormats/Short4.cs @@ -183,7 +183,8 @@ namespace SixLabors.ImageSharp.PixelFormats /// [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void ToArgb32(ref Argb32 dest) { + public void ToArgb32(ref Argb32 dest) + { Vector4 vector = this.ToByteScaledVector4(); dest.R = (byte)MathF.Round(vector.X); dest.G = (byte)MathF.Round(vector.Y);