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Remove unused method

pull/2917/head
James Jackson-South 1 year ago
parent
commit
277cf61b75
  1. 38
      src/ImageSharp/Common/Helpers/SimdUtils.HwIntrinsics.cs

38
src/ImageSharp/Common/Helpers/SimdUtils.HwIntrinsics.cs

@ -616,44 +616,6 @@ internal static partial class SimdUtils
return Fma.MultiplyAdd(vm1, vm0, va);
}
if (Avx.IsSupported)
{
return Avx.Add(Avx.Multiply(vm0, vm1), va);
}
return va + (vm0 * vm1);
}
/// <summary>
/// Performs a multiplication and an addition of the <see cref="Vector128{Single}"/>.
/// TODO: Fix. The arguments are in a different order to the FMA intrinsic.
/// </summary>
/// <remarks>ret = (vm0 * vm1) + va</remarks>
/// <param name="va">The vector to add to the intermediate result.</param>
/// <param name="vm0">The first vector to multiply.</param>
/// <param name="vm1">The second vector to multiply.</param>
/// <returns>The <see cref="Vector256{T}"/>.</returns>
[MethodImpl(InliningOptions.AlwaysInline)]
public static Vector128<float> MultiplyAdd(
Vector128<float> va,
Vector128<float> vm0,
Vector128<float> vm1)
{
if (Fma.IsSupported)
{
return Fma.MultiplyAdd(vm1, vm0, va);
}
if (AdvSimd.IsSupported)
{
return AdvSimd.Add(AdvSimd.Multiply(vm0, vm1), va);
}
if (Sse.IsSupported)
{
return Sse.Add(Sse.Multiply(vm0, vm1), va);
}
return va + (vm0 * vm1);
}

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