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@ -1201,20 +1201,34 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless |
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private static uint ClampedAddSubtractFull(uint c0, uint c1, uint c2) |
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{ |
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int a = AddSubtractComponentFull( |
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(int)(c0 >> 24), |
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(int)(c1 >> 24), |
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(int)(c2 >> 24)); |
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int r = AddSubtractComponentFull( |
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(int)((c0 >> 16) & 0xff), |
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(int)((c1 >> 16) & 0xff), |
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(int)((c2 >> 16) & 0xff)); |
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int g = AddSubtractComponentFull( |
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(int)((c0 >> 8) & 0xff), |
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(int)((c1 >> 8) & 0xff), |
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(int)((c2 >> 8) & 0xff)); |
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int b = AddSubtractComponentFull((int)(c0 & 0xff), (int)(c1 & 0xff), (int)(c2 & 0xff)); |
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return ((uint)a << 24) | ((uint)r << 16) | ((uint)g << 8) | (uint)b; |
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#if SUPPORTS_RUNTIME_INTRINSICS
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if (Sse2.IsSupported) |
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{ |
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Vector128<byte> c0Vec = Sse2.UnpackLow(Sse2.ConvertScalarToVector128UInt32(c0).AsByte(), Vector128<byte>.Zero); |
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Vector128<byte> c1Vec = Sse2.UnpackLow(Sse2.ConvertScalarToVector128UInt32(c1).AsByte(), Vector128<byte>.Zero); |
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Vector128<byte> c2Vec = Sse2.UnpackLow(Sse2.ConvertScalarToVector128UInt32(c2).AsByte(), Vector128<byte>.Zero); |
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Vector128<byte> v1 = Sse2.Add(c0Vec, c1Vec); |
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Vector128<byte> v2 = Sse2.Subtract(v1, c2Vec); |
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Vector128<byte> b = Sse2.PackUnsignedSaturate(v2.AsInt16(), v2.AsInt16()); |
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uint output = Sse2.ConvertToUInt32(b.AsUInt32()); |
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} |
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#endif
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{ |
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int a = AddSubtractComponentFull( |
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(int)(c0 >> 24), |
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(int)(c1 >> 24), |
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(int)(c2 >> 24)); |
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int r = AddSubtractComponentFull( |
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(int)((c0 >> 16) & 0xff), |
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(int)((c1 >> 16) & 0xff), |
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(int)((c2 >> 16) & 0xff)); |
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int g = AddSubtractComponentFull( |
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(int)((c0 >> 8) & 0xff), |
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(int)((c1 >> 8) & 0xff), |
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(int)((c2 >> 8) & 0xff)); |
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int b = AddSubtractComponentFull((int)(c0 & 0xff), (int)(c1 & 0xff), (int)(c2 & 0xff)); |
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return ((uint)a << 24) | ((uint)r << 16) | ((uint)g << 8) | (uint)b; |
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} |
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} |
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private static uint ClampedAddSubtractHalf(uint c0, uint c1, uint c2) |
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