diff --git a/tests/ImageSharp.Tests/Issues/Issue594.cs b/tests/ImageSharp.Tests/Issues/Issue594.cs new file mode 100644 index 0000000000..73be612c19 --- /dev/null +++ b/tests/ImageSharp.Tests/Issues/Issue594.cs @@ -0,0 +1,263 @@ +using System; +using System.Numerics; +using SixLabors.ImageSharp.PixelFormats; +using Xunit; + +namespace SixLabors.ImageSharp.Tests.Issues +{ + public class Issue594 + { + // This test fails for unknown reason in Release mode on linux and is meant to help reproducing the issue + // see https://github.com/SixLabors/ImageSharp/issues/594 + [Fact(Skip = "Skipped because of issue #594")] + public void NormalizedByte4() + { + // Test PackedValue + Assert.Equal((uint)0x0, new NormalizedByte4(Vector4.Zero).PackedValue); + Assert.Equal((uint)0x7F7F7F7F, new NormalizedByte4(Vector4.One).PackedValue); + Assert.Equal(0x81818181, new NormalizedByte4(-Vector4.One).PackedValue); + + // Test ToVector4 + Assert.True(Equal(Vector4.One, new NormalizedByte4(Vector4.One).ToVector4())); + Assert.True(Equal(Vector4.Zero, new NormalizedByte4(Vector4.Zero).ToVector4())); + Assert.True(Equal(-Vector4.One, new NormalizedByte4(-Vector4.One).ToVector4())); + Assert.True(Equal(Vector4.One, new NormalizedByte4(Vector4.One * 1234.0f).ToVector4())); + Assert.True(Equal(-Vector4.One, new NormalizedByte4(Vector4.One * -1234.0f).ToVector4())); + + // Test ToScaledVector4. + Vector4 scaled = new NormalizedByte4(-Vector4.One).ToScaledVector4(); + Assert.Equal(0, scaled.X); + Assert.Equal(0, scaled.Y); + Assert.Equal(0, scaled.Z); + Assert.Equal(0, scaled.W); + + // Test PackFromScaledVector4. + var pixel = default(NormalizedByte4); + pixel.PackFromScaledVector4(scaled); + Assert.Equal(0x81818181, pixel.PackedValue); + + // Test Ordering + float x = 0.1f; + float y = -0.3f; + float z = 0.5f; + float w = -0.7f; + Assert.Equal(0xA740DA0D, new NormalizedByte4(x, y, z, w).PackedValue); + var n = default(NormalizedByte4); + n.PackFromRgba32(new Rgba32(141, 90, 192, 39)); + Assert.Equal(0xA740DA0D, n.PackedValue); + + Assert.Equal((uint)958796544, new NormalizedByte4(0.0008f, 0.15f, 0.30f, 0.45f).PackedValue); + + var rgb = default(Rgb24); + var rgba = default(Rgba32); + var bgr = default(Bgr24); + var bgra = default(Bgra32); + var argb = default(Argb32); + + new NormalizedByte4(x, y, z, w).ToRgb24(ref rgb); + Assert.Equal(rgb, new Rgb24(141, 90, 192)); + + new NormalizedByte4(x, y, z, w).ToRgba32(ref rgba); + Assert.Equal(rgba, new Rgba32(141, 90, 192, 39)); + + new NormalizedByte4(x, y, z, w).ToBgr24(ref bgr); + Assert.Equal(bgr, new Bgr24(141, 90, 192)); + + new NormalizedByte4(x, y, z, w).ToBgra32(ref bgra); + Assert.Equal(bgra, new Bgra32(141, 90, 192, 39)); + + new NormalizedByte4(x, y, z, w).ToArgb32(ref argb); + Assert.Equal(argb, new Argb32(141, 90, 192, 39)); + + // http://community.monogame.net/t/normalizedbyte4-texture2d-gives-different-results-from-xna/8012/8 + var r = default(NormalizedByte4); + r.PackFromRgba32(new Rgba32(9, 115, 202, 127)); + r.ToRgba32(ref rgba); + Assert.Equal(rgba, new Rgba32(9, 115, 202, 127)); + + r.PackedValue = 0xff4af389; + r.ToRgba32(ref rgba); + Assert.Equal(rgba, new Rgba32(9, 115, 202, 127)); + + r = default(NormalizedByte4); + r.PackFromArgb32(new Argb32(9, 115, 202, 127)); + r.ToArgb32(ref argb); + Assert.Equal(argb, new Argb32(9, 115, 202, 127)); + + r = default(NormalizedByte4); + r.PackFromBgra32(new Bgra32(9, 115, 202, 127)); + r.ToBgra32(ref bgra); + Assert.Equal(bgra, new Bgra32(9, 115, 202, 127)); + } + + // This test fails for unknown reason in Release mode on linux and is meant to help reproducing the issue + // see https://github.com/SixLabors/ImageSharp/issues/594 + [Fact(Skip = "Skipped because of issue #594")] + public void NormalizedShort4() + { + // Test PackedValue + Assert.Equal((ulong)0x0, new NormalizedShort4(Vector4.Zero).PackedValue); + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, new NormalizedShort4(Vector4.One).PackedValue); + Assert.Equal(0x8001800180018001, new NormalizedShort4(-Vector4.One).PackedValue); + + // Test ToVector4 + Assert.True(Equal(Vector4.One, new NormalizedShort4(Vector4.One).ToVector4())); + Assert.True(Equal(Vector4.Zero, new NormalizedShort4(Vector4.Zero).ToVector4())); + Assert.True(Equal(-Vector4.One, new NormalizedShort4(-Vector4.One).ToVector4())); + Assert.True(Equal(Vector4.One, new NormalizedShort4(Vector4.One * 1234.0f).ToVector4())); + Assert.True(Equal(-Vector4.One, new NormalizedShort4(Vector4.One * -1234.0f).ToVector4())); + + // Test ToScaledVector4. + Vector4 scaled = new NormalizedShort4(Vector4.One).ToScaledVector4(); + Assert.Equal(1, scaled.X); + Assert.Equal(1, scaled.Y); + Assert.Equal(1, scaled.Z); + Assert.Equal(1, scaled.W); + + // Test PackFromScaledVector4. + var pixel = default(NormalizedShort4); + pixel.PackFromScaledVector4(scaled); + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, pixel.PackedValue); + + // Test Ordering + float x = 0.1f; + float y = -0.3f; + float z = 0.5f; + float w = -0.7f; + Assert.Equal(0xa6674000d99a0ccd, new NormalizedShort4(x, y, z, w).PackedValue); + Assert.Equal((ulong)4150390751449251866, new NormalizedShort4(0.0008f, 0.15f, 0.30f, 0.45f).PackedValue); + + var rgb = default(Rgb24); + var rgba = default(Rgba32); + var bgr = default(Bgr24); + var bgra = default(Bgra32); + var argb = default(Argb32); + + new NormalizedShort4(x, y, z, w).ToRgb24(ref rgb); + Assert.Equal(rgb, new Rgb24(141, 90, 192)); + + new NormalizedShort4(x, y, z, w).ToRgba32(ref rgba); + Assert.Equal(rgba, new Rgba32(141, 90, 192, 39)); + + new NormalizedShort4(x, y, z, w).ToBgr24(ref bgr); + Assert.Equal(bgr, new Bgr24(141, 90, 192)); + + new NormalizedShort4(x, y, z, w).ToBgra32(ref bgra); + Assert.Equal(bgra, new Bgra32(141, 90, 192, 39)); + + new NormalizedShort4(x, y, z, w).ToArgb32(ref argb); + Assert.Equal(argb, new Argb32(141, 90, 192, 39)); + + var r = default(NormalizedShort4); + r.PackFromRgba32(new Rgba32(9, 115, 202, 127)); + r.ToRgba32(ref rgba); + Assert.Equal(rgba, new Rgba32(9, 115, 202, 127)); + + r = default(NormalizedShort4); + r.PackFromBgra32(new Bgra32(9, 115, 202, 127)); + r.ToBgra32(ref bgra); + Assert.Equal(bgra, new Bgra32(9, 115, 202, 127)); + + r = default(NormalizedShort4); + r.PackFromArgb32(new Argb32(9, 115, 202, 127)); + r.ToArgb32(ref argb); + Assert.Equal(argb, new Argb32(9, 115, 202, 127)); + } + + // This test fails for unknown reason in Release mode on linux and is meant to help reproducing the issue + // see https://github.com/SixLabors/ImageSharp/issues/594 + [Fact(Skip = "Skipped because of issue #594")] + public void Short4() + { + // Test the limits. + Assert.Equal((ulong)0x0, new Short4(Vector4.Zero).PackedValue); + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, new Short4(Vector4.One * 0x7FFF).PackedValue); + Assert.Equal(0x8000800080008000, new Short4(Vector4.One * -0x8000).PackedValue); + + // Test ToVector4. + Assert.Equal(Vector4.One * 0x7FFF, new Short4(Vector4.One * 0x7FFF).ToVector4()); + Assert.Equal(Vector4.Zero, new Short4(Vector4.Zero).ToVector4()); + Assert.Equal(Vector4.One * -0x8000, new Short4(Vector4.One * -0x8000).ToVector4()); + Assert.Equal(Vector4.UnitX * 0x7FFF, new Short4(Vector4.UnitX * 0x7FFF).ToVector4()); + Assert.Equal(Vector4.UnitY * 0x7FFF, new Short4(Vector4.UnitY * 0x7FFF).ToVector4()); + Assert.Equal(Vector4.UnitZ * 0x7FFF, new Short4(Vector4.UnitZ * 0x7FFF).ToVector4()); + Assert.Equal(Vector4.UnitW * 0x7FFF, new Short4(Vector4.UnitW * 0x7FFF).ToVector4()); + + // Test ToScaledVector4. + Vector4 scaled = new Short4(Vector4.One * 0x7FFF).ToScaledVector4(); + Assert.Equal(1, scaled.X); + Assert.Equal(1, scaled.Y); + Assert.Equal(1, scaled.Z); + Assert.Equal(1, scaled.W); + + // Test PackFromScaledVector4. + var pixel = default(Short4); + pixel.PackFromScaledVector4(scaled); + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, pixel.PackedValue); + + // Test clamping. + Assert.Equal(Vector4.One * 0x7FFF, new Short4(Vector4.One * 1234567.0f).ToVector4()); + Assert.Equal(Vector4.One * -0x8000, new Short4(Vector4.One * -1234567.0f).ToVector4()); + + // Test Ordering + float x = 0.1f; + float y = -0.3f; + float z = 0.5f; + float w = -0.7f; + Assert.Equal(18446462598732840960, new Short4(x, y, z, w).PackedValue); + + x = 11547; + y = 12653; + z = 29623; + w = 193; + Assert.Equal((ulong)0x00c173b7316d2d1b, new Short4(x, y, z, w).PackedValue); + + var rgb = default(Rgb24); + var rgba = default(Rgba32); + var bgr = default(Bgr24); + var bgra = default(Bgra32); + var argb = default(Argb32); + + new Short4(x, y, z, w).ToRgb24(ref rgb); + Assert.Equal(rgb, new Rgb24(172, 177, 243)); // this seems to be causing the problem #594 + + new Short4(x, y, z, w).ToRgba32(ref rgba); + Assert.Equal(rgba, new Rgba32(172, 177, 243, 128)); + + new Short4(x, y, z, w).ToBgr24(ref bgr); + Assert.Equal(bgr, new Bgr24(172, 177, 243)); + + new Short4(x, y, z, w).ToBgra32(ref bgra); + Assert.Equal(bgra, new Bgra32(172, 177, 243, 128)); + + new Short4(x, y, z, w).ToArgb32(ref argb); + Assert.Equal(argb, new Argb32(172, 177, 243, 128)); + + var r = default(Short4); + r.PackFromRgba32(new Rgba32(20, 38, 0, 255)); + r.ToRgba32(ref rgba); + Assert.Equal(rgba, new Rgba32(20, 38, 0, 255)); + + r = default(Short4); + r.PackFromBgra32(new Bgra32(20, 38, 0, 255)); + r.ToBgra32(ref bgra); + Assert.Equal(bgra, new Bgra32(20, 38, 0, 255)); + + r = default(Short4); + r.PackFromArgb32(new Argb32(20, 38, 0, 255)); + r.ToArgb32(ref argb); + Assert.Equal(argb, new Argb32(20, 38, 0, 255)); + } + + // Comparison helpers with small tolerance to allow for floating point rounding during computations. + public static bool Equal(float a, float b) + { + return Math.Abs(a - b) < 1e-5; + } + + public static bool Equal(Vector4 a, Vector4 b) + { + return Equal(a.X, b.X) && Equal(a.Y, b.Y) && Equal(a.Z, b.Z) && Equal(a.W, b.W); + } + } +}