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removed old UnzigDivRound()

af/merge-core
Anton Firszov 9 years ago
parent
commit
39398a2e95
  1. 24
      src/ImageSharp.Formats.Jpeg/Components/Block8x8F.cs

24
src/ImageSharp.Formats.Jpeg/Components/Block8x8F.cs

@ -326,30 +326,6 @@ namespace ImageSharp.Formats.Jpg
}
}
/// <summary>
/// Unzig the elements of src into dest, while dividing them by elements of qt and rounding the values.
/// Sore the result to the memory area pointed by dest.
/// </summary>
/// <param name="src">Source block</param>
/// <param name="dest">Destination block of integers</param>
/// <param name="qt">Quantization table</param>
/// <param name="unzigPtr">Pointer to <see cref="UnzigData"/> elements</param>
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe void UnZigDivRound(Block8x8F* src, int* dest, Block8x8F* qt, int* unzigPtr)
{
float* s = (float*)src;
float* q = (float*)qt;
for (int zig = 0; zig < ScalarCount; zig++)
{
int a = (int)s[unzigPtr[zig]];
int b = (int)q[zig];
int val = DivideRound(a, b);
dest[zig] = val;
}
}
/// <summary>
/// Unzig the elements of block into dest, while dividing them by elements of qt and "pre-rounding" the values.
/// To finish the rounding it's enough to (int)-cast these values.

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