@ -119,7 +119,7 @@ using (Image<Rgba32> image = new Image<Rgba32>(400, 400)
For optimized access within a loop it is recommended that the following methods are used.
1. `image.GetRowSpan(y)`
2. `image.GetRowSPan(x, y)`
2. `image.GetRowSpan(x, y)`
For advanced pixel format usage there are multiple [PixelFormat implementations](https://github.com/JimBobSquarePants/ImageSharp/tree/master/src/ImageSharp/PixelFormats) available allowing developers to implement their own color models in the same manner as Microsoft XNA Game Studio and MonoGame.