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Basic La16 implementation

pull/1062/head
James Jackson-South 6 years ago
parent
commit
50bcbdc515
  1. 2
      src/ImageSharp/PixelFormats/PixelImplementations/L16.cs
  2. 2
      src/ImageSharp/PixelFormats/PixelImplementations/L8.cs
  3. 216
      src/ImageSharp/PixelFormats/PixelImplementations/La16.cs

2
src/ImageSharp/PixelFormats/PixelImplementations/L16.cs

@ -7,7 +7,7 @@ using System.Runtime.CompilerServices;
namespace SixLabors.ImageSharp.PixelFormats
{
/// <summary>
/// Packed pixel type containing a single 16 bit normalized luminance value.
/// Packed pixel type containing a single 16-bit normalized luminance value.
/// <para>
/// Ranges from [0, 0, 0, 1] to [1, 1, 1, 1] in vector form.
/// </para>

2
src/ImageSharp/PixelFormats/PixelImplementations/L8.cs

@ -7,7 +7,7 @@ using System.Runtime.CompilerServices;
namespace SixLabors.ImageSharp.PixelFormats
{
/// <summary>
/// Packed pixel type containing a single 8 bit normalized luminance value.
/// Packed pixel type containing a single 8-bit normalized luminance value.
/// <para>
/// Ranges from [0, 0, 0, 1] to [1, 1, 1, 1] in vector form.
/// </para>

216
src/ImageSharp/PixelFormats/PixelImplementations/La16.cs

@ -0,0 +1,216 @@
// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace SixLabors.ImageSharp.PixelFormats
{
/// <summary>
/// Packed pixel type containing two 8-bit normalized values representing luminance and alpha.
/// <para>
/// Ranges from [0, 0, 0, 0] to [1, 1, 1, 1] in vector form.
/// </para>
/// </summary>
[StructLayout(LayoutKind.Explicit)]
public struct La16 : IPixel<La16>, IPackedVector<ushort>
{
private static readonly Vector4 MaxBytes = new Vector4(255F);
private static readonly Vector4 Half = new Vector4(0.5F);
/// <summary>
/// Gets or sets the luminance component.
/// </summary>
[FieldOffset(0)]
public byte L;
/// <summary>
/// Gets or sets the alpha component.
/// </summary>
[FieldOffset(1)]
public byte A;
/// <summary>
/// Initializes a new instance of the <see cref="La16"/> struct.
/// </summary>
/// <param name="l">The luminance component.</param>
/// <param name="a">The alpha componant.</param>
public La16(byte l, byte a)
{
this.L = l;
this.A = a;
}
/// <inheritdoc/>
public ushort PackedValue
{
get => Unsafe.As<La16, ushort>(ref this);
set => Unsafe.As<La16, ushort>(ref this) = value;
}
/// <summary>
/// Compares two <see cref="La16"/> objects for equality.
/// </summary>
/// <param name="left">The <see cref="La16"/> on the left side of the operand.</param>
/// <param name="right">The <see cref="La16"/> on the right side of the operand.</param>
/// <returns>
/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(InliningOptions.ShortMethod)]
public static bool operator ==(La16 left, La16 right) => left.Equals(right);
/// <summary>
/// Compares two <see cref="La16"/> objects for equality.
/// </summary>
/// <param name="left">The <see cref="La16"/> on the left side of the operand.</param>
/// <param name="right">The <see cref="La16"/> on the right side of the operand.</param>
/// <returns>
/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(InliningOptions.ShortMethod)]
public static bool operator !=(La16 left, La16 right) => !left.Equals(right);
/// <inheritdoc/>
public PixelOperations<La16> CreatePixelOperations() => new PixelOperations<La16>();
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public bool Equals(La16 other) => this.PackedValue.Equals(other.PackedValue);
/// <inheritdoc />
public override bool Equals(object obj) => obj is La16 other && this.Equals(other);
/// <inheritdoc />
public override string ToString() => $"La16({this.L}, {this.A})";
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public override int GetHashCode() => this.PackedValue.GetHashCode();
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromArgb32(Argb32 source)
{
this.L = ImageMaths.Get8BitBT709Luminance(source.R, source.G, source.B);
this.A = source.A;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromBgr24(Bgr24 source)
{
this.L = ImageMaths.Get8BitBT709Luminance(source.R, source.G, source.B);
this.A = byte.MaxValue;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromBgra32(Bgra32 source)
{
this.L = ImageMaths.Get8BitBT709Luminance(source.R, source.G, source.B);
this.A = source.A;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromBgra5551(Bgra5551 source) => this.FromScaledVector4(source.ToScaledVector4());
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromL16(L16 source)
{
this.L = ImageMaths.DownScaleFrom16BitTo8Bit(source.PackedValue);
this.A = byte.MaxValue;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromL8(L8 source)
{
this.L = source.PackedValue;
this.A = byte.MaxValue;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromRgb24(Rgb24 source)
{
this.L = ImageMaths.Get8BitBT709Luminance(source.R, source.G, source.B);
this.A = byte.MaxValue;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromRgb48(Rgb48 source)
{
this.L = ImageMaths.Get8BitBT709Luminance(
ImageMaths.DownScaleFrom16BitTo8Bit(source.R),
ImageMaths.DownScaleFrom16BitTo8Bit(source.G),
ImageMaths.DownScaleFrom16BitTo8Bit(source.B));
this.A = byte.MaxValue;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromRgba32(Rgba32 source)
{
this.L = ImageMaths.Get8BitBT709Luminance(source.R, source.G, source.B);
this.A = source.A;
}
/// <inheritdoc/>
public void FromRgba64(Rgba64 source)
{
this.L = ImageMaths.Get8BitBT709Luminance(
ImageMaths.DownScaleFrom16BitTo8Bit(source.R),
ImageMaths.DownScaleFrom16BitTo8Bit(source.G),
ImageMaths.DownScaleFrom16BitTo8Bit(source.B));
this.A = ImageMaths.DownScaleFrom16BitTo8Bit(source.A);
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromScaledVector4(Vector4 vector) => this.ConvertFromRgbaScaledVector4(vector);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromVector4(Vector4 vector) => this.ConvertFromRgbaScaledVector4(vector);
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public void ToRgba32(ref Rgba32 dest)
{
dest.R = this.L;
dest.G = this.L;
dest.B = this.L;
dest.A = this.A;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public Vector4 ToScaledVector4() => this.ToVector4();
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public Vector4 ToVector4()
{
const float Max = 255F;
float rgb = this.L / Max;
return new Vector4(rgb, rgb, rgb, this.A / Max);
}
[MethodImpl(InliningOptions.ShortMethod)]
internal void ConvertFromRgbaScaledVector4(Vector4 vector)
{
vector *= MaxBytes;
vector += Half;
vector = Vector4.Clamp(vector, Vector4.Zero, MaxBytes);
this.L = ImageMaths.Get8BitBT709Luminance((byte)vector.X, (byte)vector.Y, (byte)vector.Z);
this.A = (byte)vector.W;
}
}
}
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