diff --git a/src/ImageSharp/Processing/Processors/Quantization/EuclideanPixelMap{TPixel}.cs b/src/ImageSharp/Processing/Processors/Quantization/EuclideanPixelMap{TPixel}.cs
index 6d9985ca07..422d84ac6c 100644
--- a/src/ImageSharp/Processing/Processors/Quantization/EuclideanPixelMap{TPixel}.cs
+++ b/src/ImageSharp/Processing/Processors/Quantization/EuclideanPixelMap{TPixel}.cs
@@ -116,11 +116,10 @@ namespace SixLabors.ImageSharp.Processing.Processors.Quantization
///
/// A cache for storing color distance matching results.
- /// Not threadsafe but cache misses will be very rare and shouldn't
- /// significantly negatively affect performance.
///
///
/// The cache is limited to 646866 entries at 0.62MB.
+ /// TODO: How do we make this threadsafe?
///
private struct ColorDistanceCache
{
@@ -169,13 +168,13 @@ namespace SixLabors.ImageSharp.Processing.Processors.Quantization
[MethodImpl(InliningOptions.ShortMethod)]
private static int GetPaletteIndex(int r, int g, int b, int a)
=> (r << ((IndexBits * 2) + IndexAlphaBits))
- + (r << (IndexBits + IndexAlphaBits + 1))
- + (g << (IndexBits + IndexAlphaBits))
- + (r << (IndexBits * 2))
- + (r << (IndexBits + 1))
- + (g << IndexBits)
- + ((r + g + b) << IndexAlphaBits)
- + r + g + b + a;
+ + (r << (IndexBits + IndexAlphaBits + 1))
+ + (g << (IndexBits + IndexAlphaBits))
+ + (r << (IndexBits * 2))
+ + (r << (IndexBits + 1))
+ + (g << IndexBits)
+ + ((r + g + b) << IndexAlphaBits)
+ + r + g + b + a;
}
}
}