diff --git a/src/ImageSharp/IO/ChunkedMemoryStream.cs b/src/ImageSharp/IO/ChunkedMemoryStream.cs new file mode 100644 index 000000000..798ebbdd5 --- /dev/null +++ b/src/ImageSharp/IO/ChunkedMemoryStream.cs @@ -0,0 +1,544 @@ +// Copyright (c) Six Labors. +// Licensed under the Apache License, Version 2.0. + +using System; +using System.IO; +using System.Runtime.CompilerServices; +using SixLabors.ImageSharp.Memory; + +namespace SixLabors.ImageSharp.IO +{ + /// + /// Provides an in-memory stream composed of non-contiguous chunks that doesn't need to be resized. + /// Chunks are allocated by the assigned via the constructor + /// and is designed to take advantage of buffer pooling when available. + /// + internal sealed class ChunkedMemoryStream : Stream + { + /// + /// The default length in bytes of each buffer chunk. + /// + public const int DefaultBufferLength = 4096; + + // The memory allocator. + private readonly MemoryAllocator allocator; + + // Data + private MemoryChunk memoryChunk; + + // The length of each buffer chunk + private readonly int chunkLength; + + // Has the stream been disposed. + private bool isDisposed; + + // Current chunk to write to + private MemoryChunk writeChunk; + + // Offset into chunk to write to + private int writeOffset; + + // Current chunk to read from + private MemoryChunk readChunk; + + // Offset into chunk to read from + private int readOffset; + + /// + /// Initializes a new instance of the class. + /// + public ChunkedMemoryStream(MemoryAllocator allocator) + : this(DefaultBufferLength, allocator) + { + } + + /// + /// Initializes a new instance of the class. + /// + /// The length, in bytes of each buffer chunk. + /// The memory allocator. + public ChunkedMemoryStream(int bufferLength, MemoryAllocator allocator) + { + Guard.MustBeGreaterThan(bufferLength, 0, nameof(bufferLength)); + Guard.NotNull(allocator, nameof(allocator)); + + this.chunkLength = bufferLength; + this.allocator = allocator; + } + + /// + public override bool CanRead => !this.isDisposed; + + /// + public override bool CanSeek => !this.isDisposed; + + /// + public override bool CanWrite => !this.isDisposed; + + /// + public override long Length + { + get + { + this.EnsureNotDisposed(); + + int length = 0; + MemoryChunk chunk = this.memoryChunk; + while (chunk != null) + { + MemoryChunk next = chunk.Next; + if (next != null) + { + length += chunk.Length; + } + else + { + length += this.writeOffset; + } + + chunk = next; + } + + return length; + } + } + + /// + public override long Position + { + get + { + this.EnsureNotDisposed(); + + if (this.readChunk is null) + { + return 0; + } + + int pos = 0; + MemoryChunk chunk = this.memoryChunk; + while (chunk != this.readChunk) + { + pos += chunk.Length; + chunk = chunk.Next; + } + + pos += this.readOffset; + + return pos; + } + + set + { + this.EnsureNotDisposed(); + + if (value < 0) + { + throw new ArgumentOutOfRangeException(nameof(value)); + } + + // Back up current position in case new position is out of range + MemoryChunk backupReadChunk = this.readChunk; + int backupReadOffset = this.readOffset; + + this.readChunk = null; + this.readOffset = 0; + + int leftUntilAtPos = (int)value; + MemoryChunk chunk = this.memoryChunk; + while (chunk != null) + { + if ((leftUntilAtPos < chunk.Length) + || ((leftUntilAtPos == chunk.Length) + && (chunk.Next is null))) + { + // The desired position is in this chunk + this.readChunk = chunk; + this.readOffset = leftUntilAtPos; + break; + } + + leftUntilAtPos -= chunk.Length; + chunk = chunk.Next; + } + + if (this.readChunk is null) + { + // Position is out of range + this.readChunk = backupReadChunk; + this.readOffset = backupReadOffset; + throw new ArgumentOutOfRangeException(nameof(value)); + } + } + } + + /// + public override long Seek(long offset, SeekOrigin origin) + { + this.EnsureNotDisposed(); + + switch (origin) + { + case SeekOrigin.Begin: + this.Position = offset; + break; + + case SeekOrigin.Current: + this.Position += offset; + break; + + case SeekOrigin.End: + this.Position = this.Length + offset; + break; + } + + return this.Position; + } + + /// + public override void SetLength(long value) + => throw new NotSupportedException(); + + /// + protected override void Dispose(bool disposing) + { + if (this.isDisposed) + { + return; + } + + try + { + this.isDisposed = true; + if (disposing) + { + this.ReleaseMemoryChunks(this.memoryChunk); + } + + this.memoryChunk = null; + this.writeChunk = null; + this.readChunk = null; + } + finally + { + base.Dispose(disposing); + } + } + + /// + public override void Flush() + { + } + + /// + public override int Read(byte[] buffer, int offset, int count) + { + Guard.NotNull(buffer, nameof(buffer)); + Guard.MustBeGreaterThanOrEqualTo(offset, 0, nameof(offset)); + Guard.MustBeGreaterThanOrEqualTo(count, 0, nameof(count)); + if (buffer.Length - offset < count) + { + throw new ArgumentException($"{offset} subtracted from the buffer length is less than {count}"); + } + + this.EnsureNotDisposed(); + + if (this.readChunk is null) + { + if (this.memoryChunk is null) + { + return 0; + } + + this.readChunk = this.memoryChunk; + this.readOffset = 0; + } + + byte[] chunkBuffer = this.writeChunk.Buffer.Array; + int chunkSize = this.readChunk.Length; + if (this.readChunk.Next is null) + { + chunkSize = this.writeOffset; + } + + int bytesRead = 0; + + while (count > 0) + { + if (this.readOffset == chunkSize) + { + // Exit if no more chunks are currently available + if (this.readChunk.Next is null) + { + break; + } + + this.readChunk = this.readChunk.Next; + this.readOffset = 0; + chunkBuffer = this.writeChunk.Buffer.Array; + chunkSize = this.readChunk.Length; + if (this.readChunk.Next is null) + { + chunkSize = this.writeOffset; + } + } + + int readCount = Math.Min(count, chunkSize - this.readOffset); + Buffer.BlockCopy(chunkBuffer, this.readOffset, buffer, offset, readCount); + offset += readCount; + count -= readCount; + this.readOffset += readCount; + bytesRead += readCount; + } + + return bytesRead; + } + + /// + public override int ReadByte() + { + this.EnsureNotDisposed(); + + if (this.readChunk is null) + { + if (this.memoryChunk is null) + { + return 0; + } + + this.readChunk = this.memoryChunk; + this.readOffset = 0; + } + + byte[] chunkBuffer = this.writeChunk.Buffer.Array; + int chunkSize = this.readChunk.Length; + if (this.readChunk.Next is null) + { + chunkSize = this.writeOffset; + } + + if (this.readOffset == chunkSize) + { + // Exit if no more chunks are currently available + if (this.readChunk.Next is null) + { + return -1; + } + + this.readChunk = this.readChunk.Next; + this.readOffset = 0; + chunkBuffer = this.writeChunk.Buffer.Array; + } + + return chunkBuffer[this.readOffset++]; + } + + /// + public override void Write(byte[] buffer, int offset, int count) + { + this.EnsureNotDisposed(); + + if (this.memoryChunk is null) + { + this.memoryChunk = this.AllocateMemoryChunk(); + this.writeChunk = this.memoryChunk; + this.writeOffset = 0; + } + + byte[] chunkBuffer = this.writeChunk.Buffer.Array; + int chunkSize = this.writeChunk.Length; + + while (count > 0) + { + if (this.writeOffset == chunkSize) + { + // Allocate a new chunk if the current one is full + this.writeChunk.Next = this.AllocateMemoryChunk(); + this.writeChunk = this.writeChunk.Next; + this.writeOffset = 0; + chunkBuffer = this.writeChunk.Buffer.Array; + chunkSize = this.writeChunk.Length; + } + + int copyCount = Math.Min(count, chunkSize - this.writeOffset); + Buffer.BlockCopy(buffer, offset, chunkBuffer, this.writeOffset, copyCount); + offset += copyCount; + count -= copyCount; + this.writeOffset += copyCount; + } + } + + /// + public override void WriteByte(byte value) + { + this.EnsureNotDisposed(); + + if (this.memoryChunk is null) + { + this.memoryChunk = this.AllocateMemoryChunk(); + this.writeChunk = this.memoryChunk; + this.writeOffset = 0; + } + + byte[] chunkBuffer = this.writeChunk.Buffer.Array; + int chunkSize = this.writeChunk.Length; + + if (this.writeOffset == chunkSize) + { + // Allocate a new chunk if the current one is full + this.writeChunk.Next = this.AllocateMemoryChunk(); + this.writeChunk = this.writeChunk.Next; + this.writeOffset = 0; + chunkBuffer = this.writeChunk.Buffer.Array; + } + + chunkBuffer[this.writeOffset++] = value; + } + + /// + /// Copy entire buffer into an array. + /// + /// The . + public byte[] ToArray() + { + int length = (int)this.Length; // This will throw if stream is closed + byte[] copy = new byte[this.Length]; + + MemoryChunk backupReadChunk = this.readChunk; + int backupReadOffset = this.readOffset; + + this.readChunk = this.memoryChunk; + this.readOffset = 0; + this.Read(copy, 0, length); + + this.readChunk = backupReadChunk; + this.readOffset = backupReadOffset; + + return copy; + } + + /// + /// Write remainder of this stream to another stream. + /// + /// The stream to write to. + public void WriteTo(Stream stream) + { + this.EnsureNotDisposed(); + + Guard.NotNull(stream, nameof(stream)); + + if (this.readChunk is null) + { + if (this.memoryChunk is null) + { + return; + } + + this.readChunk = this.memoryChunk; + this.readOffset = 0; + } + + byte[] chunkBuffer = this.readChunk.Buffer.Array; + int chunkSize = this.readChunk.Length; + if (this.readChunk.Next is null) + { + chunkSize = this.writeOffset; + } + + // Following code mirrors Read() logic (readChunk/readOffset should + // point just past last byte of last chunk when done) + // loop until end of chunks is found + while (true) + { + if (this.readOffset == chunkSize) + { + // Exit if no more chunks are currently available + if (this.readChunk.Next is null) + { + break; + } + + this.readChunk = this.readChunk.Next; + this.readOffset = 0; + chunkBuffer = this.readChunk.Buffer.Array; + chunkSize = this.readChunk.Length; + if (this.readChunk.Next is null) + { + chunkSize = this.writeOffset; + } + } + + int writeCount = chunkSize - this.readOffset; + stream.Write(chunkBuffer, this.readOffset, writeCount); + this.readOffset = chunkSize; + } + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private void EnsureNotDisposed() + { + if (this.isDisposed) + { + ThrowDisposed(); + } + } + + [MethodImpl(MethodImplOptions.NoInlining)] + private static void ThrowDisposed() + { + throw new ObjectDisposedException(null, "The stream is closed."); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private MemoryChunk AllocateMemoryChunk() + { + IManagedByteBuffer buffer = this.allocator.AllocateManagedByteBuffer(this.chunkLength); + return new MemoryChunk + { + Buffer = buffer, + Next = null, + Length = this.chunkLength + }; + } + + private void ReleaseMemoryChunks(MemoryChunk chunk) + { + while (chunk != null) + { + chunk.Dispose(); + chunk = chunk.Next; + } + } + + private sealed class MemoryChunk : IDisposable + { + private bool isDisposed; + + public IManagedByteBuffer Buffer { get; set; } + + public MemoryChunk Next { get; set; } + + public int Length { get; set; } + + private void Dispose(bool disposing) + { + if (!this.isDisposed) + { + if (disposing) + { + this.Buffer.Dispose(); + } + + this.Buffer = null; + this.isDisposed = true; + } + } + + public void Dispose() + { + this.Dispose(disposing: true); + GC.SuppressFinalize(this); + } + } + } +} diff --git a/src/ImageSharp/Image.FromStream.cs b/src/ImageSharp/Image.FromStream.cs index ee148cd25..b57fa9a6c 100644 --- a/src/ImageSharp/Image.FromStream.cs +++ b/src/ImageSharp/Image.FromStream.cs @@ -8,6 +8,7 @@ using System.Text; using System.Threading; using System.Threading.Tasks; using SixLabors.ImageSharp.Formats; +using SixLabors.ImageSharp.IO; using SixLabors.ImageSharp.Memory; using SixLabors.ImageSharp.PixelFormats; @@ -731,7 +732,7 @@ namespace SixLabors.ImageSharp } // We want to be able to load images from things like HttpContext.Request.Body - using MemoryStream memoryStream = configuration.MemoryAllocator.AllocateFixedCapacityMemoryStream(stream.Length); + using var memoryStream = new ChunkedMemoryStream(configuration.MemoryAllocator); stream.CopyTo(memoryStream, configuration.StreamProcessingBufferSize); memoryStream.Position = 0; @@ -775,7 +776,7 @@ namespace SixLabors.ImageSharp return await action(stream, cancellationToken).ConfigureAwait(false); } - using MemoryStream memoryStream = configuration.MemoryAllocator.AllocateFixedCapacityMemoryStream(stream.Length); + using var memoryStream = new ChunkedMemoryStream(configuration.MemoryAllocator); await stream.CopyToAsync(memoryStream, configuration.StreamProcessingBufferSize, cancellationToken).ConfigureAwait(false); memoryStream.Position = 0; diff --git a/tests/ImageSharp.Tests/IO/ChunkedMemoryStreamTests.cs b/tests/ImageSharp.Tests/IO/ChunkedMemoryStreamTests.cs new file mode 100644 index 000000000..65ad93d5b --- /dev/null +++ b/tests/ImageSharp.Tests/IO/ChunkedMemoryStreamTests.cs @@ -0,0 +1,183 @@ +// Copyright (c) Six Labors. +// Licensed under the Apache License, Version 2.0. + +using System; +using System.Collections.Generic; +using System.IO; +using SixLabors.ImageSharp.IO; +using SixLabors.ImageSharp.Memory; +using Xunit; + +namespace SixLabors.ImageSharp.Tests.IO +{ + /// + /// Tests for the class. + /// + public class ChunkedMemoryStreamTests + { + private readonly MemoryAllocator allocator; + + public ChunkedMemoryStreamTests() + { + this.allocator = Configuration.Default.MemoryAllocator; + } + + [Fact] + public void MemoryStream_Ctor_InvalidCapacities() + { + Assert.Throws(() => new ChunkedMemoryStream(int.MinValue, this.allocator)); + Assert.Throws(() => new ChunkedMemoryStream(0, this.allocator)); + } + + [Fact] + public void ChunkedPooledMemoryStream_GetPositionTest_Negative() + { + using var ms = new ChunkedMemoryStream(this.allocator); + long iCurrentPos = ms.Position; + for (int i = -1; i > -6; i--) + { + Assert.Throws(() => ms.Position = i); + Assert.Equal(ms.Position, iCurrentPos); + } + } + + [Fact] + public void MemoryStream_ReadTest_Negative() + { + var ms2 = new ChunkedMemoryStream(this.allocator); + + Assert.Throws(() => ms2.Read(null, 0, 0)); + Assert.Throws(() => ms2.Read(new byte[] { 1 }, -1, 0)); + Assert.Throws(() => ms2.Read(new byte[] { 1 }, 0, -1)); + Assert.Throws(null, () => ms2.Read(new byte[] { 1 }, 2, 0)); + Assert.Throws(null, () => ms2.Read(new byte[] { 1 }, 0, 2)); + + ms2.Dispose(); + + Assert.Throws(() => ms2.Read(new byte[] { 1 }, 0, 1)); + } + + [Fact] + public void MemoryStream_WriteToTests() + { + using (var ms2 = new ChunkedMemoryStream(this.allocator)) + { + byte[] bytArrRet; + byte[] bytArr = new byte[] { byte.MinValue, byte.MaxValue, 1, 2, 3, 4, 5, 6, 128, 250 }; + + // [] Write to FileStream, check the filestream + ms2.Write(bytArr, 0, bytArr.Length); + + using var readonlyStream = new ChunkedMemoryStream(this.allocator); + ms2.WriteTo(readonlyStream); + readonlyStream.Flush(); + readonlyStream.Position = 0; + bytArrRet = new byte[(int)readonlyStream.Length]; + readonlyStream.Read(bytArrRet, 0, (int)readonlyStream.Length); + for (int i = 0; i < bytArr.Length; i++) + { + Assert.Equal(bytArr[i], bytArrRet[i]); + } + } + + // [] Write to memoryStream, check the memoryStream + using (var ms2 = new ChunkedMemoryStream(this.allocator)) + using (var ms3 = new ChunkedMemoryStream(this.allocator)) + { + byte[] bytArrRet; + byte[] bytArr = new byte[] { byte.MinValue, byte.MaxValue, 1, 2, 3, 4, 5, 6, 128, 250 }; + + ms2.Write(bytArr, 0, bytArr.Length); + ms2.WriteTo(ms3); + ms3.Position = 0; + bytArrRet = new byte[(int)ms3.Length]; + ms3.Read(bytArrRet, 0, (int)ms3.Length); + for (int i = 0; i < bytArr.Length; i++) + { + Assert.Equal(bytArr[i], bytArrRet[i]); + } + } + } + + [Fact] + public void MemoryStream_WriteToTests_Negative() + { + using var ms2 = new ChunkedMemoryStream(this.allocator); + Assert.Throws(() => ms2.WriteTo(null)); + + ms2.Write(new byte[] { 1 }, 0, 1); + var readonlyStream = new MemoryStream(new byte[1028], false); + Assert.Throws(() => ms2.WriteTo(readonlyStream)); + + readonlyStream.Dispose(); + + // [] Pass in a closed stream + Assert.Throws(() => ms2.WriteTo(readonlyStream)); + } + + [Fact] + public void MemoryStream_CopyTo_Invalid() + { + ChunkedMemoryStream memoryStream; + const string BufferSize = "bufferSize"; + using (memoryStream = new ChunkedMemoryStream(this.allocator)) + { + const string Destination = "destination"; + Assert.Throws(Destination, () => memoryStream.CopyTo(destination: null)); + + // Validate the destination parameter first. + Assert.Throws(Destination, () => memoryStream.CopyTo(destination: null, bufferSize: 0)); + Assert.Throws(Destination, () => memoryStream.CopyTo(destination: null, bufferSize: -1)); + + // Then bufferSize. + Assert.Throws(BufferSize, () => memoryStream.CopyTo(Stream.Null, bufferSize: 0)); // 0-length buffer doesn't make sense. + Assert.Throws(BufferSize, () => memoryStream.CopyTo(Stream.Null, bufferSize: -1)); + } + + // After the Stream is disposed, we should fail on all CopyTos. + Assert.Throws(BufferSize, () => memoryStream.CopyTo(Stream.Null, bufferSize: 0)); // Not before bufferSize is validated. + Assert.Throws(BufferSize, () => memoryStream.CopyTo(Stream.Null, bufferSize: -1)); + + ChunkedMemoryStream disposedStream = memoryStream; + + // We should throw first for the source being disposed... + Assert.Throws(() => memoryStream.CopyTo(disposedStream, 1)); + + // Then for the destination being disposed. + memoryStream = new ChunkedMemoryStream(this.allocator); + Assert.Throws(() => memoryStream.CopyTo(disposedStream, 1)); + memoryStream.Dispose(); + } + + [Theory] + [MemberData(nameof(CopyToData))] + public void CopyTo(Stream source, byte[] expected) + { + using var destination = new ChunkedMemoryStream(this.allocator); + source.CopyTo(destination); + Assert.InRange(source.Position, source.Length, int.MaxValue); // Copying the data should have read to the end of the stream or stayed past the end. + Assert.Equal(expected, destination.ToArray()); + } + + public static IEnumerable CopyToData() + { + // Stream is positioned @ beginning of data + byte[] data1 = new byte[] { 1, 2, 3 }; + var stream1 = new MemoryStream(data1); + + yield return new object[] { stream1, data1 }; + + // Stream is positioned in the middle of data + byte[] data2 = new byte[] { 0xff, 0xf3, 0xf0 }; + var stream2 = new MemoryStream(data2) { Position = 1 }; + + yield return new object[] { stream2, new byte[] { 0xf3, 0xf0 } }; + + // Stream is positioned after end of data + byte[] data3 = data2; + var stream3 = new MemoryStream(data3) { Position = data3.Length + 1 }; + + yield return new object[] { stream3, Array.Empty() }; + } + } +} diff --git a/tests/ImageSharp.Tests/Image/ImageTests.Load_FromStream_PassLocalConfiguration.cs b/tests/ImageSharp.Tests/Image/ImageTests.Load_FromStream_PassLocalConfiguration.cs index c7737ef8b..17b557f83 100644 --- a/tests/ImageSharp.Tests/Image/ImageTests.Load_FromStream_PassLocalConfiguration.cs +++ b/tests/ImageSharp.Tests/Image/ImageTests.Load_FromStream_PassLocalConfiguration.cs @@ -2,7 +2,7 @@ // Licensed under the Apache License, Version 2.0. using System.IO; - +using System.Threading.Tasks; using SixLabors.ImageSharp.Formats; using SixLabors.ImageSharp.PixelFormats; @@ -39,7 +39,7 @@ namespace SixLabors.ImageSharp.Tests [Fact] public void NonSeekableStream() { - var stream = new NoneSeekableStream(this.DataStream); + var stream = new NonSeekableStream(this.DataStream); var img = Image.Load(this.TopLevelConfiguration, stream); Assert.NotNull(img); @@ -47,6 +47,17 @@ namespace SixLabors.ImageSharp.Tests this.TestFormat.VerifySpecificDecodeCall(this.Marker, this.TopLevelConfiguration); } + [Fact] + public async Task NonSeekableStreamAsync() + { + var stream = new NonSeekableStream(this.DataStream); + Image img = await Image.LoadAsync(this.TopLevelConfiguration, stream); + + Assert.NotNull(img); + + this.TestFormat.VerifySpecificDecodeCall(this.Marker, this.TopLevelConfiguration); + } + [Fact] public void Configuration_Stream_Decoder_Specific() { diff --git a/tests/ImageSharp.Tests/Image/NonSeekableStream.cs b/tests/ImageSharp.Tests/Image/NonSeekableStream.cs new file mode 100644 index 000000000..76b11d148 --- /dev/null +++ b/tests/ImageSharp.Tests/Image/NonSeekableStream.cs @@ -0,0 +1,43 @@ +// Copyright (c) Six Labors. +// Licensed under the Apache License, Version 2.0. + +using System; +using System.IO; + +namespace SixLabors.ImageSharp.Tests +{ + internal class NonSeekableStream : Stream + { + private readonly Stream dataStream; + + public NonSeekableStream(Stream dataStream) + => this.dataStream = dataStream; + + public override bool CanRead => this.dataStream.CanRead; + + public override bool CanSeek => false; + + public override bool CanWrite => false; + + public override long Length => throw new NotSupportedException(); + + public override long Position + { + get { throw new NotSupportedException(); } + set { throw new NotSupportedException(); } + } + + public override void Flush() => this.dataStream.Flush(); + + public override int Read(byte[] buffer, int offset, int count) => this.dataStream.Read(buffer, offset, count); + + public override long Seek(long offset, SeekOrigin origin) + => throw new NotSupportedException(); + + public override void SetLength(long value) + => throw new NotSupportedException(); + + public override void Write(byte[] buffer, int offset, int count) + => throw new NotImplementedException(); + } +} diff --git a/tests/ImageSharp.Tests/Image/NoneSeekableStream.cs b/tests/ImageSharp.Tests/Image/NoneSeekableStream.cs deleted file mode 100644 index 1ae217f0f..000000000 --- a/tests/ImageSharp.Tests/Image/NoneSeekableStream.cs +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright (c) Six Labors. -// Licensed under the Apache License, Version 2.0. - -using System; -using System.IO; - -namespace SixLabors.ImageSharp.Tests -{ - internal class NoneSeekableStream : Stream - { - private Stream dataStream; - - public NoneSeekableStream(Stream dataStream) - { - this.dataStream = dataStream; - } - - public override bool CanRead => this.dataStream.CanRead; - - public override bool CanSeek => false; - - public override bool CanWrite => false; - - public override long Length => this.dataStream.Length; - - public override long Position { get => this.dataStream.Position; set => throw new NotImplementedException(); } - - public override void Flush() - { - this.dataStream.Flush(); - } - - public override int Read(byte[] buffer, int offset, int count) - { - return this.dataStream.Read(buffer, offset, count); - } - - public override long Seek(long offset, SeekOrigin origin) - { - throw new NotImplementedException(); - } - - public override void SetLength(long value) - { - throw new NotImplementedException(); - } - - public override void Write(byte[] buffer, int offset, int count) - { - throw new NotImplementedException(); - } - } -} \ No newline at end of file