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Implement Color to CieXyz

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af/merge-core
Damiaan 10 years ago
parent
commit
648dd3bae0
  1. 176
      src/ImageProcessor/Colors/Colorspaces/CieXyz.cs
  2. 12
      tests/ImageProcessor.Tests/Colors/ColorConversionTests.cs

176
src/ImageProcessor/Colors/Colorspaces/CieXyz.cs

@ -0,0 +1,176 @@
// <copyright file="CieXyz.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessor
{
using System;
using System.ComponentModel;
using System.Numerics;
/// <summary>
/// Represents an CIE 1931 color
/// <see href="https://en.wikipedia.org/wiki/CIE_1931_color_space"/>
/// </summary>
public struct CieXyz : IEquatable<CieXyz>
{
/// <summary>
/// Represents a <see cref="CieXyz"/> that has Y, Cb, and Cr values set to zero.
/// </summary>
public static readonly CieXyz Empty = default(CieXyz);
/// <summary>
/// The backing vector for SIMD support.
/// </summary>
private Vector3 backingVector;
/// <summary>
/// Initializes a new instance of the <see cref="CieXyz"/> struct.
/// </summary>
/// <param name="y">The y luminance component.</param>
/// <param name="x">X is a mix (a linear combination) of cone response curves chosen to be nonnegative</param>
/// <param name="z">Z is quasi-equal to blue stimulation, or the S cone of the human eye.</param>
public CieXyz(float x, float y, float z)
: this()
{
// ToDo: check clamp values
this.backingVector.X = x.Clamp(0, 2);
this.backingVector.Y = y.Clamp(0, 2);
this.backingVector.Z = z.Clamp(0, 2);
}
/// <summary>
/// Gets the Y luminance component.
/// <remarks>A value ranging between 380 and 780.</remarks>
/// </summary>
public float X => this.backingVector.X;
/// <summary>
/// Gets the Cb chroma component.
/// <remarks>A value ranging between 380 and 780.</remarks>
/// </summary>
public float Y => this.backingVector.Y;
/// <summary>
/// Gets the Cr chroma component.
/// <remarks>A value ranging between 380 and 780.</remarks>
/// </summary>
public float Z => this.backingVector.Z;
/// <summary>
/// Gets a value indicating whether this <see cref="CieXyz"/> is empty.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public bool IsEmpty => this.backingVector.Equals(default(Vector3));
/// <summary>
/// Allows the implicit conversion of an instance of <see cref="Color"/> to a
/// <see cref="CieXyz"/>.
/// </summary>
/// <param name="color">
/// The instance of <see cref="Color"/> to convert.
/// </param>
/// <returns>
/// An instance of <see cref="CieXyz"/>.
/// </returns>
public static implicit operator CieXyz(Color color)
{
var r = color.R;
var g = color.G;
var b = color.B;
// assume sRGB
r = r > 0.04045 ? (float)Math.Pow(((r + 0.055) / 1.055), 2.4) : (float)(r / 12.92);
g = g > 0.04045 ? (float)Math.Pow(((g + 0.055) / 1.055), 2.4) : (float)(g / 12.92);
b = b > 0.04045 ? (float)Math.Pow(((b + 0.055) / 1.055), 2.4) : (float)(b / 12.92);
var x = (r * 0.41239079926595F) + (g * 0.35758433938387F) + (b * 0.18048078840183F);
var y = (r * 0.21263900587151F) + (g * 0.71516867876775F) + (b * 0.072192315360733F);
var z = (r * 0.019330818715591F) + (g * 0.11919477979462F) + (b * 0.95053215224966F);
return new CieXyz(x, y, z);
}
/// <summary>
/// Compares two <see cref="CieXyz"/> objects for equality.
/// </summary>
/// <param name="left">
/// The <see cref="CieXyz"/> on the left side of the operand.
/// </param>
/// <param name="right">
/// The <see cref="CieXyz"/> on the right side of the operand.
/// </param>
/// <returns>
/// True if the current left is equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
public static bool operator ==(CieXyz left, CieXyz right)
{
return left.Equals(right);
}
/// <summary>
/// Compares two <see cref="CieXyz"/> objects for inequality.
/// </summary>
/// <param name="left">
/// The <see cref="CieXyz"/> on the left side of the operand.
/// </param>
/// <param name="right">
/// The <see cref="CieXyz"/> on the right side of the operand.
/// </param>
/// <returns>
/// True if the current left is unequal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
public static bool operator !=(CieXyz left, CieXyz right)
{
return !left.Equals(right);
}
/// <inheritdoc/>
public override bool Equals(object obj)
{
if (obj is CieXyz)
{
CieXyz color = (CieXyz)obj;
return this.backingVector == color.backingVector;
}
return false;
}
/// <inheritdoc/>
public override int GetHashCode()
{
return GetHashCode(this);
}
/// <inheritdoc/>
public override string ToString()
{
if (this.IsEmpty)
{
return "CieXyz [ Empty ]";
}
return $"CieXyz [ X={this.X:#0.##}, Y={this.Y:#0.##}, Z={this.Z:#0.##} ]";
}
/// <inheritdoc/>
public bool Equals(CieXyz other)
{
return this.backingVector.Equals(other.backingVector);
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <param name="color">
/// The instance of <see cref="Hsv"/> to return the hash code for.
/// </param>
/// <returns>
/// A 32-bit signed integer that is the hash code for this instance.
/// </returns>
private static int GetHashCode(CieXyz color) => color.backingVector.GetHashCode();
}
}

12
tests/ImageProcessor.Tests/Colors/ColorConversionTests.cs

@ -91,6 +91,18 @@ namespace ImageProcessor.Tests
Assert.Equal(1f, color3.A, 1);
}
[Fact]
public void ColorToCieXyz()
{
Color color = new Color(1, 1, 1);
CieXyz cieXyz = color;
Assert.Equal(0.9505F, cieXyz.X, 4);
Assert.Equal(1.0000F, cieXyz.Y, 4);
Assert.Equal(1.089F, cieXyz.Z, 3);
}
/// <summary>
/// Tests the implicit conversion from <see cref="Color"/> to <see cref="Hsv"/>.
/// </summary>

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